Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Cassh intown
Sol
Level 169
God Stats
6W - 2L
1,686 SR
Queue Stats
94W - 124L
1,466 Elo+
Party 2
Yu Huang
Yu Huang
FearTiga
Yu Huang
Level 156
God Stats
2W - 1L
1,738 SR
Queue Stats
91W - 92L
1,550 Elo+
Party 2
Ymir
Ymir
SexyBrownBeast
Ymir
Level 87
God Stats
3W - 1L
1,770 SR
Queue Stats
100W - 108L
1,458 Elo+
Party 2
Team Averages
Level 157
1,639 SR
1,495 Elo+

VS

Team Averages
Level 164
1,581 SR
1,536 Elo+
Bastet
Bastet
AIwaysLethaI
Bastet
Level 194
God Stats
7W - 7L
1,531 SR
Queue Stats
359W - 320L
1,565 Elo+
Party 1
Tiamat
Tiamat
CrimsonGuardian3
Tiamat
Level 123
God Stats
21W - 13L
1,624 SR
Queue Stats
906W - 845L
1,450 Elo+
Solo
Danzaburou
Danzaburou
SURREALISMx_
Danzaburou
Level 190
God Stats
52W - 35L
1,649 SR
Queue Stats
327W - 287L
1,619 Elo+
Party 1
Gilgamesh
Gilgamesh
SinisterAres
Gilgamesh
Level 219
God Stats
13W - 17L
1,489 SR
Queue Stats
670W - 609L
1,551 Elo+
Party 1
Mulan
Mulan
slipsygipsy901
Mulan
Level 95
God Stats
1W - 2L
1,613 SR
Queue Stats
121W - 112L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
8 / 0 / 0
7,436
744
6,204
5,121
2,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
 
Awilix
11
3 / 1 / 0
5,730
573
2,893
6,317
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
5,788
579
4,060
5,841
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
FearTiga
Yu Huang
12
1 / 1 / 3
6,370
637
6,275
6,644
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 1
5,281
528
2,419
6,222
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 2 / 1
5,035
504
1,978
8,380
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,269
527
3,589
6,141
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
SURREALISMx_
Danzaburou
9
2 / 1 / 0
5,262
526
3,989
4,474
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SinisterAres
Gilgamesh
8
0 / 1 / 1
4,919
492
4,656
8,514
4,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 6 / 0
4,509
451
1,240
6,383
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
3
3
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
0
0
8
W
Awilix
 
Awilix
3
1
0
3
L
Bastet
1
2
1
0.75
W
0
1
2
1
L
0
3
1
0.17
W
Yu Huang
FearTiga
Yu Huang
1
1
3
2.5
L
Danzaburou
SURREALISMx_
Danzaburou
2
1
0
2
W
1
0
1
1.5
L
Gilgamesh
SinisterAres
Gilgamesh
0
1
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
15,452
30,145
Taken
33,892
12,905
Mitigated
12,071
11,484
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,204
2,744
40
2,270
5,121
2,799
0
0
5,121
0
43,231
W
Awilix
 
Awilix
2,893
892
0
1,236
6,317
2,189
525
298
6,017
0
37,768
L
Bastet
1,978
372
0
4,772
8,380
2,214
0
1,811
6,303
0
30,127
W
4,060
1,179
0
3,355
5,841
1,590
0
0
5,841
40,638
4,901
L
3,589
412
0
1,316
6,141
2,674
0
3,307
2,535
35,208
556
W
Yu Huang
FearTiga
Yu Huang
6,275
575
0
2,807
6,644
2,288
0
2,921
3,647
45,136
1,587
L
Danzaburou
SURREALISMx_
Danzaburou
3,989
1,723
0
924
4,474
1,254
0
2,537
1,894
0
35,869
W
2,419
564
0
1,776
6,222
4,039
216
208
5,987
14,426
0
L
Gilgamesh
SinisterAres
Gilgamesh
4,656
1,557
0
1,734
8,514
4,769
0
3,867
4,555
0
16,435
L
1,240
273
0
723
6,383
1,160
0
0
6,127
0
18,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
24,994
376
Minions Killed
276
0
Camps Cleared
0
1,010,599
Distance Traveled
995,182
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,436
744
84
8
0
194,718
0
W
Awilix
5,730
573
70
7
0
250,375
0
L
Bastet
5,035
504
59
6
0
226,320
0
W
Sol
5,788
579
88
9
0
184,692
3
L
Tiamat
5,269
527
75
8
0
171,188
0
W
Yu Huang
6,370
637
106
11
0
188,822
1
L
Danzaburou
5,262
526
78
8
0
184,523
2
W
Ymir
5,281
528
28
3
0
191,992
4
L
Gilgamesh
4,919
492
25
3
0
219,140
0
L
Mulan
4,509
451
39
4
0
194,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role