Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GryphonFilms
Thanatos
Level 149
God Stats
3W - 6L
1,592 SR
Queue Stats
103W - 96L
1,543 Elo+
Party 3
Poseidon
Poseidon
IITheWolfManII
Poseidon
Level 61
God Stats
0W - 3L
1,446 SR
Queue Stats
114W - 115L
1,439 Elo+
Party 3
Bastet
Bastet
Medaaaa7
Bastet
Level 157
God Stats
10W - 6L
1,524 SR
Queue Stats
167W - 151L
1,584 Elo+
Party 1
Awilix
Awilix
gebOPgrandmaster
Awilix
Level 178
God Stats
4W - 2L
1,974 SR
Queue Stats
111W - 111L
1,531 Elo+
Party 1
Team Averages
Level 137
1,607 SR
1,519 Elo+

VS

Team Averages
Level 128
1,685 SR
1,560 Elo+
Izanami
Izanami
BrokeFollower26
Izanami
Level 118
God Stats
2W - 0L
1,777 SR
Queue Stats
42W - 43L
1,515 Elo+
Party 2
Cabrakan
Cabrakan
TheDarles
Cabrakan
Level 121
God Stats
37W - 22L
1,654 SR
Queue Stats
906W - 865L
1,590 Elo+
Solo
Ra
Ra
XCaliPLASKAXx
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,551 Elo+
Party 2
Ymir
Ymir
s1946s
Ymir
Level 162
God Stats
3W - 3L
1,602 SR
Queue Stats
142W - 118L
1,553 Elo+
Party 2
Loki
Loki
sirsleeperrr
Loki
Level 111
God Stats
9W - 1L
1,889 SR
Queue Stats
62W - 35L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
0 / 2 / 0
4,097
410
1,135
3,404
1,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
GryphonFilms
Thanatos
10
1 / 2 / 1
5,347
535
2,181
8,041
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
9
0 / 5 / 1
5,429
543
3,556
6,428
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Medaaaa7
Bastet
10
4 / 4 / 0
5,821
582
5,666
7,467
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 3
5,657
566
3,887
5,564
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,547
555
2,337
5,532
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
TheDarles
Cabrakan
13
2 / 1 / 0
7,516
752
1,674
5,768
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 2
6,705
671
4,131
4,098
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
s1946s
Ymir
9
1 / 1 / 6
6,001
600
2,903
8,565
5,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
8 / 0 / 4
7,122
712
6,253
6,500
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
0
4
1
0.13
L
Thanatos
GryphonFilms
Thanatos
1
2
1
0.75
L
Poseidon
0
5
1
0.1
L
Bastet
Medaaaa7
Bastet
4
4
0
1
W
Cabrakan
TheDarles
Cabrakan
2
1
0
2
W
3
0
2
4
L
1
1
3
2.5
W
Ymir
s1946s
Ymir
1
1
6
4
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
17,298
30,904
Taken
30,463
10,946
Mitigated
14,193
12,243
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,135
296
0
1,562
3,404
1,680
0
1,364
2,040
0
11,990
W
2,337
1,639
0
1,843
5,532
1,271
383
0
5,532
0
32,673
L
Thanatos
GryphonFilms
Thanatos
2,181
736
0
7,074
8,041
2,328
0
860
7,089
0
33,707
L
Poseidon
3,556
611
0
591
6,428
1,744
264
3,103
3,006
31,280
1,088
L
Bastet
Medaaaa7
Bastet
5,666
882
0
1,547
7,467
2,140
0
1,389
6,030
0
39,165
W
Cabrakan
TheDarles
Cabrakan
1,674
390
0
2,947
5,768
3,850
512
0
5,601
49,189
2,374
W
4,131
455
156
1,248
4,098
1,079
678
934
2,998
42,693
773
L
3,887
1,256
0
1,469
5,564
3,054
0
1,425
4,059
0
26,098
W
Ymir
s1946s
Ymir
2,903
1,119
0
2,061
8,565
5,972
206
1,418
6,957
10,005
0
W
6,253
2,133
0
3,685
6,500
2,021
461
720
5,624
0
43,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
32,891
269
Minions Killed
331
0
Camps Cleared
0
943,154
Distance Traveled
973,540
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,097
410
23
2
0
72,493
0
W
Izanami
5,547
555
64
6
0
176,325
0
L
Thanatos
5,347
535
75
8
0
223,283
0
L
Poseidon
5,429
543
65
7
0
196,549
0
L
Bastet
5,821
582
62
6
0
215,270
0
W
Cabrakan
7,516
752
104
10
0
177,505
2
W
Ra
6,705
671
94
9
0
195,905
0
L
Awilix
5,657
566
44
4
0
235,559
0
W
Ymir
6,001
600
15
2
0
177,713
0
W
Loki
7,122
712
54
5
0
246,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role