Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Betalactona
Danzaburou
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,497 Elo+
Party 1
Sol
Sol
BlueKnight129
Sol
Level 232
God Stats
204W - 202L
1,495 SR
Queue Stats
1,312W - 1,294L
1,450 Elo+
Solo
Achilles
Achilles
Turallyon98
Achilles
Level 76
God Stats
2W - 0L
1,523 SR
Queue Stats
3W - 1L
1,497 Elo+
Party 1
Da Ji
Da Ji
lucantropo325
Da Ji
Level 175
God Stats
1W - 0L
1,365 SR
Queue Stats
3W - 1L
1,497 Elo+
Party 1
Team Averages
Level 139
1,476 SR
1,488 Elo+

VS

Team Averages
Level 95
1,447 SR
1,435 Elo+
Anubis
Anubis
AlexandryHke
Anubis
Level 122
God Stats
179W - 151L
1,492 SR
Queue Stats
455W - 446L
1,413 Elo+
Party 2
Poseidon
Poseidon
Armarouge
Poseidon
Level 106
God Stats
93W - 62L
1,652 SR
Queue Stats
330W - 326L
1,480 Elo+
Party 2
Chernobog
Chernobog
Colby Cheese 21
Chernobog
Level 47
God Stats
17W - 28L
1,401 SR
Queue Stats
45W - 66L
1,368 Elo+
Solo
Susano
Susano
mystic_cerealbox
Susano
Level 148
God Stats
2W - 6L
1,247 SR
Queue Stats
216W - 201L
1,450 Elo+
Solo
Maui
Maui
uwishurme42
Maui
Level 51
God Stats
18W - 25L
1,443 SR
Queue Stats
74W - 74L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 4 / 7
5,913
493
4,591
10,621
7,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Betalactona
Danzaburou
11
4 / 1 / 2
6,914
576
7,986
6,693
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
6 / 0 / 3
8,137
678
7,276
8,586
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Turallyon98
Achilles
11
4 / 3 / 1
6,566
547
6,580
10,635
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
8 / 0 / 4
7,514
626
6,950
8,105
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 5 / 0
6,955
580
8,004
10,585
3,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
Armarouge
Poseidon
11
0 / 7 / 0
6,205
517
5,407
8,976
2,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Colby Cheese 21
Chernobog
12
1 / 7 / 4
6,538
545
6,507
9,422
2,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,496
458
1,561
9,683
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 0
6,699
558
3,973
9,700
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
23
Kills
8
8
Deaths
24
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
4
7
1.13
L
Anubis
3
5
0
0.6
L
Poseidon
Armarouge
Poseidon
0
7
0
0
W
Danzaburou
Betalactona
Danzaburou
4
1
2
5
W
6
0
3
7.5
L
Chernobog
Colby Cheese 21
Chernobog
1
7
4
0.43
W
Achilles
Turallyon98
Achilles
4
3
1
1.5
W
8
0
4
10
L
0
3
0
0
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
25,452
44,640
Taken
48,366
22,301
Mitigated
17,488
15,546
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,591
372
0
2,585
10,621
7,789
0
3,980
6,641
20,182
654
L
Anubis
8,004
624
0
4,397
10,585
3,500
772
0
9,923
42,701
0
L
Poseidon
Armarouge
Poseidon
5,407
1,148
0
2,512
8,976
2,446
0
4,113
4,863
51,462
0
W
Danzaburou
Betalactona
Danzaburou
7,986
3,765
0
4,391
6,693
2,524
0
604
6,089
0
45,324
W
7,276
2,511
0
5,871
8,586
2,776
805
3,631
4,955
61,974
6,679
L
Chernobog
Colby Cheese 21
Chernobog
6,507
4,342
76
2,275
9,422
2,981
523
1,866
7,556
0
44,805
W
Achilles
Turallyon98
Achilles
6,580
1,493
0
2,699
10,635
6,086
0
6,733
3,902
0
31,427
W
6,950
1,936
0
0
8,105
3,126
0
2,386
5,719
0
42,409
L
1,561
513
0
3,230
9,683
2,988
0
2,058
7,625
0
29,741
L
3,973
1,543
0
2,375
9,700
5,573
0
3,479
6,221
26,522
1,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
31,893
342
Minions Killed
324
0
Camps Cleared
0
1,186,832
Distance Traveled
1,111,016
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,913
493
49
4
0
230,498
0
L
Anubis
6,955
580
66
6
0
173,641
0
L
Poseidon
6,205
517
90
8
0
221,691
5
W
Danzaburou
6,914
576
61
5
0
211,737
0
W
Sol
8,137
678
126
11
0
226,667
0
L
Chernobog
6,538
545
70
6
0
229,357
0
W
Achilles
6,566
547
35
3
0
227,293
0
W
Da Ji
7,514
626
71
6
0
290,637
0
L
Susano
5,496
458
53
4
0
248,079
3
L
Maui
6,699
558
45
4
0
238,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role