Player Matchup

Hercules
Hercules
GetBent7
Hercules
Level 67
God Stats
3W - 0L
1,938 SR
Queue Stats
151W - 7L
2,015 Elo+
Party 1
Baron Samedi
Baron Samedi
KingLazareth
Baron Samedi
Level 156
God Stats
21W - 1L
2,019 SR
Queue Stats
70W - 8L
1,872 Elo+
Party 1
Martichoras
Martichoras
Tanbo
Martichoras
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 7L
2,021 Elo+
Party 1
Team Averages
Level 122
1,819 SR
1,969 Elo+

VS

Team Averages
Level 110
1,561 SR
1,457 Elo+
Guan Yu
Guan Yu
AwesomeWharf187
Guan Yu
Level 123
God Stats
1W - 2L
1,569 SR
Queue Stats
32W - 39L
1,451 Elo+
Party 2
Medusa
Medusa
KaM1_N0_R3AP3R-
Medusa
Level 122
God Stats
3W - 3L
1,626 SR
Queue Stats
45W - 42L
1,484 Elo+
Party 2
Anubis
Anubis
SadBurrito18468
Anubis
Level 85
God Stats
65W - 71L
1,488 SR
Queue Stats
374W - 386L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GetBent7
Hercules
16
7 / 2 / 6
10,097
918
9,763
11,831
8,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Baron Samedi
KingLazareth
Baron Samedi
16
4 / 1 / 10
9,646
877
9,832
5,960
4,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Tanbo
Martichoras
15
4 / 0 / 10
9,412
856
10,075
8,337
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,536
776
5,141
13,211
14,169
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 7 / 1
8,123
738
5,394
13,165
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 2
7,351
668
3,839
8,593
3,494
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Hercules
GetBent7
Hercules
7
2
6
5
L
1
7
1
0.21
W
Baron Samedi
KingLazareth
Baron Samedi
4
1
10
9
L
0
5
2
0.2
W
Martichoras
Tanbo
Martichoras
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
14,374
26,128
Taken
34,969
15,713
Mitigated
22,214
11,120
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,141
470
1,280
2,786
13,211
14,169
0
3,721
9,490
3,525
18,996
W
Hercules
GetBent7
Hercules
9,763
2,712
0
4,035
11,831
8,740
497
2,760
9,053
95
29,148
L
5,394
1,308
0
704
13,165
4,551
0
4,119
9,046
0
26,983
W
Baron Samedi
KingLazareth
Baron Samedi
9,832
327
2,062
3,091
5,960
4,006
237
1,127
4,814
27,539
0
L
3,839
91
0
1,017
8,593
3,494
0
2,076
6,517
16,964
0
W
Martichoras
Tanbo
Martichoras
10,075
2,947
0
1,932
8,337
2,967
547
1,748
6,563
0
36,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
24,010
124
Minions Killed
109
0
Camps Cleared
0
618,788
Distance Traveled
552,023
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,536
776
32
3
0
212,038
0
W
Hercules
10,097
918
44
4
0
216,255
0
L
Medusa
8,123
738
45
4
0
171,852
0
W
Baron Samedi
9,646
877
38
3
0
201,335
0
L
Anubis
7,351
668
32
3
0
168,133
2
W
Martichoras
9,412
856
42
4
0
201,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role