Player Matchup

Ah Puch
Ah Puch
Gold IV
GeoalvarezYT
Ah Puch
Gold IV
Level 147
God Stats
6W - 7L
1,563 SR
Queue Stats
76W - 87L
1,403 MMR
Party 1
Charybdis
Charybdis
Platinum V
jaystylesz201
Charybdis
Platinum V
Level 205
God Stats
17W - 16L
1,611 SR
Queue Stats
179W - 173L
1,754 MMR
Party 1
Geb
Geb
Platinum V
trenchy617
Geb
Platinum V
Level 198
God Stats
1W - 2L
1,497 SR
Queue Stats
294W - 312L
1,695 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 183
1,557 SR
1,617 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 181
1,640 SR
1,545 MMR
Hou Yi
Hou Yi
Platinum V
AnAnomaly
Hou Yi
Platinum V
Level 213
God Stats
4W - 0L
1,577 SR
Queue Stats
28W - 27L
1,508 MMR
Party 2
Ganesha
Ganesha
Gold V
CDRYamata
Ganesha
Gold V
Level 172
God Stats
9W - 2L
1,663 SR
Queue Stats
12W - 6L
1,619 MMR
Party 2
Hera
Hera
Gold III
DeadBlackHole
Hera
Gold III
Level 159
God Stats
114W - 80L
1,679 SR
Queue Stats
430W - 493L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GeoalvarezYT
Ah Puch
14
0 / 4 / 1
8,869
806
8,346
6,916
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
jaystylesz201
Charybdis
14
1 / 2 / 1
8,574
779
9,659
7,172
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 4 / 0
7,907
719
3,989
10,037
10,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ne ZhaCabrakanFafnirKuzenboCerberus

VS

Bans
ThothXbalanquePoseidonAmaterasuBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AnAnomaly
Hou Yi
16
9 / 0 / 1
10,354
941
11,670
10,466
4,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
CDRYamata
Ganesha
14
0 / 1 / 10
8,466
770
2,997
10,262
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 1 / 9
9,058
823
6,897
5,098
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
10
10
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AnAnomaly
Hou Yi
9
0
1
9.5
W
Ganesha
CDRYamata
Ganesha
0
1
10
5
W
1
1
9
5.5
L
Ah Puch
GeoalvarezYT
Ah Puch
0
4
1
0.13
L
Charybdis
jaystylesz201
Charybdis
1
2
1
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,994
Damage
21,564
24,125
Taken
25,826
15,295
Mitigated
14,769
3,007
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AnAnomaly
Hou Yi
11,670
7,470
0
4,091
10,466
4,216
602
4,271
5,818
0
47,312
W
Ganesha
CDRYamata
Ganesha
2,997
101
0
2,807
10,262
8,893
285
4,563
5,175
13,198
0
W
6,897
2,132
0
2,117
5,098
1,660
803
2,560
2,382
30,645
0
L
Ah Puch
GeoalvarezYT
Ah Puch
8,346
204
0
751
6,916
2,414
0
4,273
2,551
43,382
0
L
Charybdis
jaystylesz201
Charybdis
9,659
4,171
0
1,689
7,172
2,555
0
2,998
3,952
0
37,711
L
3,989
280
0
567
10,037
10,326
0
2,268
7,664
8,004
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,350
Gold Earned
27,878
161
Minions Killed
142
0
Camps Cleared
0
607,136
Distance Traveled
653,797
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,354
941
79
7
0
202,501
0
W
Ganesha
8,466
770
6
1
0
220,569
0
W
Hera
9,058
823
57
5
0
230,727
6
L
Ah Puch
8,869
806
98
9
0
215,096
0
L
Charybdis
8,574
779
55
5
0
189,866
6
L
Geb
7,907
719
8
1
0
202,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role