Player Matchup

Charybdis
Charybdis
Silver IV
 
Charybdis
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze I
EatingSoil
Gilgamesh
Bronze I
Level 39
God Stats
2W - 7L
1,362 SR
Queue Stats
7W - 23L
1,029 MMR
Party 1
Janus
Janus
Bronze I
MakanCheese
Janus
Bronze I
Level 38
God Stats
0W - 6L
1,413 SR
Queue Stats
7W - 23L
1,029 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 61
1,425 SR
1,186 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,487 SR
1,166 MMR
Sun Wukong
Sun Wukong
Silver III
WhiteeQc
Sun Wukong
Silver III
Level 136
God Stats
179W - 172L
1,505 SR
Queue Stats
736W - 898L
920 MMR
Solo
Sol
Sol
Silver II
random 8 pro
Sol
Silver II
Level 149
God Stats
5W - 4L
1,397 SR
Queue Stats
770W - 959L
1,078 MMR
Solo
Tyr
Tyr
Gold III
thaoneguyy
Tyr
Gold III
Level 122
God Stats
251W - 263L
1,558 SR
Queue Stats
583W - 653L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 4 / 0
8,123
812
7,908
6,677
2,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
EatingSoil
Gilgamesh
13
0 / 4 / 1
7,187
719
3,177
10,478
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 7 / 0
7,070
707
2,584
7,094
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Zhong KuiAresArachneSerqetMartichoras

VS

Bans
CthulhuKaliGaneshaThanatosArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
WhiteeQc
Sun Wukong
15
3 / 0 / 11
9,188
919
4,315
9,052
6,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 0 / 7
8,841
884
8,063
4,797
1,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
7 / 1 / 6
9,169
917
8,957
7,493
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
L
Gilgamesh
EatingSoil
Gilgamesh
0
4
1
0.13
L
0
7
0
0
W
Sun Wukong
WhiteeQc
Sun Wukong
3
0
11
8.5
W
5
0
7
8.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,669
Damage
21,335
24,249
Taken
21,342
12,113
Mitigated
14,117
1,678
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,908
2,863
0
357
6,677
2,252
0
2,459
4,101
0
30,886
L
Gilgamesh
EatingSoil
Gilgamesh
3,177
1,007
0
1,161
10,478
7,602
0
2,970
7,248
0
13,298
L
2,584
371
0
160
7,094
2,259
0
2,375
4,509
21,236
0
W
Sun Wukong
WhiteeQc
Sun Wukong
4,315
539
518
4,031
9,052
6,516
545
1,161
7,875
0
36,816
W
8,063
2,935
0
3,085
4,797
1,446
2,103
941
3,856
25,063
702
W
8,957
821
0
2,031
7,493
6,155
230
533
6,944
0
20,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,380
Gold Earned
27,198
110
Minions Killed
140
0
Camps Cleared
0
531,870
Distance Traveled
606,549
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,123
812
44
4
0
181,202
1
L
Gilgamesh
7,187
719
13
1
0
195,296
0
L
Janus
7,070
707
53
5
0
155,372
0
W
Sun Wukong
9,188
919
64
6
0
217,096
0
W
Sol
8,841
884
58
6
0
183,928
0
W
Tyr
9,169
917
18
2
0
205,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role