Player Matchup

Apollo
Apollo
 
Apollo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hemlock Kiss
Chang'e
Level 47
God Stats
2W - 1L
1,672 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 1
Tiamat
Tiamat
Miracle Void
Tiamat
Level 142
God Stats
10W - 10L
1,518 SR
Queue Stats
413W - 427L
1,455 Elo+
Solo
Nemesis
Nemesis
RodriguezFamilyJ
Nemesis
Level 65
God Stats
12W - 11L
1,513 SR
Queue Stats
176W - 165L
1,453 Elo+
Solo
Hades
Hades
THE REAPER4317
Hades
Level 135
God Stats
15W - 6L
1,568 SR
Queue Stats
525W - 509L
1,482 Elo+
Solo
Team Averages
Level 95
1,554 SR
1,466 Elo+

VS

Team Averages
Level 74
1,574 SR
1,458 Elo+
Anubis
Anubis
Joeexotictig
Anubis
Level 61
God Stats
0W - 6L
1,466 SR
Queue Stats
19W - 34L
1,368 Elo+
Party 2
Khepri
Khepri
SlySneakyBear
Khepri
Level 122
God Stats
4W - 5L
1,517 SR
Queue Stats
329W - 314L
1,480 Elo+
Solo
Nike
Nike
Wraiilth
Nike
Level 109
God Stats
3W - 2L
1,721 SR
Queue Stats
497W - 486L
1,533 Elo+
Solo
Loki
Loki
Yasashikari
Loki
Level 48
God Stats
2W - 1L
1,527 SR
Queue Stats
19W - 30L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
goldszn
Danzaburou
Level 29
God Stats
0W - 3L
1,638 SR
Queue Stats
4W - 6L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
2 / 0 / 0
3,588
718
2,499
2,871
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Hemlock Kiss
Chang'e
6
0 / 1 / 0
3,613
723
1,209
2,913
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
6
0 / 0 / 2
3,316
663
1,023
1,961
563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 1 / 0
3,992
798
2,090
4,102
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

7
0 / 1 / 0
3,798
760
558
2,402
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 0 / 0
3,522
704
1,090
2,826
765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 2 / 0
3,098
620
807
4,217
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
2
0 / 1 / 0
2,678
536
499
1,720
346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
4,060
812
423
2,534
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
goldszn
Danzaburou
5
0 / 1 / 0
3,121
624
1,378
2,340
544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
3
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
0
2
W
Chang'e
Hemlock Kiss
Chang'e
0
1
0
0
L
Anubis
1
0
0
1
W
Tiamat
0
0
2
1
W
2
1
0
2
L
0
2
0
0
W
0
1
0
0
L
Nike
0
1
0
0
L
1
0
0
1
L
Danzaburou
goldszn
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,379
Damage
4,197
14,249
Taken
13,637
4,405
Mitigated
4,027
5,953
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,499
1,646
0
1,579
2,871
676
0
350
2,521
0
20,839
W
Chang'e
Hemlock Kiss
Chang'e
1,209
0
0
1,725
2,913
529
0
1,090
1,823
14,593
0
L
Anubis
1,090
89
0
1,366
2,826
765
0
1,015
1,617
14,974
0
W
Tiamat
1,023
62
63
498
1,961
563
0
447
1,514
10,634
178
W
2,090
1,124
0
1,001
4,102
1,376
0
0
4,102
0
20,035
L
807
99
67
1,480
4,217
1,863
0
488
3,729
6,809
338
W
558
0
0
1,087
2,402
1,261
0
0
2,402
16,934
290
L
Nike
499
389
0
838
1,720
346
0
0
1,720
0
3,463
L
423
85
0
480
2,534
509
0
474
1,976
0
21,712
L
Danzaburou
goldszn
Danzaburou
1,378
435
0
456
2,340
544
0
535
1,805
0
15,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,307
Gold Earned
16,479
160
Minions Killed
136
0
Camps Cleared
0
519,834
Distance Traveled
465,531
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,588
718
34
7
0
96,089
0
W
Chang'e
3,613
723
29
6
0
100,278
0
L
Anubis
3,522
704
23
5
0
94,666
2
W
Tiamat
3,316
663
17
3
0
110,683
0
W
Nemesis
3,992
798
40
8
0
130,264
0
L
Khepri
3,098
620
10
2
0
109,481
0
W
Hades
3,798
760
40
8
0
82,520
0
L
Nike
2,678
536
11
2
0
43,845
0
L
Loki
4,060
812
58
12
0
106,065
1
L
Danzaburou
3,121
624
34
7
0
111,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role