Player Matchup

Xing Tian
Xing Tian
DuragGingy
Xing Tian
Level 154
God Stats
2W - 2L
1,451 SR
Queue Stats
98W - 89L
1,552 Elo+
Party 2
Maui
Maui
Efficienado
Maui
Level 156
God Stats
1W - 1L
1,216 SR
Queue Stats
79W - 70L
1,533 Elo+
Party 2
Hercules
Hercules
IveBeenDiddled
Hercules
Level 140
God Stats
4W - 9L
1,556 SR
Queue Stats
139W - 125L
1,593 Elo+
Party 2
Hel
Hel
MeTouchedByUncle
Hel
Level 148
God Stats
1W - 2L
1,202 SR
Queue Stats
86W - 79L
1,522 Elo+
Party 2
Ullr
Ullr
МаССяНя
Ullr
Level 164
God Stats
2W - 2L
1,424 SR
Queue Stats
326W - 365L
1,464 Elo+
Solo
Team Averages
Level 152
1,370 SR
1,533 Elo+

VS

Team Averages
Level 90
1,393 SR
1,443 Elo+
Charon
Charon
 
Charon
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BlurrThunderr
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,408 Elo+
Party 1
Aphrodite
Aphrodite
FITZPATRICK1997
Aphrodite
Level 113
God Stats
0W - 1L
1,169 SR
Queue Stats
21W - 32L
1,392 Elo+
Party 1
Mercury
Mercury
Laxzi_
Mercury
Level 88
God Stats
1W - 3L
1,326 SR
Queue Stats
128W - 141L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
ahlek
Xbalanque
Level 28
God Stats
0W - 2L
1,469 SR
Queue Stats
33W - 38L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DuragGingy
Xing Tian
15
7 / 1 / 18
9,655
1,073
12,457
14,018
14,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 1 / 18
10,500
1,167
10,144
14,271
11,270
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
14
6 / 2 / 17
8,907
990
10,918
15,454
12,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 0 / 21
9,098
1,011
6,852
7,713
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 2 / 15
9,185
1,021
4,667
9,150
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
3 / 4 / 2
7,554
839
11,038
9,806
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 11 / 4
6,701
745
5,658
13,529
4,312
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Aphrodite
FITZPATRICK1997
Aphrodite
11
0 / 4 / 1
6,093
677
2,413
7,118
3,866
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Laxzi_
Mercury
13
1 / 7 / 1
7,054
784
3,758
9,558
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ahlek
Xbalanque
13
2 / 5 / 2
7,181
798
8,722
9,800
3,834
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
16
31
Kills
6
6
Deaths
31
89
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
4
2
1
L
0
11
4
0.18
W
Xing Tian
DuragGingy
Xing Tian
7
1
18
16
W
10
1
18
19
L
Aphrodite
FITZPATRICK1997
Aphrodite
0
4
1
0.13
W
Hercules
6
2
17
7.25
L
Mercury
Laxzi_
Mercury
1
7
1
0.21
W
5
0
21
15.5
L
Xbalanque
ahlek
Xbalanque
2
5
2
0.6
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,038
Damage
31,589
60,606
Taken
49,811
45,138
Mitigated
20,019
32,503
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
11,038
593
78
1,014
9,806
4,489
0
5,196
4,610
23,595
0
L
5,658
282
260
395
13,529
4,312
0
8,232
5,297
9,838
0
W
Xing Tian
DuragGingy
Xing Tian
12,457
1,111
2,085
1,363
14,018
14,189
351
3,488
9,026
17,927
3,687
W
10,144
1,825
2,984
3,816
14,271
11,270
286
3,961
10,310
18,899
0
L
Aphrodite
FITZPATRICK1997
Aphrodite
2,413
323
3,074
1,599
7,118
3,866
0
4,095
3,023
7,982
0
W
Hercules
10,918
3,075
0
4,670
15,454
12,491
827
4,143
10,997
0
14,649
L
Mercury
Laxzi_
Mercury
3,758
954
317
1,195
9,558
3,518
0
6,172
3,386
0
9,281
W
6,852
613
10,539
5,314
7,713
3,303
696
4,570
3,143
12,286
0
L
Xbalanque
ahlek
Xbalanque
8,722
4,142
8
1,061
9,800
3,834
0
4,551
5,249
0
12,612
W
4,667
2,859
529
1,203
9,150
3,885
4,381
2,947
6,203
0
25,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,345
Gold Earned
34,583
108
Minions Killed
59
0
Camps Cleared
0
977,994
Distance Traveled
699,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,554
839
21
2
0
155,248
0
L
He Bo
6,701
745
7
1
0
131,902
0
W
Xing Tian
9,655
1,073
22
2
0
193,244
0
W
Maui
10,500
1,167
32
4
0
206,156
0
L
Aphrodite
6,093
677
8
1
0
91,630
0
W
Hercules
8,907
990
10
1
0
199,512
0
L
Mercury
7,054
784
12
1
0
154,516
0
W
Hel
9,098
1,011
10
1
0
223,683
0
L
Xbalanque
7,181
798
11
1
0
166,298
0
W
Ullr
9,185
1,021
34
4
0
155,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role