Player Matchup

Xing Tian
Xing Tian
AppleWoo
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,567 Elo+
Party 1
Mercury
Mercury
LemonWoo
Mercury
Level 131
God Stats
2W - 0L
1,699 SR
Queue Stats
102W - 81L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
Lucifer7163
Kukulkan
Level 154
God Stats
8W - 1L
1,834 SR
Queue Stats
205W - 204L
1,455 Elo+
Solo
Artio
Artio
SleepyMamba
Artio
Level 123
God Stats
2W - 3L
1,301 SR
Queue Stats
290W - 307L
1,409 Elo+
Solo
Medusa
Medusa
SwiftyWoo
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,524 Elo+
Party 1
Team Averages
Level 111
1,567 SR
1,509 Elo+

VS

Team Averages
Level 145
1,515 SR
1,489 Elo+
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dorvahn
Kumbhakarna
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
SneakyChap
Zhong Kui
Level 142
God Stats
1W - 3L
1,436 SR
Queue Stats
188W - 207L
1,503 Elo+
Party 3
Merlin
Merlin
iNvMortalzz
Merlin
Level 169
God Stats
9W - 8L
1,639 SR
Queue Stats
477W - 493L
1,555 Elo+
Party 3
Eset
Eset
nekoXmeow
Eset
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AppleWoo
Xing Tian
15
2 / 3 / 12
9,693
808
8,040
16,497
17,661
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
LemonWoo
Mercury
15
5 / 3 / 10
9,866
822
11,521
8,446
3,403
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Lucifer7163
Kukulkan
16
2 / 1 / 11
9,439
787
13,314
6,986
3,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
3 / 2 / 14
9,249
771
6,428
13,733
20,207
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
SwiftyWoo
Medusa
15
5 / 3 / 8
9,672
806
13,369
10,997
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 6 / 6
8,798
733
7,323
11,404
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
Dorvahn
Kumbhakarna
16
4 / 1 / 5
9,586
799
10,337
18,185
8,927
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
SneakyChap
Zhong Kui
13
0 / 3 / 10
7,690
641
9,941
11,263
12,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
16
4 / 4 / 5
8,991
749
12,683
9,576
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
14
0 / 3 / 6
8,038
670
5,103
7,725
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
17
Kills
11
12
Deaths
17
55
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
6
1
W
Xing Tian
AppleWoo
Xing Tian
2
3
12
2.67
L
Kumbhakarna
Dorvahn
Kumbhakarna
4
1
5
6.5
W
Mercury
LemonWoo
Mercury
5
3
10
3.33
W
Kukulkan
Lucifer7163
Kukulkan
2
1
11
7.5
W
3
2
14
5
L
Zhong Kui
SneakyChap
Zhong Kui
0
3
10
1.67
W
Medusa
SwiftyWoo
Medusa
5
3
8
3
L
Merlin
4
4
5
1.63
L
Eset
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,672
Damage
45,387
56,659
Taken
58,153
48,968
Mitigated
32,321
22,926
Healing
20,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,323
3,705
530
1,170
11,404
4,253
0
6,871
4,533
0
12,413
W
Xing Tian
AppleWoo
Xing Tian
8,040
481
2,734
2,309
16,497
17,661
491
8,821
7,676
12,300
1,357
L
Kumbhakarna
Dorvahn
Kumbhakarna
10,337
571
3,042
8,113
18,185
8,927
0
6,477
11,708
23,258
1,792
W
Mercury
LemonWoo
Mercury
11,521
3,542
3,788
2,035
8,446
3,403
606
5,744
2,702
0
23,763
W
Kukulkan
Lucifer7163
Kukulkan
13,314
996
1,145
2,343
6,986
3,378
650
5,610
1,376
35,534
0
W
6,428
697
2,291
4,349
13,733
20,207
232
7,981
5,752
12,041
0
L
Zhong Kui
SneakyChap
Zhong Kui
9,941
684
0
2,530
11,263
12,421
68
5,916
5,347
14,688
298
W
Medusa
SwiftyWoo
Medusa
13,369
6,181
1,216
716
10,997
4,319
1,567
8,362
2,635
0
26,186
L
Merlin
12,683
382
110
2,296
9,576
3,857
61
3,430
6,146
30,111
777
L
Eset
5,103
564
1,759
1,275
7,725
2,863
0
4,405
3,320
19,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
43,103
129
Minions Killed
129
0
Camps Cleared
0
1,186,199
Distance Traveled
1,123,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,798
733
15
1
0
204,743
0
W
Xing Tian
9,693
808
12
1
0
242,567
0
L
Kumbhakarna
9,586
799
23
2
0
274,282
0
W
Mercury
9,866
822
25
2
0
279,367
0
W
Kukulkan
9,439
787
58
5
0
229,589
0
W
Artio
9,249
771
8
1
0
198,645
0
L
Zhong Kui
7,690
641
6
1
0
200,944
0
W
Medusa
9,672
806
26
2
0
236,031
0
L
Merlin
8,991
749
49
4
0
231,448
0
L
Eset
8,038
670
36
3
0
211,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role