Player Matchup

Khepri
Khepri
AssassinMario21
Khepri
Level 161
God Stats
1W - 4L
1,318 SR
Queue Stats
307W - 302L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
CasualGamer696
Zhong Kui
Level 29
God Stats
1W - 1L
1,425 SR
Queue Stats
37W - 35L
1,535 Elo+
Party 1
Cupid
Cupid
Shamus_ps-o_o-
Cupid
Level 127
God Stats
1W - 3L
1,437 SR
Queue Stats
59W - 89L
1,462 Elo+
Party 1
Susano
Susano
Swpxr_2
Susano
Level 140
God Stats
2W - 4L
1,470 SR
Queue Stats
205W - 214L
1,463 Elo+
Party 1
King Arthur
King Arthur
Øuroborøs
King Arthur
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 51L
1,370 Elo+
Solo
Team Averages
Level 99
1,430 SR
1,474 Elo+

VS

Team Averages
Level 132
1,539 SR
1,495 Elo+
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Doctor Swish
Loki
Level 137
God Stats
4W - 2L
1,547 SR
Queue Stats
88W - 87L
1,491 Elo+
Solo
Surtr
Surtr
OrtixS
Surtr
Level 128
God Stats
8W - 4L
1,649 SR
Queue Stats
121W - 163L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,147
468
4,046
12,072
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
CasualGamer696
Zhong Kui
10
2 / 5 / 1
5,778
525
4,145
8,803
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 4 / 0
5,740
522
3,892
8,536
3,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Swpxr_2
Susano
11
1 / 4 / 3
5,827
530
2,715
8,498
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Øuroborøs
King Arthur
12
3 / 0 / 0
6,786
617
5,479
9,174
7,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
6 / 1 / 1
8,211
746
8,566
6,203
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
11
4 / 2 / 5
6,682
607
7,650
5,896
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
11
4 / 0 / 6
6,252
568
7,045
6,469
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 3 / 0
6,325
575
3,073
7,729
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
OrtixS
Surtr
11
4 / 1 / 3
6,488
590
4,508
9,304
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
18
18
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
1
6.5
W
Morgan Le Fay
 
Morgan Le Fay
4
2
5
3.25
W
Tyr
 
Tyr
4
0
6
7
L
0
5
2
0.2
L
Zhong Kui
CasualGamer696
Zhong Kui
2
5
1
0.5
W
0
3
0
0
W
Surtr
OrtixS
Surtr
4
1
3
5.5
L
1
4
0
0.25
L
Susano
Swpxr_2
Susano
1
4
3
0.63
L
King Arthur
Øuroborøs
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,277
Damage
30,842
47,083
Taken
35,601
25,730
Mitigated
15,591
11,412
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,566
5,659
0
3,410
6,203
2,477
740
1,015
5,188
0
73,878
W
Morgan Le Fay
 
Morgan Le Fay
7,650
661
0
871
5,896
2,162
0
2,618
3,278
40,211
0
W
Tyr
 
Tyr
7,045
1,240
0
2,262
6,469
4,532
0
2,374
4,095
0
17,663
L
4,046
701
0
1,630
12,072
6,772
0
1,997
9,692
15,012
1,430
L
Zhong Kui
CasualGamer696
Zhong Kui
4,145
109
0
1,643
8,803
5,220
0
3,310
5,053
22,663
0
W
3,073
485
0
2,318
7,729
2,662
0
206
7,523
0
40,027
W
Surtr
OrtixS
Surtr
4,508
1,785
0
5,982
9,304
3,758
52
2,100
7,204
2,118
42,355
L
3,892
2,396
162
3,369
8,536
3,155
0
0
8,405
0
32,945
L
Susano
Swpxr_2
Susano
2,715
560
0
3,358
8,498
2,628
0
1,958
6,349
0
32,596
L
King Arthur
Øuroborøs
King Arthur
5,479
534
0
1,250
9,174
7,955
0
0
9,138
1,011
41,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
33,958
262
Minions Killed
380
0
Camps Cleared
0
1,164,636
Distance Traveled
1,145,661
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,211
746
130
12
0
216,169
2
W
Morgan Le Fay
6,682
607
65
6
0
211,650
5
W
Tyr
6,252
568
24
2
0
261,256
0
L
Khepri
5,147
468
11
1
0
205,439
2
L
Zhong Kui
5,778
525
49
4
0
237,546
3
W
Loki
6,325
575
75
7
0
230,664
0
W
Surtr
6,488
590
86
8
0
225,922
0
L
Cupid
5,740
522
71
6
0
210,962
0
L
Susano
5,827
530
62
6
0
273,996
0
L
King Arthur
6,786
617
69
6
0
236,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role