Player Matchup

Fafnir
Fafnir
Masters
BuffyDaBeast
Fafnir
Masters
Level 164
God Stats
114W - 14L
2,037 SR
Queue Stats
789W - 512L
2,607 MMR
Party 1
Hel
Hel
Masters
Gloomу
Hel
Masters
Level 220
God Stats
110W - 17L
1,913 SR
Queue Stats
851W - 235L
2,761 MMR
Party 1
Anhur
Anhur
Masters
Julу
Anhur
Masters
Level 158
God Stats
79W - 30L
1,890 SR
Queue Stats
394W - 122L
3,084 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 181
1,947 SR
2,818 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,640 SR
1,783 MMR
Maui
Maui
Platinum III
GalacticClam
Maui
Platinum III
Level 124
God Stats
79W - 59L
1,620 SR
Queue Stats
234W - 157L
1,783 MMR
Party 2
Hercules
Hercules
Platinum III
NebulaShark
Hercules
Platinum III
Level 109
God Stats
130W - 85L
1,626 SR
Queue Stats
234W - 157L
1,783 MMR
Party 2
Raijin
Raijin
Platinum III
UniverseFish
Raijin
Platinum III
Level 118
God Stats
12W - 7L
1,674 SR
Queue Stats
234W - 157L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 1 / 1
9,729
811
4,474
13,296
14,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
18
1 / 0 / 2
10,267
856
10,370
5,535
2,289
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Julу
Anhur
17
1 / 0 / 2
9,853
821
8,947
3,478
1,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresThothSerqetNe ZhaCabrakan

VS

Bans
AchillesCharybdisHou YiMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,063
755
3,944
11,551
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
NebulaShark
Hercules
14
0 / 1 / 1
8,675
723
6,655
10,696
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
0 / 1 / 1
9,525
794
6,103
5,828
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
1
1
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
1
1
1.5
L
1
1
0
1
W
Hel
1
0
2
2
W
Anhur
Julу
Anhur
1
0
2
2
L
Hercules
NebulaShark
Hercules
0
1
1
0.5
L
Raijin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
16,702
22,309
Taken
28,075
18,721
Mitigated
20,186
14,837
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,474
1,393
0
4,833
13,296
14,965
143
4,797
7,761
17,302
1,662
L
3,944
351
0
1,191
11,551
10,790
0
5,830
5,553
23,595
487
W
Hel
10,370
0
3,433
4,653
5,535
2,289
41
2,357
2,896
65,775
0
W
Anhur
Julу
Anhur
8,947
5,890
0
1,918
3,478
1,467
1,648
2,320
1,002
0
38,693
L
Hercules
NebulaShark
Hercules
6,655
1,779
0
2,722
10,696
7,869
0
4,223
6,252
198
18,518
L
Raijin
6,103
220
0
730
5,828
1,527
0
4,224
1,500
47,791
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
27,263
199
Minions Killed
180
0
Camps Cleared
0
818,347
Distance Traveled
793,493
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,729
811
21
2
0
259,232
5
L
Maui
9,063
755
40
3
0
280,252
0
W
Hel
10,267
856
106
9
0
304,103
0
W
Anhur
9,853
821
72
6
0
255,012
0
L
Hercules
8,675
723
37
3
0
263,059
0
L
Raijin
9,525
794
103
9
0
250,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role