Player Matchup

Skadi
Skadi
CostDAVASTATER
Skadi
Level 147
God Stats
7W - 7L
1,550 SR
Queue Stats
265W - 244L
1,506 Elo+
Party 1
The Morrigan
The Morrigan
Creamstian
The Morrigan
Level 136
God Stats
1W - 3L
1,624 SR
Queue Stats
109W - 119L
1,487 Elo+
Party 1
Ymir
Ymir
GoyBoyEbony
Ymir
Level 109
God Stats
25W - 32L
1,516 SR
Queue Stats
57W - 67L
1,477 Elo+
Party 1
Chaac
Chaac
MustacheMeninist
Chaac
Level 69
God Stats
13W - 9L
1,611 SR
Queue Stats
70W - 69L
1,409 Elo+
Solo
Fafnir
Fafnir
akingjay
Fafnir
Level 158
God Stats
15W - 16L
1,549 SR
Queue Stats
224W - 189L
1,530 Elo+
Party 1
Team Averages
Level 124
1,570 SR
1,482 Elo+

VS

Team Averages
Level 134
1,440 SR
1,490 Elo+
Medusa
Medusa
BRIANATOR_001
Medusa
Level 124
God Stats
12W - 9L
1,533 SR
Queue Stats
341W - 333L
1,492 Elo+
Party 3
Zhong Kui
Zhong Kui
CLEAVWATERMALON
Zhong Kui
Level 159
God Stats
4W - 5L
1,372 SR
Queue Stats
115W - 120L
1,420 Elo+
Party 2
Bakasura
Bakasura
Increadable
Bakasura
Level 147
God Stats
8W - 6L
1,537 SR
Queue Stats
408W - 364L
1,568 Elo+
Solo
Achilles
Achilles
JOEYLOVESEGGS
Achilles
Level 103
God Stats
6W - 3L
1,260 SR
Queue Stats
225W - 211L
1,512 Elo+
Party 3
Hades
Hades
THE REAPER4317
Hades
Level 135
God Stats
15W - 10L
1,496 SR
Queue Stats
544W - 537L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,508
751
1,436
2,810
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Morrigan
Creamstian
The Morrigan
8
0 / 2 / 2
4,273
712
2,330
2,479
616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
3,567
595
260
4,145
2,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 0
4,887
815
3,012
6,386
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fafnir
akingjay
Fafnir
1
0 / 0 / 0
1,340
223
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,284
714
976
1,295
374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
CLEAVWATERMALON
Zhong Kui
8
1 / 1 / 1
4,713
786
1,044
3,865
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bakasura
Increadable
Bakasura
8
1 / 1 / 0
4,452
742
1,432
4,468
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
JOEYLOVESEGGS
Achilles
8
1 / 0 / 0
4,427
738
1,218
2,019
995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
4,094
682
3,544
4,766
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Zhong Kui
CLEAVWATERMALON
Zhong Kui
1
1
1
1.5
L
2
0
0
2
L
The Morrigan
Creamstian
The Morrigan
0
2
2
0.5
L
0
1
0
0
W
Bakasura
Increadable
Bakasura
1
1
0
1
W
Achilles
JOEYLOVESEGGS
Achilles
1
0
0
1
L
2
0
0
2
W
0
2
0
0
L
Fafnir
akingjay
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,038
Damage
8,214
15,820
Taken
16,413
5,332
Mitigated
7,408
4,743
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
976
237
0
0
1,295
374
699
84
1,211
0
33,317
W
Zhong Kui
CLEAVWATERMALON
Zhong Kui
1,044
115
0
1,888
3,865
2,333
0
1,941
1,916
24,442
987
L
1,436
728
0
1,274
2,810
683
0
0
2,743
0
29,109
L
The Morrigan
Creamstian
The Morrigan
2,330
624
0
323
2,479
616
0
1,038
1,410
18,187
2,460
L
260
0
0
739
4,145
2,073
0
0
4,145
13,315
0
W
Bakasura
Increadable
Bakasura
1,432
1,180
0
2,731
4,468
1,300
0
262
4,206
0
18,121
W
Achilles
JOEYLOVESEGGS
Achilles
1,218
196
0
974
2,019
995
0
176
1,843
0
12,048
L
3,012
1,090
0
2,407
6,386
1,960
0
3,064
2,854
0
26,152
W
3,544
523
0
1,826
4,766
2,406
0
0
4,766
19,313
402
L
Fafnir
akingjay
Fafnir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,575
Gold Earned
21,970
194
Minions Killed
214
0
Camps Cleared
0
525,313
Distance Traveled
666,137
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,284
714
54
9
0
117,532
0
W
Zhong Kui
4,713
786
44
7
0
140,136
0
L
Skadi
4,508
751
67
11
0
139,570
0
L
The Morrigan
4,273
712
42
7
0
123,117
3
L
Ymir
3,567
595
21
4
0
121,941
0
W
Bakasura
4,452
742
58
10
0
157,914
0
W
Achilles
4,427
738
21
4
0
139,349
2
L
Chaac
4,887
815
64
11
0
140,685
0
W
Hades
4,094
682
37
6
0
111,206
0
L
Fafnir
1,340
223
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role