Player Matchup

Hel
Hel
Bubalumps
Hel
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 320L
1,479 Elo+
Party 2
Charybdis
Charybdis
Peachtree x HID
Charybdis
Level 147
God Stats
1W - 5L
1,541 SR
Queue Stats
327W - 331L
1,489 Elo+
Party 2
Lancelot
Lancelot
So_realbabe
Lancelot
Level 149
God Stats
7W - 11L
1,363 SR
Queue Stats
1,256W - 1,269L
1,390 Elo+
Solo
Izanami
Izanami
Sylvanas8727
Izanami
Level 115
God Stats
0W - 2L
1,309 SR
Queue Stats
78W - 66L
1,492 Elo+
Solo
Skadi
Skadi
samunnie
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 65L
1,352 Elo+
Solo
Team Averages
Level 110
1,443 SR
1,440 Elo+

VS

Team Averages
Level 112
1,523 SR
1,461 Elo+
Khepri
Khepri
Berg Bonfim
Khepri
Level 183
God Stats
7W - 1L
1,813 SR
Queue Stats
387W - 272L
1,575 Elo+
Solo
Yemoja
Yemoja
SunShine_XD_
Yemoja
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 185L
1,474 Elo+
Party 1
Ares
Ares
Uni_WolfSoldier
Ares
Level 29
God Stats
1W - 1L
1,150 SR
Queue Stats
43W - 52L
1,396 Elo+
Party 1
Zeus
Zeus
buddy1478
Zeus
Level 108
God Stats
13W - 5L
1,555 SR
Queue Stats
357W - 371L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
josses2
Erlang Shen
Level 155
God Stats
3W - 2L
1,598 SR
Queue Stats
173W - 186L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 13
10,275
734
9,160
18,848
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Peachtree x HID
Charybdis
20
10 / 6 / 9
12,845
918
24,471
19,857
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
So_realbabe
Lancelot
18
5 / 5 / 10
11,273
805
13,702
24,770
17,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Sylvanas8727
Izanami
18
2 / 5 / 12
10,771
769
12,519
15,220
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
samunnie
Skadi
4
0 / 1 / 1
4,650
332
0
629
100

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 2 / 19
12,945
925
13,640
18,802
19,457
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
2
0 / 0 / 0
4,350
311
0
0
0
19
3 / 9 / 16
12,127
866
7,581
26,077
33,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
20
12 / 6 / 4
12,921
923
26,990
11,628
5,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
josses2
Erlang Shen
20
7 / 6 / 9
12,414
887
21,693
25,527
34,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
71
18
Kills
23
24
Deaths
23
45
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
2
19
5.25
L
1
7
13
1.07
L
Charybdis
Peachtree x HID
Charybdis
10
6
9
2.42
L
Lancelot
So_realbabe
Lancelot
5
5
10
2
W
Yemoja
0
0
0
0
L
Izanami
Sylvanas8727
Izanami
2
5
12
1.6
W
3
9
16
1.22
W
Zeus
12
6
4
2.33
W
Erlang Shen
josses2
Erlang Shen
7
6
9
1.92
L
Skadi
samunnie
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,852
Damage
69,904
79,324
Taken
82,034
39,010
Mitigated
92,237
34,710
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
13,640
656
4,345
6,085
18,802
19,457
1,552
2,362
16,275
33,034
1,661
L
9,160
896
8,351
8,093
18,848
7,330
114
11,571
7,106
20,027
0
L
Charybdis
Peachtree x HID
Charybdis
24,471
13,542
118
3,748
19,857
7,119
744
12,517
6,977
0
46,254
L
Lancelot
So_realbabe
Lancelot
13,702
2,103
1,867
8,155
24,770
17,798
719
14,020
10,453
0
27,040
W
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Sylvanas8727
Izanami
12,519
7,056
1,155
3,223
15,220
6,663
1,597
9,045
5,805
0
30,453
W
7,581
825
1,207
1,064
26,077
33,002
2,054
2,235
23,435
13,763
0
W
Zeus
26,990
2,423
1,076
944
11,628
5,005
2,172
352
11,049
53,507
0
W
Erlang Shen
josses2
Erlang Shen
21,693
12,222
1,006
7,198
25,527
34,773
2,136
4,211
19,823
0
40,266
L
Skadi
samunnie
Skadi
0
0
0
0
629
100
0
0
574
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,814
Gold Earned
54,757
147
Minions Killed
143
0
Camps Cleared
0
909,502
Distance Traveled
984,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,945
925
41
3
0
299,512
0
L
Hel
10,275
734
24
2
0
237,164
0
L
Charybdis
12,845
918
53
4
0
192,083
0
L
Lancelot
11,273
805
26
2
0
251,743
0
W
Yemoja
4,350
311
0
0
0
0
0
L
Izanami
10,771
769
44
3
0
228,512
0
W
Ares
12,127
866
8
1
0
215,312
0
W
Zeus
12,921
923
51
4
0
232,224
0
W
Erlang Shen
12,414
887
43
3
0
237,441
0
L
Skadi
4,650
332
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role