Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dorkoi
Fenrir
Level 263
God Stats
0W - 4L
1,746 SR
Queue Stats
43W - 47L
1,554 Elo+
Party 2
Kali
Kali
KitanoXD
Kali
Level 146
God Stats
0W - 1L
1,572 SR
Queue Stats
50W - 58L
1,487 Elo+
Solo
Cupid
Cupid
Lúck
Cupid
Level 217
God Stats
1W - 1L
1,769 SR
Queue Stats
87W - 65L
1,594 Elo+
Party 2
Sobek
Sobek
TastyGrippers
Sobek
Level 182
God Stats
2W - 4L
1,488 SR
Queue Stats
567W - 536L
1,556 Elo+
Solo
Team Averages
Level 191
1,615 SR
1,538 Elo+

VS

Team Averages
Level 161
1,619 SR
1,527 Elo+
Ishtar
Ishtar
 
Ishtar
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Clinomania4343
Eset
Level 185
God Stats
2W - 0L
1,879 SR
Queue Stats
29W - 33L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Ole Biz
Kukulkan
Level 159
God Stats
4W - 4L
1,457 SR
Queue Stats
182W - 175L
1,565 Elo+
Solo
Ullr
Ullr
Rosco XL
Ullr
Level 172
God Stats
3W - 1L
1,673 SR
Queue Stats
152W - 138L
1,526 Elo+
Solo
Shiva
Shiva
TheWolvesVoid
Shiva
Level 224
God Stats
3W - 0L
1,585 SR
Queue Stats
40W - 34L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 2 / 6
5,649
1,130
3,184
6,091
4,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
Dorkoi
Fenrir
12
9 / 3 / 1
6,732
1,346
6,891
5,857
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
6
0 / 0 / 1
4,560
912
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cupid
Lúck
Cupid
11
2 / 3 / 9
6,188
1,238
4,510
5,805
2,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 1 / 5
4,826
965
987
5,498
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 3 / 7
5,891
1,178
6,570
4,619
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 5
5,282
1,056
1,284
3,806
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ole Biz
Kukulkan
9
1 / 3 / 3
5,650
1,130
2,418
3,752
1,100
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
4 / 2 / 4
6,533
1,307
4,802
3,866
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 3 / 5
6,277
1,255
5,202
5,670
4,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
12
Kills
9
9
Deaths
14
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
6
2
W
Ishtar
 
Ishtar
1
3
7
1.5
W
0
3
5
0.83
L
Fenrir
Dorkoi
Fenrir
9
3
1
3.17
L
Kali
0
0
1
0.5
L
Cupid
Lúck
Cupid
2
3
9
2.17
W
Kukulkan
Ole Biz
Kukulkan
1
3
3
0.83
W
Ullr
4
2
4
3
L
0
1
5
2.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
20,276
23,251
Taken
21,713
14,214
Mitigated
8,930
7,576
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,184
53
152
1,983
6,091
4,822
0
662
5,429
10,118
0
W
Ishtar
 
Ishtar
6,570
3,750
0
488
4,619
1,315
485
620
3,999
0
11,489
W
1,284
95
69
105
3,806
847
0
169
3,637
3,466
0
L
Fenrir
Dorkoi
Fenrir
6,891
1,547
240
1,032
5,857
2,027
0
1,340
4,517
0
10,345
L
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
Lúck
Cupid
4,510
2,273
224
1,685
5,805
2,124
0
501
5,304
0
10,052
W
Kukulkan
Ole Biz
Kukulkan
2,418
203
340
168
3,752
1,100
0
684
3,068
7,392
82
W
Ullr
4,802
1,448
393
800
3,866
1,289
425
949
2,841
0
12,306
L
987
96
0
2,260
5,498
5,241
0
1,117
4,381
3,512
0
W
5,202
362
257
986
5,670
4,379
0
1,614
3,997
0
7,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
29,633
36
Minions Killed
52
0
Camps Cleared
0
378,709
Distance Traveled
464,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,649
1,130
15
3
0
90,967
0
W
Ishtar
5,891
1,178
12
2
0
89,427
0
W
Eset
5,282
1,056
6
1
0
85,694
0
L
Fenrir
6,732
1,346
7
1
0
97,056
0
L
Kali
4,560
912
0
0
0
15,937
0
L
Cupid
6,188
1,238
12
2
0
94,800
0
W
Kukulkan
5,650
1,130
15
3
0
79,698
0
W
Ullr
6,533
1,307
11
2
0
100,588
0
L
Sobek
4,826
965
2
0
0
79,949
0
W
Shiva
6,277
1,255
8
2
0
108,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role