Player Matchup

Sobek
Sobek
EthanB123
Sobek
Level 153
God Stats
4W - 4L
1,604 SR
Queue Stats
415W - 397L
1,598 Elo+
Solo
Heimdallr
Heimdallr
Guttaboyswag
Heimdallr
Level 147
God Stats
7W - 10L
1,504 SR
Queue Stats
395W - 369L
1,513 Elo+
Solo
Aphrodite
Aphrodite
Haykezlind
Aphrodite
Level 129
God Stats
239W - 199L
1,585 SR
Queue Stats
332W - 300L
1,522 Elo+
Solo
Anhur
Anhur
Platonyx
Anhur
Level 102
God Stats
46W - 22L
1,712 SR
Queue Stats
106W - 72L
1,582 Elo+
Solo
Fenrir
Fenrir
ƒancy
Fenrir
Level 153
God Stats
8W - 4L
1,632 SR
Queue Stats
440W - 376L
1,502 Elo+
Solo
Team Averages
Level 137
1,607 SR
1,543 Elo+

VS

Team Averages
Level 133
1,490 SR
1,520 Elo+
Nike
Nike
Daerrec
Nike
Level 124
God Stats
5W - 0L
1,619 SR
Queue Stats
376W - 340L
1,532 Elo+
Solo
Raijin
Raijin
NotAudreyHepburn
Raijin
Level 208
God Stats
38W - 48L
1,518 SR
Queue Stats
670W - 614L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Snake of the IX
Cu Chulainn
Level 140
God Stats
1W - 2L
1,191 SR
Queue Stats
79W - 89L
1,439 Elo+
Solo
Maman Brigitte
Maman Brigitte
SpokenHistory
Maman Brigitte
Level 177
God Stats
153W - 94L
1,623 SR
Queue Stats
358W - 278L
1,594 Elo+
Party 1
Jing Wei
Jing Wei
Tweeterz
Jing Wei
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EthanB123
Sobek
12
4 / 1 / 2
6,771
677
4,727
6,567
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
Guttaboyswag
Heimdallr
10
0 / 5 / 4
5,753
575
7,488
8,928
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
Haykezlind
Aphrodite
10
0 / 2 / 1
5,381
538
2,511
5,172
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Platonyx
Anhur
9
3 / 8 / 2
5,555
556
4,502
11,780
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
ƒancy
Fenrir
10
4 / 2 / 2
5,870
587
4,645
8,178
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Daerrec
Nike
10
3 / 1 / 5
6,228
623
4,360
7,927
5,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 1 / 0
5,978
598
4,997
5,116
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Snake of the IX
Cu Chulainn
9
0 / 5 / 1
5,012
501
3,795
9,128
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Maman Brigitte
SpokenHistory
Maman Brigitte
12
9 / 3 / 2
6,668
667
10,814
9,326
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
Tweeterz
Jing Wei
11
2 / 2 / 5
6,399
640
2,836
5,395
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
18
18
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
Daerrec
Nike
3
1
5
5.5
L
Sobek
EthanB123
Sobek
4
1
2
5
L
Heimdallr
Guttaboyswag
Heimdallr
0
5
4
0.4
L
Aphrodite
Haykezlind
Aphrodite
0
2
1
0.25
W
4
1
0
4
L
Anhur
Platonyx
Anhur
3
8
2
0.5
W
Cu Chulainn
Snake of the IX
Cu Chulainn
0
5
1
0.1
W
Maman Brigitte
SpokenHistory
Maman Brigitte
9
3
2
3.33
W
Jing Wei
Tweeterz
Jing Wei
2
2
5
2.25
L
Fenrir
ƒancy
Fenrir
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
26,802
40,625
Taken
36,892
14,082
Mitigated
14,351
15,804
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Daerrec
Nike
4,360
625
0
2,469
7,927
5,088
0
572
7,295
0
22,583
L
Sobek
EthanB123
Sobek
4,727
397
0
4,167
6,567
4,121
0
511
6,056
35,055
1,797
L
Heimdallr
Guttaboyswag
Heimdallr
7,488
2,471
0
1,482
8,928
2,868
0
4,266
4,662
0
39,662
L
Aphrodite
Haykezlind
Aphrodite
2,511
263
478
2,769
5,172
1,386
0
3,650
1,166
30,881
0
W
4,997
257
0
402
5,116
1,366
0
1,344
3,637
40,600
0
L
Anhur
Platonyx
Anhur
4,502
2,375
0
3,365
11,780
2,711
0
4,880
6,876
0
28,104
W
Cu Chulainn
Snake of the IX
Cu Chulainn
3,795
615
0
1,444
9,128
4,382
0
3,691
4,890
0
25,682
W
Maman Brigitte
SpokenHistory
Maman Brigitte
10,814
754
0
3,695
9,326
2,251
0
778
8,454
43,284
866
W
Jing Wei
Tweeterz
Jing Wei
2,836
2,012
0
1,232
5,395
1,264
0
0
5,395
0
36,897
L
Fenrir
ƒancy
Fenrir
4,645
2,173
0
3,543
8,178
2,996
0
1,907
6,205
0
34,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
30,285
309
Minions Killed
309
0
Camps Cleared
0
945,765
Distance Traveled
1,063,153
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,228
623
28
3
0
218,121
1
L
Sobek
6,771
677
77
8
0
173,863
0
L
Heimdallr
5,753
575
62
6
0
165,472
2
L
Aphrodite
5,381
538
73
7
0
183,738
0
W
Raijin
5,978
598
85
9
0
188,926
5
L
Anhur
5,555
556
46
5
0
191,296
0
W
Cu Chulainn
5,012
501
50
5
0
171,026
0
W
Maman Brigitte
6,668
667
73
7
0
264,238
2
W
Jing Wei
6,399
640
73
7
0
220,842
1
L
Fenrir
5,870
587
51
5
0
231,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role