Player Matchup

Neith
Neith
Aguirre1179277
Neith
Level 68
God Stats
0W - 2L
1,327 SR
Queue Stats
15W - 14L
1,493 Elo+
Solo
Vulcan
Vulcan
CRAZYCU8AN0666
Vulcan
Level 113
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 2
Hera
Hera
Eternal_Joeee
Hera
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,406 Elo+
Party 2
Ao Kuang
Ao Kuang
dark_shark183
Ao Kuang
Level 87
God Stats
0W - 4L
1,263 SR
Queue Stats
91W - 79L
1,540 Elo+
Party 2
Ra
Ra
stelthbomer25
Ra
Level 56
God Stats
5W - 4L
1,475 SR
Queue Stats
65W - 66L
1,504 Elo+
Party 2
Team Averages
Level 75
1,403 SR
1,443 Elo+

VS

Team Averages
Level 129
1,550 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
ApexDolphin
Tsukuyomi
Level 109
God Stats
17W - 11L
1,606 SR
Queue Stats
145W - 136L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Deathdeal94
Jormungandr
Level 144
God Stats
4W - 2L
1,460 SR
Queue Stats
221W - 204L
1,489 Elo+
Solo
Persephone
Persephone
Erthyue
Persephone
Level 153
God Stats
41W - 26L
1,590 SR
Queue Stats
286W - 271L
1,506 Elo+
Party 1
Izanami
Izanami
Luisskyp3
Izanami
Level 155
God Stats
14W - 9L
1,519 SR
Queue Stats
246W - 259L
1,495 Elo+
Party 1
Yu Huang
Yu Huang
MODELDANCE
Yu Huang
Level 86
God Stats
21W - 17L
1,577 SR
Queue Stats
149W - 129L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,969
531
5,892
10,917
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
6,581
439
2,323
3,199
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,524
435
1,829
5,331
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
dark_shark183
Ao Kuang
15
5 / 3 / 0
8,110
541
8,888
14,473
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 4 / 3
6,812
454
4,967
8,985
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApexDolphin
Tsukuyomi
16
2 / 0 / 1
9,571
638
8,605
12,018
8,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Deathdeal94
Jormungandr
14
4 / 0 / 1
8,139
543
2,515
7,978
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Erthyue
Persephone
12
3 / 2 / 2
8,488
566
8,261
10,662
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Luisskyp3
Izanami
15
2 / 0 / 0
8,632
575
4,331
6,579
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
MODELDANCE
Yu Huang
11
0 / 3 / 2
6,795
453
3,178
7,059
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
11
12
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Tsukuyomi
ApexDolphin
Tsukuyomi
2
0
1
2.5
L
0
1
1
0.5
W
Jormungandr
Deathdeal94
Jormungandr
4
0
1
4.5
W
Persephone
Erthyue
Persephone
3
2
2
2
L
0
1
0
0
W
Izanami
Luisskyp3
Izanami
2
0
0
2
W
Yu Huang
MODELDANCE
Yu Huang
0
3
2
0.33
L
Ao Kuang
dark_shark183
Ao Kuang
5
3
0
1.67
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
26,890
42,905
Taken
44,296
14,323
Mitigated
18,234
14,969
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,892
1,642
0
4,420
10,917
3,836
0
1,458
9,459
0
69,541
W
Tsukuyomi
ApexDolphin
Tsukuyomi
8,605
1,442
0
3,592
12,018
8,449
0
1,142
10,876
0
79,187
L
2,323
0
0
540
3,199
1,000
0
1,134
2,065
25,522
0
W
Jormungandr
Deathdeal94
Jormungandr
2,515
21
0
3,152
7,978
3,307
676
1,087
6,791
49,576
661
W
Persephone
Erthyue
Persephone
8,261
290
0
1,628
10,662
2,435
288
7,608
2,676
45,880
1,975
L
1,829
302
0
0
5,331
1,517
0
725
4,606
41,282
722
W
Izanami
Luisskyp3
Izanami
4,331
2,465
0
3,085
6,579
2,382
817
2,085
4,281
0
78,513
W
Yu Huang
MODELDANCE
Yu Huang
3,178
472
0
0
7,059
1,661
843
4,949
1,880
29,365
833
L
Ao Kuang
dark_shark183
Ao Kuang
8,888
1,998
0
7,689
14,473
5,011
0
4,570
9,903
64,235
1,987
L
4,967
261
324
1,996
8,985
2,959
0
5,752
3,233
32,234
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
41,625
436
Minions Killed
518
0
Camps Cleared
0
1,491,660
Distance Traveled
1,445,269
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,969
531
128
9
0
281,631
0
W
Tsukuyomi
9,571
638
144
10
0
278,005
0
L
Vulcan
6,581
439
61
4
0
251,943
2
W
Jormungandr
8,139
543
91
6
0
316,524
1
W
Persephone
8,488
566
83
6
0
290,005
2
L
Hera
6,524
435
67
4
0
301,832
3
W
Izanami
8,632
575
146
10
0
312,148
0
W
Yu Huang
6,795
453
54
4
0
248,587
0
L
Ao Kuang
8,110
541
113
8
0
361,292
0
L
Ra
6,812
454
67
4
0
294,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role