Player Matchup

Ra
Ra
Silver I
HelplessMold939
Ra
Silver I
Level 120
God Stats
5W - 6L
1,520 SR
Queue Stats
119W - 144L
1,279 MMR
Solo
Izanami
Izanami
Bronze IV
Mx-Prince-
Izanami
Bronze IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,075 MMR
Solo
Surtr
Surtr
Silver I
NuggetLover41
Surtr
Silver I
Level 121
God Stats
7W - 8L
1,515 SR
Queue Stats
42W - 50L
1,180 MMR
Solo
Ares
Ares
Silver I
So Puch Love
Ares
Silver I
Level 146
God Stats
12W - 19L
1,407 SR
Queue Stats
602W - 615L
1,256 MMR
Solo
Geb
Geb
Silver III
superchimp99
Geb
Silver III
Level 125
God Stats
1W - 3L
1,489 SR
Queue Stats
62W - 80L
1,072 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,486 SR
1,172 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 168
1,453 SR
1,174 MMR
Arachne
Arachne
Silver I
Flash2810silver
Arachne
Silver I
Level 141
God Stats
33W - 19L
1,610 SR
Queue Stats
326W - 335L
1,160 MMR
Solo
Hachiman
Hachiman
Silver III
Fourplay_X0
Hachiman
Silver III
Level 91
God Stats
1W - 1L
1,327 SR
Queue Stats
11W - 17L
1,264 MMR
Solo
Xing Tian
Xing Tian
Silver I
Murdocツ
Xing Tian
Silver I
Level 158
God Stats
16W - 16L
1,493 SR
Queue Stats
293W - 300L
1,165 MMR
Solo
Ix Chel
Ix Chel
Silver II
Rory698
Ix Chel
Silver II
Level 122
God Stats
2W - 2L
1,291 SR
Queue Stats
102W - 126L
1,062 MMR
Solo
Atlas
Atlas
Silver I
percy2677
Atlas
Silver I
Level 326
God Stats
10W - 8L
1,544 SR
Queue Stats
814W - 848L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,074
506
3,010
5,835
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Mx-Prince-
Izanami
10
0 / 2 / 1
6,235
520
5,962
7,299
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
2 / 2 / 2
7,149
596
8,072
10,242
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 4 / 2
6,962
580
5,082
10,136
7,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,588
466
3,027
9,927
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AphroditePoseidonAnubisCthulhu

VS

Bans
AgniThanatosHadesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
6,375
531
4,043
11,607
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Fourplay_X0
Hachiman
12
4 / 1 / 2
7,142
595
6,873
5,842
1,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Murdocツ
Xing Tian
12
4 / 0 / 4
6,780
565
4,210
8,392
5,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Rory698
Ix Chel
12
2 / 0 / 2
7,159
597
4,903
4,558
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
percy2677
Atlas
11
1 / 3 / 2
6,144
512
3,336
9,807
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
13
13
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
Hachiman
Fourplay_X0
Hachiman
4
1
2
5
L
0
3
1
0.17
W
Xing Tian
Murdocツ
Xing Tian
4
0
4
6
L
Izanami
Mx-Prince-
Izanami
0
2
1
0.25
L
2
2
2
1.5
W
Ix Chel
Rory698
Ix Chel
2
0
2
3
L
6
4
2
1.75
W
Atlas
percy2677
Atlas
1
3
2
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,153
Damage
23,365
43,439
Taken
40,206
25,542
Mitigated
18,284
13,876
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,043
2,115
0
5,012
11,607
3,618
12
2,553
8,810
0
45,449
W
Hachiman
Fourplay_X0
Hachiman
6,873
4,530
0
3,792
5,842
1,741
747
1,053
4,789
0
50,738
L
3,010
194
575
1,669
5,835
1,982
0
3,929
1,906
30,984
0
W
Xing Tian
Murdocツ
Xing Tian
4,210
253
0
1,278
8,392
5,815
0
2,414
5,706
29,046
634
L
Izanami
Mx-Prince-
Izanami
5,962
4,660
0
1,542
7,299
2,511
94
1,103
6,196
0
45,396
L
8,072
2,140
0
3,816
10,242
7,425
4
2,930
6,836
823
45,954
W
Ix Chel
Rory698
Ix Chel
4,903
712
664
1,172
4,558
1,433
0
2,786
1,429
45,939
1,592
L
5,082
749
0
2,561
10,136
7,530
0
1,431
8,581
37,475
0
W
Atlas
percy2677
Atlas
3,336
783
0
1,474
9,807
5,677
0
1,988
7,345
27,343
1,768
L
3,027
349
0
3,713
9,927
6,094
0
2,190
7,733
26,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
33,600
353
Minions Killed
371
0
Camps Cleared
0
1,141,250
Distance Traveled
1,146,580
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,375
531
79
7
0
250,810
0
W
Hachiman
7,142
595
100
8
0
200,541
0
L
Ra
6,074
506
75
6
0
203,438
4
W
Xing Tian
6,780
565
33
3
0
256,016
2
L
Izanami
6,235
520
96
8
0
226,558
1
L
Surtr
7,149
596
86
7
0
244,711
0
W
Ix Chel
7,159
597
90
8
0
234,277
8
L
Ares
6,962
580
61
5
0
211,148
0
W
Atlas
6,144
512
69
6
0
204,936
0
L
Geb
5,588
466
35
3
0
255,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role