Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Catalyst Snipez
Artemis
Level 163
God Stats
2W - 5L
1,468 SR
Queue Stats
146W - 140L
1,547 Elo+
Solo
Poseidon
Poseidon
RoidRaGeR12
Poseidon
Level 150
God Stats
28W - 16L
1,741 SR
Queue Stats
193W - 174L
1,548 Elo+
Solo
Aphrodite
Aphrodite
Shadowrellik77
Aphrodite
Level 187
God Stats
3W - 3L
1,510 SR
Queue Stats
542W - 517L
1,462 Elo+
Solo
Arachne
Arachne
newwskinn
Arachne
Level 82
God Stats
7W - 2L
1,655 SR
Queue Stats
27W - 31L
1,420 Elo+
Party 2
Team Averages
Level 144
1,575 SR
1,496 Elo+

VS

Team Averages
Level 119
1,544 SR
1,440 Elo+
Sylvanus
Sylvanus
DragonFire44
Sylvanus
Level 105
God Stats
10W - 12L
1,536 SR
Queue Stats
293W - 252L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
adamdlc
Cthulhu
Level 163
God Stats
2W - 1L
1,499 SR
Queue Stats
685W - 712L
1,385 Elo+
Party 3
Susano
Susano
jersainba
Susano
Level 129
God Stats
8W - 5L
1,616 SR
Queue Stats
89W - 99L
1,509 Elo+
Solo
Ix Chel
Ix Chel
juliankoncer117
Ix Chel
Level 144
God Stats
4W - 2L
1,516 SR
Queue Stats
179W - 173L
1,389 Elo+
Party 3
Chaac
Chaac
xxXOm3gaXxx
Chaac
Level 56
God Stats
33W - 25L
1,554 SR
Queue Stats
186W - 193L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 0
5,880
535
2,152
9,667
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
5,217
474
5,936
6,438
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
RoidRaGeR12
Poseidon
11
0 / 3 / 2
6,300
573
3,266
5,510
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Shadowrellik77
Aphrodite
8
0 / 2 / 0
4,565
415
1,728
6,105
4,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
newwskinn
Arachne
12
3 / 3 / 1
6,244
568
3,893
8,835
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DragonFire44
Sylvanus
12
2 / 0 / 3
5,939
540
4,857
5,159
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
adamdlc
Cthulhu
11
2 / 2 / 0
6,260
569
3,337
6,968
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
jersainba
Susano
11
5 / 1 / 4
6,321
575
6,112
7,784
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 2
5,957
542
5,647
6,725
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 4
5,861
533
4,544
5,528
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
0
3
0
0
W
Sylvanus
DragonFire44
Sylvanus
2
0
3
3.5
L
Poseidon
RoidRaGeR12
Poseidon
0
3
2
0.33
L
Aphrodite
Shadowrellik77
Aphrodite
0
2
0
0
W
Cthulhu
adamdlc
Cthulhu
2
2
0
1
W
Susano
jersainba
Susano
5
1
4
7
W
2
1
2
3
L
Arachne
newwskinn
Arachne
3
3
1
1.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,975
Damage
24,497
36,555
Taken
32,164
15,878
Mitigated
12,684
11,969
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,152
269
0
2,882
9,667
4,860
0
5,529
3,885
0
31,091
L
5,936
1,919
0
1,572
6,438
1,900
0
1,947
4,356
0
36,158
W
Sylvanus
DragonFire44
Sylvanus
4,857
2,154
260
1,825
5,159
2,411
0
777
4,382
30,088
8,833
L
Poseidon
RoidRaGeR12
Poseidon
3,266
431
0
1,872
5,510
1,394
0
2,466
3,044
38,448
800
L
Aphrodite
Shadowrellik77
Aphrodite
1,728
175
1,075
2,540
6,105
4,539
0
1,409
4,416
17,496
0
W
Cthulhu
adamdlc
Cthulhu
3,337
758
0
2,144
6,968
3,017
0
0
6,968
44,527
0
W
Susano
jersainba
Susano
6,112
2,451
0
3,460
7,784
2,452
0
373
7,411
0
35,134
W
5,647
604
420
2,940
6,725
2,074
0
3,002
3,723
37,470
1,019
L
Arachne
newwskinn
Arachne
3,893
2,584
0
2,028
8,835
3,185
0
1,497
7,241
0
36,164
W
4,544
363
0
2,085
5,528
2,730
0
766
4,762
0
31,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
30,338
304
Minions Killed
324
0
Camps Cleared
0
1,107,533
Distance Traveled
1,197,594
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,880
535
53
5
0
224,342
0
L
Artemis
5,217
474
65
6
0
203,030
0
W
Sylvanus
5,939
540
67
6
0
223,740
6
L
Poseidon
6,300
573
94
9
0
244,587
1
L
Aphrodite
4,565
415
28
3
0
193,492
3
W
Cthulhu
6,260
569
77
7
0
247,218
0
W
Susano
6,321
575
66
6
0
254,106
1
W
Ix Chel
5,957
542
71
6
0
226,313
0
L
Arachne
6,244
568
64
6
0
242,082
0
W
Chaac
5,861
533
43
4
0
246,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role