Player Matchup

Baron Samedi
Baron Samedi
AllTerminator85
Baron Samedi
Level 107
God Stats
221W - 183L
1,616 SR
Queue Stats
278W - 235L
1,528 Elo+
Party 3
Fenrir
Fenrir
The Heavy L
Fenrir
Level 127
God Stats
6W - 1L
1,770 SR
Queue Stats
131W - 185L
1,489 Elo+
Solo
Aphrodite
Aphrodite
lovesigil
Aphrodite
Level 155
God Stats
8W - 2L
1,691 SR
Queue Stats
33W - 38L
1,491 Elo+
Party 2
Mulan
Mulan
plutonicoloco
Mulan
Level 84
God Stats
34W - 19L
1,671 SR
Queue Stats
300W - 277L
1,506 Elo+
Party 3
Medusa
Medusa
usαgi
Medusa
Level 150
God Stats
2W - 0L
1,349 SR
Queue Stats
75W - 90L
1,516 Elo+
Party 2
Team Averages
Level 125
1,619 SR
1,506 Elo+

VS

Team Averages
Level 139
1,468 SR
1,437 Elo+
Mulan
Mulan
GABITO-MD_69
Mulan
Level 114
God Stats
24W - 30L
1,479 SR
Queue Stats
154W - 172L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
GONCHI1909
Ao Kuang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 105L
1,394 Elo+
Party 1
Janus
Janus
Sirius774
Janus
Level 122
God Stats
8W - 7L
1,503 SR
Queue Stats
104W - 105L
1,429 Elo+
Party 1
Charon
Charon
antraxtor
Charon
Level 159
God Stats
7W - 10L
1,434 SR
Queue Stats
653W - 735L
1,413 Elo+
Party 1
Rama
Rama
juand13
Rama
Level 159
God Stats
5W - 11L
1,422 SR
Queue Stats
404W - 374L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllTerminator85
Baron Samedi
12
3 / 0 / 5
7,269
519
6,178
3,878
1,447
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
16
6 / 1 / 8
8,810
629
8,065
12,090
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
lovesigil
Aphrodite
15
3 / 0 / 7
8,497
607
6,501
6,502
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 2 / 4
9,192
657
13,936
13,972
8,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
usαgi
Medusa
14
7 / 1 / 4
8,633
617
10,850
11,349
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,326
452
4,711
14,349
9,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
GONCHI1909
Ao Kuang
10
2 / 7 / 0
6,002
429
6,118
14,911
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Sirius774
Janus
12
0 / 3 / 0
6,559
469
4,342
5,831
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
antraxtor
Charon
12
0 / 4 / 2
6,339
453
6,965
14,425
14,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
juand13
Rama
12
2 / 5 / 0
7,307
522
5,643
10,298
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
24
Kills
4
4
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AllTerminator85
Baron Samedi
3
0
5
5.5
L
0
5
2
0.2
L
Ao Kuang
GONCHI1909
Ao Kuang
2
7
0
0.29
L
Janus
Sirius774
Janus
0
3
0
0
W
Fenrir
6
1
8
10
L
Charon
antraxtor
Charon
0
4
2
0.25
L
Rama
juand13
Rama
2
5
0
0.4
W
Aphrodite
lovesigil
Aphrodite
3
0
7
6.5
W
5
2
4
3.5
W
Medusa
usαgi
Medusa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,530
Damage
27,779
47,791
Taken
59,814
21,529
Mitigated
33,987
21,210
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AllTerminator85
Baron Samedi
6,178
338
350
747
3,878
1,447
0
888
2,990
32,328
199
L
4,711
437
0
3,105
14,349
9,621
0
6,682
7,667
682
23,569
L
Ao Kuang
GONCHI1909
Ao Kuang
6,118
1,873
0
3,157
14,911
5,204
0
1,733
13,178
36,632
0
L
Janus
Sirius774
Janus
4,342
154
0
1,400
5,831
1,591
0
2,928
2,903
43,014
0
W
Fenrir
8,065
1,967
0
1,989
12,090
5,389
0
3,930
7,953
0
79,514
L
Charon
antraxtor
Charon
6,965
1,145
0
4,204
14,425
14,339
0
0
14,425
36,374
4,052
L
Rama
juand13
Rama
5,643
4,521
0
3,144
10,298
3,232
0
1,295
9,003
0
56,699
W
Aphrodite
lovesigil
Aphrodite
6,501
680
2,662
5,126
6,502
2,369
0
2,758
3,486
52,666
790
W
13,936
2,313
0
6,330
13,972
8,074
1,646
8,150
4,648
0
68,306
W
Medusa
usαgi
Medusa
10,850
4,132
0
4,006
11,349
4,250
576
691
10,618
0
63,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
32,533
493
Minions Killed
348
0
Camps Cleared
0
1,421,357
Distance Traveled
1,276,082
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,269
519
64
5
0
271,882
0
L
Mulan
6,326
452
41
3
0
290,787
2
L
Ao Kuang
6,002
429
57
4
0
300,910
2
L
Janus
6,559
469
88
6
0
248,545
0
W
Fenrir
8,810
629
112
8
0
330,542
2
L
Charon
6,339
453
56
4
0
185,227
4
L
Rama
7,307
522
106
8
0
250,613
4
W
Aphrodite
8,497
607
104
7
0
265,064
2
W
Mulan
9,192
657
117
8
0
256,481
0
W
Medusa
8,633
617
96
7
0
297,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role