Player Matchup

Artio
Artio
ReconArtemis
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,434 Elo+
Party 1
King Arthur
King Arthur
SHARKMAN425
King Arthur
Level 121
God Stats
0W - 1L
1,378 SR
Queue Stats
13W - 22L
1,285 Elo+
Party 1
Thor
Thor
TurtleReaper420
Thor
Level 60
God Stats
0W - 4L
1,327 SR
Queue Stats
12W - 17L
1,262 Elo+
Party 1
Team Averages
Level 102
1,402 SR
1,327 Elo+

VS

Team Averages
Level 79
1,556 SR
1,461 Elo+
Heimdallr
Heimdallr
DaGamerNerd7665
Heimdallr
Level 37
God Stats
6W - 1L
1,651 SR
Queue Stats
49W - 49L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
Winged328092
Baron Samedi
Level 44
God Stats
7W - 5L
1,517 SR
Queue Stats
43W - 32L
1,418 Elo+
Party 2
Chaac
Chaac
YoderBomb
Chaac
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,633
694
3,790
16,695
11,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
SHARKMAN425
King Arthur
13
1 / 3 / 2
7,716
701
4,809
14,104
12,656
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

13
2 / 5 / 2
8,330
757
4,994
10,152
7,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaGamerNerd7665
Heimdallr
16
6 / 1 / 6
9,925
902
9,941
5,173
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Winged328092
Baron Samedi
16
3 / 1 / 9
9,676
880
11,416
3,944
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
YoderBomb
Chaac
15
3 / 2 / 8
9,413
856
12,995
10,839
9,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
12
12
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DaGamerNerd7665
Heimdallr
6
1
6
9
L
1
4
1
0.38
L
King Arthur
SHARKMAN425
King Arthur
1
3
2
0.67
L
2
5
2
0.6
W
Baron Samedi
Winged328092
Baron Samedi
3
1
9
7.5
W
Chaac
YoderBomb
Chaac
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,593
Damage
34,352
40,951
Taken
19,956
31,980
Mitigated
13,113
5,424
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DaGamerNerd7665
Heimdallr
9,941
4,591
0
1,378
5,173
2,114
228
1,708
3,465
0
28,151
L
3,790
269
620
3,776
16,695
11,865
0
4,673
11,677
15,241
623
L
King Arthur
SHARKMAN425
King Arthur
4,809
542
0
620
14,104
12,656
0
3,328
10,346
0
15,738
L
4,994
884
0
408
10,152
7,459
0
2,508
7,321
0
20,416
W
Baron Samedi
Winged328092
Baron Samedi
11,416
1,985
1,058
1,469
3,944
1,984
455
814
3,130
35,511
0
W
Chaac
YoderBomb
Chaac
12,995
2,602
594
3,563
10,839
9,015
0
1,167
9,672
0
48,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
29,014
74
Minions Killed
168
0
Camps Cleared
0
634,352
Distance Traveled
615,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,925
902
44
4
0
203,442
0
L
Artio
7,633
694
25
2
0
223,236
1
L
King Arthur
7,716
701
18
2
0
220,609
0
L
Thor
8,330
757
31
3
0
190,507
0
W
Baron Samedi
9,676
880
63
6
0
178,992
0
W
Chaac
9,413
856
61
6
0
233,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role