Player Matchup

Zeus
Zeus
ColeHeartd
Zeus
Level 94
God Stats
1W - 2L
1,543 SR
Queue Stats
38W - 55L
1,365 Elo+
Party 2
Arachne
Arachne
DigBicRic_
Arachne
Level 124
God Stats
3W - 2L
1,439 SR
Queue Stats
135W - 164L
1,393 Elo+
Party 2
Charon
Charon
OnyxColossus
Charon
Level 121
God Stats
14W - 20L
1,509 SR
Queue Stats
292W - 281L
1,461 Elo+
Solo
Xbalanque
Xbalanque
itsbritbit13
Xbalanque
Level 47
God Stats
18W - 24L
1,428 SR
Queue Stats
107W - 148L
1,370 Elo+
Party 2
Kuzenbo
Kuzenbo
that_dude_0911
Kuzenbo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 138L
1,352 Elo+
Party 2
Team Averages
Level 97
1,484 SR
1,388 Elo+

VS

Team Averages
Level 85
1,509 SR
1,467 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bardock72
Scylla
Level 120
God Stats
32W - 23L
1,561 SR
Queue Stats
224W - 214L
1,427 Elo+
Solo
Amaterasu
Amaterasu
JayWoodz8940
Amaterasu
Level 59
God Stats
6W - 4L
1,517 SR
Queue Stats
126W - 139L
1,461 Elo+
Solo
Yemoja
Yemoja
diiegaum
Yemoja
Level 60
God Stats
6W - 5L
1,467 SR
Queue Stats
108W - 138L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,195
477
6,930
6,338
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DigBicRic_
Arachne
11
2 / 5 / 0
6,254
481
7,406
12,460
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charon
13
1 / 1 / 0
7,787
599
7,633
5,355
2,547
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
itsbritbit13
Xbalanque
9
0 / 4 / 0
5,718
440
3,168
6,661
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 7 / 1
5,793
446
2,582
12,212
8,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
9 / 0 / 6
8,737
672
10,868
8,275
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
 
Arachne
12
1 / 1 / 0
6,892
530
1,103
10,759
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Bardock72
Scylla
14
8 / 0 / 3
8,132
626
6,088
3,306
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
JayWoodz8940
Amaterasu
12
1 / 2 / 8
6,801
523
5,857
13,616
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
diiegaum
Yemoja
12
3 / 0 / 12
8,033
618
3,796
10,756
7,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
22
22
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
6
12
W
Arachne
 
Arachne
1
1
0
1
W
Scylla
Bardock72
Scylla
8
0
3
9.5
L
0
5
0
0
L
Arachne
DigBicRic_
Arachne
2
5
0
0.4
W
Amaterasu
JayWoodz8940
Amaterasu
1
2
8
2.5
L
Charon
1
1
0
1
W
Yemoja
diiegaum
Yemoja
3
0
12
9
L
Xbalanque
itsbritbit13
Xbalanque
0
4
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,719
Damage
27,712
43,026
Taken
46,712
18,262
Mitigated
20,322
9,079
Healing
25,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,868
5,278
0
2,548
8,275
3,189
3,756
1,511
6,764
0
68,922
W
Arachne
 
Arachne
1,103
454
0
6,984
10,759
3,252
0
6,253
3,710
0
29,153
W
Scylla
Bardock72
Scylla
6,088
719
0
67
3,306
1,032
644
1,498
1,808
43,388
0
L
6,930
241
0
937
6,338
1,854
0
2,305
3,861
45,019
0
L
Arachne
DigBicRic_
Arachne
7,406
6,021
0
3,689
12,460
3,512
0
1,488
10,870
0
43,443
W
Amaterasu
JayWoodz8940
Amaterasu
5,857
2,370
0
5,990
13,616
5,847
0
3,759
9,777
0
49,792
L
Charon
7,633
719
0
1,253
5,355
2,547
0
0
5,355
51,986
1,206
W
Yemoja
diiegaum
Yemoja
3,796
1,353
5,436
4,833
10,756
7,002
641
2,856
7,900
20,515
0
L
Xbalanque
itsbritbit13
Xbalanque
3,168
1,076
0
1,801
6,661
1,780
0
1,650
5,011
0
29,031
L
2,582
593
58
1,341
12,212
8,569
0
4,014
8,045
12,127
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
38,595
360
Minions Killed
379
0
Camps Cleared
0
1,153,059
Distance Traveled
1,282,356
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,737
672
122
9
0
242,893
1
W
Arachne
6,892
530
76
6
0
243,965
0
W
Scylla
8,132
626
81
6
0
274,902
6
L
Zeus
6,195
477
84
6
0
244,307
0
L
Arachne
6,254
481
77
6
0
271,719
2
W
Amaterasu
6,801
523
70
5
0
287,982
0
L
Charon
7,787
599
126
10
0
202,909
1
W
Yemoja
8,033
618
30
2
0
232,614
0
L
Xbalanque
5,718
440
54
4
0
220,862
0
L
Kuzenbo
5,793
446
19
1
0
213,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role