Player Matchup

Nut
Nut
Ervxn
Nut
Level 117
God Stats
1W - 1L
1,292 SR
Queue Stats
8W - 6L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
ItsLuisJH__CR
Ne Zha
Level 126
God Stats
2W - 3L
1,499 SR
Queue Stats
193W - 187L
1,474 Elo+
Solo
Ymir
Ymir
dogembagem
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,364 Elo+
Party 1
Terra
Terra
fiveguysfrys
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
kurayoto
Nu Wa
Level 121
God Stats
0W - 1L
1,562 SR
Queue Stats
18W - 28L
1,374 Elo+
Party 1
Team Averages
Level 125
1,471 SR
1,428 Elo+

VS

Team Averages
Level 133
1,609 SR
1,500 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AMiniD0nut
Fenrir
Level 139
God Stats
2W - 0L
1,894 SR
Queue Stats
14W - 14L
1,486 Elo+
Solo
Hera
Hera
WhifyPaprika58
Hera
Level 82
God Stats
8W - 5L
1,597 SR
Queue Stats
395W - 402L
1,494 Elo+
Solo
King Arthur
King Arthur
dado2902
King Arthur
Level 129
God Stats
121W - 98L
1,553 SR
Queue Stats
181W - 210L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Ervxn
Nut
8
2 / 2 / 1
4,900
490
3,653
4,957
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,513
451
2,766
5,758
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
1 / 2 / 1
4,390
439
3,705
8,034
4,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 0
4,732
473
1,162
7,052
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
kurayoto
Nu Wa
9
1 / 3 / 0
5,150
515
5,295
5,011
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 0 / 0
6,045
605
3,077
4,686
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
 
Lancelot
8
2 / 4 / 3
5,366
537
2,518
8,751
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
AMiniD0nut
Fenrir
10
4 / 0 / 1
5,745
575
4,811
6,807
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
5,808
581
3,763
4,184
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
dado2902
King Arthur
12
4 / 0 / 0
7,542
754
4,329
5,403
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
11
11
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
0
1
W
Lancelot
 
Lancelot
2
4
3
0.88
W
Fenrir
AMiniD0nut
Fenrir
4
0
1
4.5
L
Nut
Ervxn
Nut
2
2
1
1.25
L
0
0
0
0
W
0
0
2
1
W
King Arthur
dado2902
King Arthur
4
0
0
4
L
1
2
1
0.75
L
0
4
0
0
L
Nu Wa
kurayoto
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,581
Damage
18,498
30,812
Taken
29,831
11,074
Mitigated
10,686
7,837
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,077
1,119
229
2,960
4,686
1,264
701
1,359
3,327
38,483
3,268
W
Lancelot
 
Lancelot
2,518
217
0
1,134
8,751
3,869
0
2,813
5,938
0
13,109
W
Fenrir
AMiniD0nut
Fenrir
4,811
796
0
1,399
6,807
2,573
0
1,742
5,065
0
36,499
L
Nut
Ervxn
Nut
3,653
1,927
0
1,727
4,957
1,388
0
1,632
3,325
0
28,512
L
2,766
741
0
1,296
5,758
1,845
0
544
5,187
0
26,774
W
3,763
716
0
500
4,184
1,052
0
2,603
1,581
34,986
1,152
W
King Arthur
dado2902
King Arthur
4,329
160
0
835
5,403
1,928
0
1,411
3,816
0
51,892
L
3,705
1,143
0
1,798
8,034
4,540
0
2,041
5,846
12,275
0
L
1,162
46
0
2,006
7,052
2,235
0
0
7,052
21,222
0
L
Nu Wa
kurayoto
Nu Wa
5,295
939
0
1,010
5,011
1,066
0
1,965
2,774
34,101
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,685
Gold Earned
30,506
225
Minions Killed
316
0
Camps Cleared
0
1,005,716
Distance Traveled
1,017,163
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,045
605
74
7
0
182,384
0
W
Lancelot
5,366
537
22
2
0
223,985
0
W
Fenrir
5,745
575
60
6
0
242,752
2
L
Nut
4,900
490
46
5
0
191,892
4
L
Ne Zha
4,513
451
48
5
0
242,022
0
W
Hera
5,808
581
77
8
0
170,035
0
W
King Arthur
7,542
754
83
8
0
198,007
6
L
Ymir
4,390
439
14
1
0
201,479
3
L
Terra
4,732
473
57
6
0
179,802
4
L
Nu Wa
5,150
515
60
6
0
190,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role