Player Matchup

Medusa
Medusa
Diitsy
Medusa
Level 143
God Stats
8W - 8L
1,647 SR
Queue Stats
36W - 24L
1,651 Elo+
Party 1
Discordia
Discordia
MR MOSCHOPS
Discordia
Level 123
God Stats
7W - 6L
1,620 SR
Queue Stats
99W - 89L
1,631 Elo+
Party 1
Chaac
Chaac
RGHunter
Chaac
Level 109
God Stats
6W - 3L
1,602 SR
Queue Stats
35W - 23L
1,659 Elo+
Party 1
Team Averages
Level 125
1,623 SR
1,647 Elo+

VS

Team Averages
Level 136
1,575 SR
1,573 Elo+
Nu Wa
Nu Wa
Ho-Le-Sheeat
Nu Wa
Level 181
God Stats
81W - 85L
1,595 SR
Queue Stats
83W - 91L
1,499 Elo+
Solo
Da Ji
Da Ji
NugRun
Da Ji
Level 69
God Stats
11W - 8L
1,626 SR
Queue Stats
212W - 192L
1,570 Elo+
Solo
Shiva
Shiva
QQQDASHWEEDGOD1
Shiva
Level 159
God Stats
5W - 7L
1,506 SR
Queue Stats
428W - 381L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Diitsy
Medusa
16
3 / 3 / 7
9,848
821
5,585
9,879
3,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
MR MOSCHOPS
Discordia
18
6 / 1 / 5
11,006
917
16,672
7,274
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
RGHunter
Chaac
17
3 / 2 / 8
10,168
847
10,302
14,732
12,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,093
758
6,742
10,030
2,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
NugRun
Da Ji
14
2 / 4 / 3
8,970
748
8,581
10,760
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 3
9,138
762
10,610
15,073
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
5
6
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Diitsy
Medusa
3
3
7
2.17
L
1
3
4
1
W
Discordia
MR MOSCHOPS
Discordia
6
1
5
8.5
L
Da Ji
NugRun
Da Ji
2
4
3
0.88
L
2
5
3
0.7
W
Chaac
RGHunter
Chaac
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,559
Damage
25,933
31,885
Taken
35,863
18,814
Mitigated
12,716
12,884
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Diitsy
Medusa
5,585
2,085
0
4,263
9,879
3,462
2,565
2,318
7,516
0
36,053
L
6,742
2,457
0
2,307
10,030
2,555
96
5,601
4,424
32,179
0
W
Discordia
MR MOSCHOPS
Discordia
16,672
756
0
3,520
7,274
2,359
597
1,253
6,021
66,174
0
L
Da Ji
NugRun
Da Ji
8,581
1,151
0
613
10,760
4,961
0
4,128
6,627
0
22,305
L
10,610
1,692
175
3,953
15,073
5,200
0
6,975
8,071
0
30,886
W
Chaac
RGHunter
Chaac
10,302
1,586
0
5,101
14,732
12,993
834
3,207
11,482
0
31,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,022
Gold Earned
27,201
203
Minions Killed
133
0
Camps Cleared
0
706,740
Distance Traveled
619,709
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,848
821
82
7
0
228,008
4
L
Nu Wa
9,093
758
62
5
0
202,812
3
W
Discordia
11,006
917
78
7
0
239,384
4
L
Da Ji
8,970
748
25
2
0
198,514
0
L
Shiva
9,138
762
46
4
0
218,383
6
W
Chaac
10,168
847
43
4
0
239,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role