Player Matchup

Kuzenbo
Kuzenbo
Aleteias
Kuzenbo
Level 150
God Stats
0W - 1L
1,688 SR
Queue Stats
11W - 23L
1,350 Elo+
Party 4
Jing Wei
Jing Wei
DJ344
Jing Wei
Level 139
God Stats
16W - 17L
1,558 SR
Queue Stats
129W - 128L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
GhastlySquare0
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,379 Elo+
Party 4
Da Ji
Da Ji
Sosuke aizen863
Da Ji
Level 92
God Stats
16W - 17L
1,555 SR
Queue Stats
222W - 204L
1,527 Elo+
Party 1
Nike
Nike
eyKoz
Nike
Level 40
God Stats
20W - 23L
1,545 SR
Queue Stats
28W - 36L
1,462 Elo+
Solo
Team Averages
Level 98
1,569 SR
1,443 Elo+

VS

Team Averages
Level 97
1,511 SR
1,528 Elo+
Zeus
Zeus
AdmiralPizza271
Zeus
Level 69
God Stats
14W - 7L
1,569 SR
Queue Stats
239W - 213L
1,529 Elo+
Solo
Izanami
Izanami
AxelRemy5676
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,690 Elo+
Party 3
Mulan
Mulan
MisteriusGamer
Mulan
Level 159
God Stats
15W - 8L
1,615 SR
Queue Stats
75W - 66L
1,539 Elo+
Party 2
Thanatos
Thanatos
ULTRA FURCIO43
Thanatos
Level 94
God Stats
6W - 6L
1,255 SR
Queue Stats
22W - 27L
1,383 Elo+
Party 3
Terra
Terra
d4rkm4dness
Terra
Level 159
God Stats
20W - 12L
1,614 SR
Queue Stats
258W - 243L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aleteias
Kuzenbo
12
2 / 2 / 5
7,616
508
7,376
10,198
11,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jing Wei
DJ344
Jing Wei
13
5 / 5 / 4
7,623
508
10,019
11,351
3,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
12
0 / 7 / 1
6,688
446
2,608
8,994
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 4
7,907
527
8,115
15,542
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nike
eyKoz
Nike
6
1 / 3 / 0
5,499
367
1,282
4,665
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 3
10,399
693
12,684
8,018
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
AxelRemy5676
Izanami
13
0 / 5 / 2
7,593
506
4,659
10,615
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 1 / 4
10,503
700
9,293
10,441
9,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
16
6 / 1 / 4
9,252
617
6,210
10,894
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 5
8,282
552
3,278
14,795
11,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
22
22
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
Kuzenbo
Aleteias
Kuzenbo
2
2
5
2.25
W
Izanami
AxelRemy5676
Izanami
0
5
2
0.2
L
Jing Wei
DJ344
Jing Wei
5
5
4
1.4
L
Kukulkan
0
7
1
0.07
W
6
1
4
8
L
4
5
4
1.2
W
Thanatos
6
1
4
8
W
0
3
5
0.83
L
Nike
eyKoz
Nike
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,400
Damage
36,124
50,750
Taken
54,763
24,269
Mitigated
32,404
8,361
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,684
2,735
0
1,326
8,018
2,856
3,468
685
7,333
65,879
1,555
L
Kuzenbo
Aleteias
Kuzenbo
7,376
3,001
0
1,574
10,198
11,392
0
3,387
6,711
24,945
1,662
W
Izanami
AxelRemy5676
Izanami
4,659
3,396
0
1,353
10,615
3,381
2,327
2,100
8,515
0
52,622
L
Jing Wei
DJ344
Jing Wei
10,019
7,066
0
1,686
11,351
3,014
0
4,330
6,857
0
49,995
L
Kukulkan
2,608
867
0
400
8,994
2,687
0
3,657
4,997
35,041
0
W
9,293
605
0
4,396
10,441
9,483
573
2,429
8,012
0
70,414
L
8,115
2,225
0
3,867
15,542
5,208
0
3,823
11,573
0
50,990
W
Thanatos
6,210
1,728
0
8,625
10,894
5,390
71
1,832
9,062
0
68,963
W
3,278
209
3,341
4,860
14,795
11,294
186
2,421
12,374
25,420
0
L
Nike
eyKoz
Nike
1,282
277
0
834
4,665
1,968
0
0
4,665
0
11,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
46,029
292
Minions Killed
473
0
Camps Cleared
0
1,221,731
Distance Traveled
1,540,421
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,399
693
127
8
0
281,281
0
L
Kuzenbo
7,616
508
31
2
0
304,345
2
W
Izanami
7,593
506
103
7
0
281,164
1
L
Jing Wei
7,623
508
89
6
0
290,572
0
L
Kukulkan
6,688
446
75
5
0
272,950
0
W
Mulan
10,503
700
125
8
0
275,806
0
L
Da Ji
7,907
527
78
5
0
269,307
0
W
Thanatos
9,252
617
95
6
0
379,527
0
W
Terra
8,282
552
23
2
0
322,643
0
L
Nike
5,499
367
19
1
0
84,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role