Player Matchup

Artio
Artio
Jermaine_Jace
Artio
Level 52
God Stats
5W - 1L
1,718 SR
Queue Stats
86W - 67L
1,480 Elo+
Solo
Arachne
Arachne
Player433365865
Arachne
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 193L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
XxElixRagnarxX
Baron Samedi
Level 91
God Stats
12W - 15L
1,461 SR
Queue Stats
147W - 157L
1,452 Elo+
Solo
Team Averages
Level 65
1,560 SR
1,485 Elo+

VS

Team Averages
Level 75
1,409 SR
1,512 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MetaboGrinder
Thanatos
Level 30
God Stats
2W - 3L
1,168 SR
Queue Stats
86W - 68L
1,561 Elo+
Solo
Cabrakan
Cabrakan
Ykz_diegosaurio
Cabrakan
Level 69
God Stats
16W - 13L
1,559 SR
Queue Stats
266W - 265L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,963
796
5,412
10,007
6,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 5 / 3
8,450
845
4,915
9,588
3,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
XxElixRagnarxX
Baron Samedi
13
2 / 4 / 4
7,624
762
8,485
7,335
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 1 / 3
8,980
898
7,450
7,509
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
MetaboGrinder
Thanatos
15
6 / 4 / 4
9,217
922
6,494
9,304
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
14
2 / 1 / 8
8,702
870
6,738
6,859
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
12
12
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
3
5.5
L
1
3
4
1
W
Thanatos
MetaboGrinder
Thanatos
6
4
4
2
L
3
5
3
0.9
L
Baron Samedi
XxElixRagnarxX
Baron Samedi
2
4
4
1
W
Cabrakan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
20,682
26,930
Taken
23,672
12,329
Mitigated
11,874
8,703
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,450
308
0
1,218
7,509
3,177
502
5,192
2,317
36,110
506
L
5,412
347
436
4,090
10,007
6,131
0
4,008
5,665
19,357
279
W
Thanatos
MetaboGrinder
Thanatos
6,494
1,260
0
4,520
9,304
3,893
196
5,217
4,082
0
21,103
L
4,915
2,842
0
2,933
9,588
3,282
0
5,485
3,887
0
17,269
L
Baron Samedi
XxElixRagnarxX
Baron Samedi
8,485
226
443
801
7,335
2,916
0
3,903
3,372
25,523
0
W
Cabrakan
6,738
750
0
0
6,859
4,804
480
3,243
3,606
20,542
2,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
26,899
82
Minions Killed
155
0
Camps Cleared
0
518,959
Distance Traveled
550,476
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,980
898
78
8
0
170,026
0
L
Artio
7,963
796
27
3
0
186,596
0
W
Thanatos
9,217
922
31
3
0
193,207
0
L
Arachne
8,450
845
22
2
0
179,813
2
L
Baron Samedi
7,624
762
33
3
0
152,550
2
W
Cabrakan
8,702
870
46
5
0
187,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role