Player Matchup

Gilgamesh
Gilgamesh
GenericFatMan
Gilgamesh
Level 103
God Stats
14W - 6L
1,725 SR
Queue Stats
323W - 296L
1,562 Elo+
Solo
Hun Batz
Hun Batz
Kakapo918dancer
Hun Batz
Level 126
God Stats
1W - 3L
1,208 SR
Queue Stats
645W - 628L
1,513 Elo+
Solo
Hou Yi
Hou Yi
Lekaiser311
Hou Yi
Level 158
God Stats
1W - 2L
1,584 SR
Queue Stats
16W - 22L
1,395 Elo+
Party 1
Bake Kujira
Bake Kujira
SISARMAN123
Bake Kujira
Level 145
God Stats
4W - 3L
1,679 SR
Queue Stats
23W - 28L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
gamerhomi
Ah Puch
Level 122
God Stats
2W - 1L
1,928 SR
Queue Stats
15W - 24L
1,410 Elo+
Party 1
Team Averages
Level 131
1,625 SR
1,470 Elo+

VS

Team Averages
Level 125
1,610 SR
1,498 Elo+
Chang'e
Chang'e
GODDESS 0F KAOS
Chang'e
Level 209
God Stats
12W - 11L
1,698 SR
Queue Stats
547W - 509L
1,499 Elo+
Solo
Danzaburou
Danzaburou
I-Did-This-Lol
Danzaburou
Level 66
God Stats
8W - 8L
1,503 SR
Queue Stats
31W - 37L
1,388 Elo+
Solo
Raijin
Raijin
ITMX JDA
Raijin
Level 92
God Stats
17W - 21L
1,514 SR
Queue Stats
425W - 398L
1,532 Elo+
Solo
Ullr
Ullr
PapiJahh
Ullr
Level 102
God Stats
14W - 15L
1,729 SR
Queue Stats
677W - 647L
1,553 Elo+
Solo
Terra
Terra
snow123458890
Terra
Level 156
God Stats
4W - 5L
1,606 SR
Queue Stats
239W - 246L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GenericFatMan
Gilgamesh
18
7 / 5 / 1
11,618
611
17,004
21,832
15,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
17
3 / 3 / 8
9,592
505
9,201
15,850
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
17
1 / 3 / 3
9,317
490
6,976
11,629
4,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
SISARMAN123
Bake Kujira
16
6 / 1 / 7
10,824
570
12,713
17,940
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Puch
gamerhomi
Ah Puch
16
7 / 4 / 1
10,188
536
15,386
11,244
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,136
481
11,426
15,001
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
I-Did-This-Lol
Danzaburou
12
2 / 6 / 1
7,865
414
5,395
15,385
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
ITMX JDA
Raijin
17
7 / 7 / 1
10,462
551
14,641
20,285
13,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
16
4 / 1 / 1
9,119
480
9,974
12,364
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
7,346
387
6,294
17,104
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
24
Kills
16
16
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Gilgamesh
GenericFatMan
Gilgamesh
7
5
1
1.5
L
Danzaburou
I-Did-This-Lol
Danzaburou
2
6
1
0.42
L
Raijin
ITMX JDA
Raijin
7
7
1
1.07
W
Hun Batz
3
3
8
2.33
W
Hou Yi
1
3
3
0.83
L
Ullr
4
1
1
4.5
W
Bake Kujira
SISARMAN123
Bake Kujira
6
1
7
9.5
W
Ah Puch
gamerhomi
Ah Puch
7
4
1
1.88
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,280
Damage
47,730
78,495
Taken
80,139
44,935
Mitigated
37,649
21,381
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,426
365
507
3,402
15,001
4,636
18
8,417
6,584
55,386
1,418
W
Gilgamesh
GenericFatMan
Gilgamesh
17,004
5,637
0
7,028
21,832
15,299
0
12,602
9,206
0
80,309
L
Danzaburou
I-Did-This-Lol
Danzaburou
5,395
2,432
391
2,416
15,385
4,142
0
6,017
9,271
0
30,189
L
Raijin
ITMX JDA
Raijin
14,641
2,522
190
8,447
20,285
13,185
0
1,298
17,792
76,940
0
W
Hun Batz
9,201
2,272
0
3,785
15,850
6,514
394
5,409
10,251
0
78,920
W
Hou Yi
6,976
2,430
0
3,867
11,629
4,467
462
2,426
9,151
0
70,374
L
Ullr
9,974
3,595
0
2,505
12,364
5,080
212
3,213
9,151
0
74,923
W
Bake Kujira
SISARMAN123
Bake Kujira
12,713
6,989
0
5,334
17,940
15,530
1,107
3,528
14,313
60,169
0
W
Ah Puch
gamerhomi
Ah Puch
15,386
175
0
1,367
11,244
3,125
150
7,134
3,524
63,170
382
L
6,294
974
1,378
5,813
17,104
10,606
0
9,117
7,987
27,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,539
Gold Earned
43,928
514
Minions Killed
437
0
Camps Cleared
0
1,835,609
Distance Traveled
1,656,101
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,136
481
113
6
0
328,284
0
W
Gilgamesh
11,618
611
125
7
0
363,297
0
L
Danzaburou
7,865
414
45
2
0
356,355
5
L
Raijin
10,462
551
137
7
0
279,902
4
W
Hun Batz
9,592
505
101
5
0
435,883
3
W
Hou Yi
9,317
490
112
6
0
302,784
3
L
Ullr
9,119
480
102
5
0
369,765
0
W
Bake Kujira
10,824
570
75
4
0
376,417
1
W
Ah Puch
10,188
536
101
5
0
357,228
0
L
Terra
7,346
387
40
2
0
321,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role