Player Matchup

Chang'e
Chang'e
Bronze IV
CARL0o0s
Chang'e
Bronze IV
Level 153
God Stats
0W - 3L
1,521 SR
Queue Stats
0W - 8L
1,120 MMR
Solo
Ganesha
Ganesha
Silver I
KzBones
Ganesha
Silver I
Level 68
God Stats
0W - 2L
1,196 SR
Queue Stats
24W - 39L
1,412 MMR
Party 1
Neith
Neith
Silver I
joesbeaaldo
Neith
Silver I
Level 65
God Stats
3W - 2L
1,718 SR
Queue Stats
127W - 132L
1,304 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,478 SR
1,279 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,442 SR
1,246 MMR
Athena
Athena
Silver II
Pipilineitor
Athena
Silver II
Level 159
God Stats
2W - 3L
1,257 SR
Queue Stats
132W - 152L
945 MMR
Solo
Izanami
Izanami
Gold IV
iWantIgudala
Izanami
Gold IV
Level 128
God Stats
5W - 3L
1,702 SR
Queue Stats
278W - 275L
1,413 MMR
Solo
Vulcan
Vulcan
Bronze V
nameless_atreus9
Vulcan
Bronze V
Level 133
God Stats
2W - 1L
1,366 SR
Queue Stats
3W - 5L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CARL0o0s
Chang'e
17
0 / 7 / 4
12,064
754
8,444
21,806
8,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
KzBones
Ganesha
18
1 / 1 / 5
11,818
739
8,841
20,949
22,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 6 / 0
12,885
805
17,728
19,489
7,660
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
DiscordiaAnubisKuzenboKumbhakarnaAchilles

VS

Bans
ChironCerberusHadesGilgameshBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
3 / 1 / 10
12,852
803
16,324
26,037
31,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
iWantIgudala
Izanami
18
5 / 2 / 5
12,972
811
11,268
10,797
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 3 / 6
14,129
883
25,058
9,076
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
14
14
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CARL0o0s
Chang'e
0
7
4
0.29
L
Ganesha
KzBones
Ganesha
1
1
5
3.5
W
Athena
3
1
10
8
W
Izanami
iWantIgudala
Izanami
5
2
5
3.75
L
5
6
0
0.83
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
52,650
62,244
Taken
45,910
38,757
Mitigated
40,405
23,987
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CARL0o0s
Chang'e
8,444
1,344
8,706
7,975
21,806
8,159
925
14,316
7,470
56,752
0
L
Ganesha
KzBones
Ganesha
8,841
901
0
2,457
20,949
22,938
661
11,868
9,035
26,315
1,431
W
Athena
16,324
2,885
0
5,525
26,037
31,848
520
9,809
15,435
38,832
2,035
W
Izanami
iWantIgudala
Izanami
11,268
7,363
0
548
10,797
4,377
1,980
2,931
7,717
0
53,668
L
17,728
6,576
0
4,849
19,489
7,660
2,181
14,307
5,172
0
62,752
W
25,058
423
253
1,884
9,076
4,180
1,237
3,089
5,827
69,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
39,953
199
Minions Killed
190
0
Camps Cleared
0
853,796
Distance Traveled
977,710
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,064
754
88
6
0
282,977
0
L
Ganesha
11,818
739
8
1
0
324,872
0
W
Athena
12,852
803
31
2
0
344,990
3
W
Izanami
12,972
811
65
4
0
298,825
4
L
Neith
12,885
805
103
6
0
245,947
0
W
Vulcan
14,129
883
94
6
0
333,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role