Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 128
God Stats
349W - 332L
1,477 SR
Queue Stats
425W - 415L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
DrewGaming95
Baron Samedi
Level 92
God Stats
41W - 39L
1,581 SR
Queue Stats
479W - 469L
1,444 Elo+
Solo
Neith
Neith
LegenTerry9101
Neith
Level 77
God Stats
311W - 343L
1,378 SR
Queue Stats
315W - 348L
1,323 Elo+
Solo
Da Ji
Da Ji
Vladi-Mario
Da Ji
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 78L
1,419 Elo+
Solo
Geb
Geb
mostaf-R
Geb
Level 55
God Stats
14W - 5L
1,722 SR
Queue Stats
72W - 72L
1,458 Elo+
Solo
Team Averages
Level 80
1,532 SR
1,419 Elo+

VS

Team Averages
Level 78
1,546 SR
1,400 Elo+
Atlas
Atlas
Bro5EthanJ
Atlas
Level 84
God Stats
5W - 15L
1,233 SR
Queue Stats
241W - 247L
1,383 Elo+
Party 1
Poseidon
Poseidon
Cptmama4672
Poseidon
Level 62
God Stats
57W - 60L
1,482 SR
Queue Stats
150W - 153L
1,388 Elo+
Solo
Olorun
Olorun
Jackohoe
Olorun
Level 82
God Stats
5W - 4L
1,683 SR
Queue Stats
232W - 264L
1,414 Elo+
Party 1
Arachne
Arachne
Lokislover
Arachne
Level 115
God Stats
41W - 33L
1,583 SR
Queue Stats
361W - 357L
1,407 Elo+
Solo
Kali
Kali
YnwDyl
Kali
Level 49
God Stats
11W - 9L
1,748 SR
Queue Stats
160W - 162L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
6
0 / 1 / 0
3,522
704
121
2,403
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DrewGaming95
Baron Samedi
7
0 / 1 / 0
4,034
807
262
1,893
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,440
688
0
1,295
246
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,460
692
73
1,887
621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,179
636
504
4,135
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
6
0 / 0 / 1
3,369
674
1,598
1,728
514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Cptmama4672
Poseidon
6
0 / 0 / 1
3,070
614
462
1,147
199
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Jackohoe
Olorun
5
0 / 0 / 1
3,335
667
1,195
1,081
265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Lokislover
Arachne
7
3 / 0 / 0
3,959
792
1,861
2,184
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kali
YnwDyl
Kali
1
0 / 0 / 0
2,451
490
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AchillesSamaras
Danzaburou
0
1
0
0
L
Atlas
0
0
1
0.5
L
Poseidon
Cptmama4672
Poseidon
0
0
1
0.5
W
Baron Samedi
DrewGaming95
Baron Samedi
0
1
0
0
L
Olorun
Jackohoe
Olorun
0
0
1
0.5
W
0
0
0
0
L
Arachne
Lokislover
Arachne
3
0
0
3
W
0
1
0
0
L
Kali
YnwDyl
Kali
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

960
Damage
5,116
11,613
Taken
6,140
3,855
Mitigated
1,454
2,975
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AchillesSamaras
Danzaburou
121
0
0
798
2,403
560
0
282
2,121
0
16,162
L
Atlas
1,598
720
0
154
1,728
514
0
211
1,517
8,606
5,631
L
Poseidon
Cptmama4672
Poseidon
462
0
0
0
1,147
199
0
80
1,059
10,542
324
W
Baron Samedi
DrewGaming95
Baron Samedi
262
0
0
295
1,893
773
0
462
1,431
18,260
1,102
L
Olorun
Jackohoe
Olorun
1,195
668
0
560
1,081
265
0
214
867
15,491
0
W
0
0
0
335
1,295
246
300
0
1,295
0
15,418
L
Arachne
Lokislover
Arachne
1,861
1,305
0
1,774
2,184
476
0
159
1,985
0
11,968
W
73
59
0
228
1,887
621
288
0
1,887
0
9,427
L
Kali
YnwDyl
Kali
0
0
0
0
0
0
0
0
0
0
0
W
504
0
0
1,319
4,135
1,655
0
2,220
1,915
6,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,635
Gold Earned
16,184
143
Minions Killed
93
0
Camps Cleared
0
460,303
Distance Traveled
449,777
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,522
704
46
9
0
77,706
0
L
Atlas
3,369
674
32
6
0
102,376
0
L
Poseidon
3,070
614
12
2
0
101,742
1
W
Baron Samedi
4,034
807
43
9
0
85,730
0
L
Olorun
3,335
667
18
4
0
109,230
0
W
Neith
3,440
688
27
5
0
86,456
0
L
Arachne
3,959
792
31
6
0
129,132
0
W
Da Ji
3,460
692
23
5
0
106,478
0
L
Kali
2,451
490
0
0
0
7,297
0
W
Geb
3,179
636
4
1
0
103,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role