Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alasantis
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,791 Elo+
Party 1
Vulcan
Vulcan
BBLDrlzzy
Vulcan
Level 85
God Stats
4W - 2L
1,704 SR
Queue Stats
96W - 40L
1,746 Elo+
Party 1
Martichoras
Martichoras
NajarAlaqrab
Martichoras
Level 156
God Stats
24W - 22L
1,570 SR
Queue Stats
1,182W - 1,145L
1,477 Elo+
Solo
Ne Zha
Ne Zha
Slayther
Ne Zha
Level 258
God Stats
10W - 2L
1,932 SR
Queue Stats
372W - 127L
1,786 Elo+
Party 1
Team Averages
Level 163
1,641 SR
1,660 Elo+

VS

Team Averages
Level 188
1,521 SR
1,536 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JohnnyAR15
Guan Yu
Level 233
God Stats
0W - 3L
1,455 SR
Queue Stats
77W - 182L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
Triiggamazin
Kukulkan
Level 246
God Stats
53W - 28L
1,651 SR
Queue Stats
369W - 281L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 10
8,211
912
9,196
9,633
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Alasantis
Chang'e
15
9 / 3 / 3
9,331
1,037
10,226
8,767
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
BBLDrlzzy
Vulcan
13
2 / 4 / 6
8,050
894
13,360
7,526
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
NajarAlaqrab
Martichoras
14
1 / 1 / 5
7,885
876
5,835
5,127
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Slayther
Ne Zha
14
3 / 2 / 9
8,399
933
12,974
7,814
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 3 / 5
8,347
927
11,246
13,586
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Khepri
 
Khepri
13
1 / 3 / 6
8,132
904
2,367
12,054
8,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hades
 
Hades
12
2 / 6 / 5
7,620
847
4,313
13,818
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
JohnnyAR15
Guan Yu
12
2 / 3 / 4
7,597
844
2,091
10,546
7,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Triiggamazin
Kukulkan
15
1 / 2 / 3
8,191
910
6,109
5,110
1,704
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
17
Kills
8
10
Deaths
17
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
10
7
L
Xbalanque
 
Xbalanque
2
3
5
1.5
L
Khepri
 
Khepri
1
3
6
1.33
L
Hades
 
Hades
2
6
5
0.75
W
Chang'e
Alasantis
Chang'e
9
3
3
3.5
W
Vulcan
BBLDrlzzy
Vulcan
2
4
6
1.25
L
Guan Yu
JohnnyAR15
Guan Yu
2
3
4
1.33
W
Martichoras
NajarAlaqrab
Martichoras
1
1
5
3.5
W
Ne Zha
Slayther
Ne Zha
3
2
9
3.75
L
Kukulkan
Triiggamazin
Kukulkan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,591
Damage
26,126
38,867
Taken
55,114
21,357
Mitigated
27,378
10,828
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,196
417
0
2,862
9,633
9,965
0
3,510
6,123
755
24,353
L
Xbalanque
 
Xbalanque
11,246
3,459
0
1,268
13,586
3,846
0
4,661
8,529
0
28,379
L
Khepri
 
Khepri
2,367
168
1,558
1,930
12,054
8,620
0
6,292
5,299
8,610
0
L
Hades
 
Hades
4,313
486
231
2,763
13,818
5,696
0
6,858
6,417
11,441
0
W
Chang'e
Alasantis
Chang'e
10,226
300
1,452
4,272
8,767
3,214
0
2,209
6,558
20,428
770
W
Vulcan
BBLDrlzzy
Vulcan
13,360
389
0
584
7,526
2,749
0
3,022
4,504
26,644
444
L
Guan Yu
JohnnyAR15
Guan Yu
2,091
151
1,007
3,086
10,546
7,512
0
3,280
6,858
0
6,291
W
Martichoras
NajarAlaqrab
Martichoras
5,835
706
0
791
5,127
2,190
560
1,665
3,462
0
25,124
W
Ne Zha
Slayther
Ne Zha
12,974
1,795
0
867
7,814
3,239
0
2,383
5,023
0
23,814
L
Kukulkan
Triiggamazin
Kukulkan
6,109
137
0
190
5,110
1,704
0
1,231
3,755
34,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
39,887
186
Minions Killed
139
0
Camps Cleared
0
1,001,523
Distance Traveled
885,652
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,211
912
37
4
0
213,952
0
L
Xbalanque
8,347
927
44
5
0
179,773
0
L
Khepri
8,132
904
13
1
0
184,639
0
L
Hades
7,620
847
17
2
0
124,706
0
W
Chang'e
9,331
1,037
36
4
0
206,077
0
W
Vulcan
8,050
894
34
4
0
189,548
0
L
Guan Yu
7,597
844
5
1
0
207,471
2
W
Martichoras
7,885
876
50
6
0
184,475
0
W
Ne Zha
8,399
933
29
3
0
207,471
0
L
Kukulkan
8,191
910
60
7
0
189,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role