Player Matchup

Odin
Odin
BrainDiff
Odin
Level 157
God Stats
7W - 7L
1,728 SR
Queue Stats
216W - 129L
1,701 Elo+
Party 1
Chiron
Chiron
LazerD
Chiron
Level 127
God Stats
0W - 2L
1,575 SR
Queue Stats
304W - 159L
1,664 Elo+
Party 1
Yemoja
Yemoja
NajarAlaqrab
Yemoja
Level 156
God Stats
8W - 11L
1,540 SR
Queue Stats
1,182W - 1,145L
1,450 Elo+
Solo
Tiamat
Tiamat
QornwaywayTiyus
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 10L
1,781 Elo+
Party 1
Xbalanque
Xbalanque
chawdogjim
Xbalanque
Level 106
God Stats
9W - 9L
1,608 SR
Queue Stats
367W - 265L
1,603 Elo+
Solo
Team Averages
Level 111
1,590 SR
1,640 Elo+

VS

Team Averages
Level 118
1,554 SR
1,540 Elo+
Zhong Kui
Zhong Kui
Alu0326
Zhong Kui
Level 129
God Stats
12W - 7L
1,500 SR
Queue Stats
112W - 96L
1,572 Elo+
Solo
Jing Wei
Jing Wei
Axera
Jing Wei
Level 155
God Stats
3W - 0L
1,629 SR
Queue Stats
209W - 91L
1,669 Elo+
Solo
Ah Puch
Ah Puch
CloudedFlaire
Ah Puch
Level 66
God Stats
1W - 0L
1,715 SR
Queue Stats
39W - 46L
1,412 Elo+
Solo
King Arthur
King Arthur
Promise_To_Me
King Arthur
Level 93
God Stats
4W - 5L
1,390 SR
Queue Stats
38W - 51L
1,426 Elo+
Solo
Nemesis
Nemesis
bluewolf8
Nemesis
Level 149
God Stats
2W - 1L
1,538 SR
Queue Stats
120W - 74L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 3 / 1
6,920
865
5,418
9,740
7,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
LazerD
Chiron
12
1 / 2 / 4
6,850
856
10,345
8,192
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
12
0 / 2 / 4
7,336
917
2,737
6,722
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 1 / 1
7,635
954
6,823
9,087
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
chawdogjim
Xbalanque
9
0 / 0 / 0
5,919
740
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alu0326
Zhong Kui
13
2 / 1 / 4
7,372
922
5,829
8,242
6,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Axera
Jing Wei
14
5 / 2 / 2
8,184
1,023
8,214
8,722
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
12
0 / 1 / 7
7,253
907
5,935
6,801
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Promise_To_Me
King Arthur
12
1 / 0 / 2
6,829
854
3,205
5,130
4,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
bluewolf8
Nemesis
14
0 / 1 / 1
7,674
959
5,175
6,404
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
8
8
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alu0326
Zhong Kui
2
1
4
4
W
Jing Wei
Axera
Jing Wei
5
2
2
3
L
Odin
2
3
1
0.83
W
Ah Puch
0
1
7
3.5
L
Chiron
LazerD
Chiron
1
2
4
1.5
L
Yemoja
0
2
4
1
W
King Arthur
Promise_To_Me
King Arthur
1
0
2
2
L
2
1
1
2.5
W
Nemesis
bluewolf8
Nemesis
0
1
1
0.5
L
Xbalanque
chawdogjim
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
28,358
33,741
Taken
35,299
21,245
Mitigated
21,477
10,762
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alu0326
Zhong Kui
5,829
790
0
2,234
8,242
6,797
354
1,954
6,288
17,110
0
W
Jing Wei
Axera
Jing Wei
8,214
5,909
0
2,564
8,722
3,019
681
2,078
6,644
0
22,750
L
Odin
5,418
2,448
0
1,125
9,740
7,878
0
3,151
6,364
0
13,837
W
Ah Puch
5,935
618
0
934
6,801
2,164
416
1,592
5,209
15,096
0
L
Chiron
LazerD
Chiron
10,345
4,283
563
1,538
8,192
2,914
0
3,668
4,256
0
27,239
L
Yemoja
2,737
670
3,630
2,310
6,722
4,865
0
2,495
4,078
9,936
0
W
King Arthur
Promise_To_Me
King Arthur
3,205
354
0
1,451
5,130
4,797
0
2,136
2,994
0
8,920
L
6,823
686
0
1,596
9,087
5,588
0
1,971
6,926
25,591
0
W
Nemesis
bluewolf8
Nemesis
5,175
1,348
0
1,139
6,404
4,700
912
1,800
4,604
353
30,385
L
Xbalanque
chawdogjim
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
37,312
141
Minions Killed
176
0
Camps Cleared
0
598,495
Distance Traveled
847,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,372
922
32
4
0
161,268
0
W
Jing Wei
8,184
1,023
45
6
0
179,405
0
L
Odin
6,920
865
17
2
0
148,586
0
W
Ah Puch
7,253
907
21
3
0
160,529
0
L
Chiron
6,850
856
40
5
0
133,958
0
L
Yemoja
7,336
917
20
3
0
134,319
0
W
King Arthur
6,829
854
12
2
0
166,947
0
L
Tiamat
7,635
954
64
8
0
181,632
0
W
Nemesis
7,674
959
66
8
0
179,003
0
L
Xbalanque
5,919
740
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role