Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NagiShinoa
Jing Wei
Level 168
God Stats
4W - 5L
1,483 SR
Queue Stats
298W - 276L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Zarbon22
Sun Wukong
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 411L
1,580 Elo+
Party 1
Freya
Freya
xXVaLaRXx
Freya
Level 138
God Stats
4W - 1L
1,960 SR
Queue Stats
634W - 593L
1,593 Elo+
Party 1
Team Averages
Level 156
1,589 SR
1,536 Elo+

VS

Team Averages
Level 149
1,580 SR
1,567 Elo+
Bacchus
Bacchus
AnbuVenteicher
Bacchus
Level 129
God Stats
5W - 5L
1,689 SR
Queue Stats
92W - 79L
1,556 Elo+
Party 2
Hades
Hades
DisYangBoyz
Hades
Level 268
God Stats
31W - 20L
1,613 SR
Queue Stats
347W - 318L
1,560 Elo+
Solo
Chaac
Chaac
ElGrandoSmokio90
Chaac
Level 119
God Stats
1W - 1L
1,493 SR
Queue Stats
153W - 123L
1,529 Elo+
Solo
Xbalanque
Xbalanque
Psychadelic145
Xbalanque
Level 121
God Stats
9W - 2L
1,639 SR
Queue Stats
455W - 434L
1,528 Elo+
Party 2
Camazotz
Camazotz
Sulto5590
Camazotz
Level 108
God Stats
2W - 1L
1,468 SR
Queue Stats
492W - 428L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 2 / 0
4,839
484
2,976
4,289
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
8
0 / 0 / 0
4,724
472
1,605
5,630
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
NagiShinoa
Jing Wei
10
0 / 1 / 0
5,573
557
1,081
4,271
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Zarbon22
Sun Wukong
7
0 / 4 / 0
4,546
455
1,835
9,765
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
xXVaLaRXx
Freya
7
0 / 3 / 0
4,448
445
2,130
6,798
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,466
547
3,523
4,027
2,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 0 / 1
6,250
625
6,011
5,535
2,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 0 / 1
5,904
590
4,432
6,332
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Psychadelic145
Xbalanque
11
0 / 0 / 3
6,187
619
2,909
3,832
1,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
Sulto5590
Camazotz
12
5 / 0 / 2
6,569
657
2,608
6,588
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Cerberus
 
Cerberus
0
0
0
0
W
1
0
4
3
W
3
0
1
3.5
W
1
0
1
1.5
L
Jing Wei
NagiShinoa
Jing Wei
0
1
0
0
W
Xbalanque
Psychadelic145
Xbalanque
0
0
3
1.5
W
Camazotz
Sulto5590
Camazotz
5
0
2
6
L
Sun Wukong
Zarbon22
Sun Wukong
0
4
0
0
L
Freya
xXVaLaRXx
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,627
Damage
19,483
30,753
Taken
26,314
14,595
Mitigated
12,648
8,522
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,976
452
0
398
4,289
1,211
0
3,382
907
34,985
0
L
Cerberus
 
Cerberus
1,605
98
0
2,845
5,630
3,314
0
1,483
4,147
11,836
0
W
3,523
724
0
1,470
4,027
2,270
0
1,538
2,489
12,206
0
W
6,011
163
525
4,187
5,535
2,872
0
3,379
2,156
45,297
2,142
W
4,432
740
0
2,578
6,332
4,328
0
1,077
4,999
296
38,295
L
Jing Wei
NagiShinoa
Jing Wei
1,081
787
0
2,001
4,271
1,113
0
951
3,320
0
43,906
W
Xbalanque
Psychadelic145
Xbalanque
2,909
1,401
0
2,643
3,832
1,241
0
508
3,324
0
46,962
W
Camazotz
Sulto5590
Camazotz
2,608
597
0
5,629
6,588
1,937
0
714
5,845
0
42,484
L
Sun Wukong
Zarbon22
Sun Wukong
1,835
442
0
2,376
9,765
6,835
0
1,728
8,037
0
23,726
L
Freya
xXVaLaRXx
Freya
2,130
832
0
902
6,798
2,122
0
2,194
4,604
20,275
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
30,376
280
Minions Killed
331
0
Camps Cleared
0
961,471
Distance Traveled
1,041,869
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,839
484
80
8
0
193,443
1
L
Cerberus
4,724
472
22
2
0
213,147
3
W
Bacchus
5,466
547
15
2
0
225,801
2
W
Hades
6,250
625
84
8
0
200,817
0
W
Chaac
5,904
590
60
6
0
191,892
2
L
Jing Wei
5,573
557
101
10
0
201,374
0
W
Xbalanque
6,187
619
89
9
0
189,448
0
W
Camazotz
6,569
657
83
8
0
233,911
0
L
Sun Wukong
4,546
455
44
4
0
175,647
0
L
Freya
4,448
445
33
3
0
177,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role