Player Matchup

Thanatos
Thanatos
BarbaricBard
Thanatos
Level 126
God Stats
28W - 33L
1,546 SR
Queue Stats
342W - 394L
1,407 Elo+
Party 1
Hachiman
Hachiman
HeroOfTime98
Hachiman
Level 116
God Stats
5W - 11L
1,344 SR
Queue Stats
130W - 171L
1,379 Elo+
Party 1
Ra
Ra
LunarBatz
Ra
Level 147
God Stats
12W - 13L
1,553 SR
Queue Stats
182W - 223L
1,398 Elo+
Party 1
Sylvanus
Sylvanus
Narbashmain
Sylvanus
Level 100
God Stats
0W - 3L
1,208 SR
Queue Stats
40W - 66L
1,397 Elo+
Party 1
Chang'e
Chang'e
ProjectVolts
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 329L
1,392 Elo+
Party 1
Team Averages
Level 119
1,430 SR
1,395 Elo+

VS

Team Averages
Level 108
1,583 SR
1,521 Elo+
Guan Yu
Guan Yu
CrimsonGuardian3
Guan Yu
Level 123
God Stats
10W - 5L
1,701 SR
Queue Stats
904W - 842L
1,440 Elo+
Solo
Izanami
Izanami
Gansburg
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 216L
1,579 Elo+
Solo
Geb
Geb
LOWK3YROBLOWE
Geb
Level 128
God Stats
25W - 15L
1,597 SR
Queue Stats
450W - 471L
1,502 Elo+
Solo
Serqet
Serqet
Spantastic
Serqet
Level 93
God Stats
61W - 45L
1,590 SR
Queue Stats
344W - 297L
1,553 Elo+
Solo
Hera
Hera
Toxic_Driift_
Hera
Level 129
God Stats
2W - 0L
1,527 SR
Queue Stats
348W - 308L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarbaricBard
Thanatos
13
2 / 5 / 0
7,508
469
3,330
12,765
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
HeroOfTime98
Hachiman
12
2 / 3 / 0
7,131
446
7,905
12,624
4,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 2
8,665
542
7,100
9,370
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Narbashmain
Sylvanus
11
0 / 1 / 3
7,217
451
4,593
15,540
10,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
ProjectVolts
Chang'e
11
1 / 8 / 0
6,618
414
6,066
14,378
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
10,011
626
8,854
13,995
9,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gansburg
Izanami
13
0 / 1 / 4
7,477
467
5,312
7,717
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 1 / 8
8,255
516
11,708
12,716
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
Spantastic
Serqet
16
9 / 3 / 5
9,515
595
10,816
11,001
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
5 / 1 / 0
9,751
609
7,642
7,527
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
19
19
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BarbaricBard
Thanatos
2
5
0
0.4
W
5
1
9
9.5
W
Izanami
Gansburg
Izanami
0
1
4
2
L
Hachiman
HeroOfTime98
Hachiman
2
3
0
0.67
W
0
1
8
4
L
2
2
2
1.5
L
Sylvanus
Narbashmain
Sylvanus
0
1
3
1.5
L
Chang'e
ProjectVolts
Chang'e
1
8
0
0.13
W
Serqet
Spantastic
Serqet
9
3
5
3.83
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
44,332
64,677
Taken
52,956
26,717
Mitigated
29,529
26,796
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BarbaricBard
Thanatos
3,330
958
0
6,380
12,765
4,577
0
1,211
11,048
0
52,827
W
8,854
1,757
1,340
8,227
13,995
9,896
0
5,518
8,367
1,120
67,769
W
Izanami
Gansburg
Izanami
5,312
3,133
0
2,187
7,717
2,383
578
1,022
6,695
0
59,363
L
Hachiman
HeroOfTime98
Hachiman
7,905
3,421
0
2,988
12,624
4,012
406
5,638
6,918
0
52,971
W
11,708
1,016
0
3,976
12,716
10,710
62
3,628
8,938
42,488
1,753
L
7,100
486
789
2,972
9,370
3,319
0
4,496
4,160
70,515
1,623
L
Sylvanus
Narbashmain
Sylvanus
4,593
2,332
4,384
5,856
15,540
10,906
0
5,880
9,370
23,079
0
L
Chang'e
ProjectVolts
Chang'e
6,066
752
400
3,027
14,378
3,903
0
1,766
12,442
41,306
62
W
Serqet
Spantastic
Serqet
10,816
2,698
0
1,206
11,001
4,342
0
3,109
7,759
0
69,483
W
7,642
2,024
0
1,200
7,527
2,198
49
3,572
3,449
74,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,139
Gold Earned
45,009
426
Minions Killed
525
0
Camps Cleared
0
1,526,184
Distance Traveled
1,670,999
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,508
469
96
6
0
341,408
1
W
Guan Yu
10,011
626
108
7
0
313,902
2
W
Izanami
7,477
467
124
8
0
309,294
9
L
Hachiman
7,131
446
85
5
0
275,884
2
W
Geb
8,255
516
39
2
0
340,429
0
L
Ra
8,665
542
144
9
0
347,542
1
L
Sylvanus
7,217
451
28
2
0
295,841
0
L
Chang'e
6,618
414
73
5
0
265,509
1
W
Serqet
9,515
595
96
6
0
394,380
3
W
Hera
9,751
609
158
10
0
312,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role