Player Matchup

Ix Chel
Ix Chel
Auggi Dogg
Ix Chel
Level 129
God Stats
2W - 3L
1,586 SR
Queue Stats
210W - 218L
1,407 Elo+
Solo
Rama
Rama
Cancel11118
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,338 Elo+
Party 1
Tiamat
Tiamat
GoodSoup97
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,356 Elo+
Party 1
Chronos
Chronos
bookielyn
Chronos
Level 47
God Stats
3W - 2L
1,439 SR
Queue Stats
65W - 109L
1,355 Elo+
Solo
Persephone
Persephone
iLcHaKaL
Persephone
Level 128
God Stats
5W - 10L
1,361 SR
Queue Stats
470W - 524L
1,468 Elo+
Solo
Team Averages
Level 86
1,477 SR
1,385 Elo+

VS

Team Averages
Level 90
1,497 SR
1,444 Elo+
Bakasura
Bakasura
BoJangles3129
Bakasura
Level 143
God Stats
1W - 0L
1,163 SR
Queue Stats
286W - 290L
1,461 Elo+
Solo
Achilles
Achilles
Ghostlymma
Achilles
Level 87
God Stats
14W - 15L
1,540 SR
Queue Stats
677W - 731L
1,438 Elo+
Solo
Ymir
Ymir
LaughingFox69
Ymir
Level 30
God Stats
2W - 0L
1,732 SR
Queue Stats
84W - 104L
1,451 Elo+
Party 2
Chang'e
Chang'e
ScreamingMime232
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
riccocox74BDG
Hou Yi
Level 121
God Stats
5W - 1L
1,550 SR
Queue Stats
258W - 264L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Auggi Dogg
Ix Chel
14
1 / 5 / 8
8,135
678
12,347
11,561
4,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 4
10,355
863
15,650
10,096
3,691
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
GoodSoup97
Tiamat
14
2 / 5 / 7
8,304
692
7,370
9,566
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
bookielyn
Chronos
12
1 / 1 / 4
7,318
610
2,223
3,720
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
iLcHaKaL
Persephone
14
1 / 8 / 1
8,000
667
8,203
13,513
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoJangles3129
Bakasura
18
9 / 3 / 9
11,607
967
12,927
15,809
8,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Ghostlymma
Achilles
16
3 / 1 / 11
9,865
822
9,213
17,304
20,442
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
6 / 3 / 12
10,371
864
8,838
18,773
18,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 2 / 10
9,007
751
4,617
10,423
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 1 / 13
10,177
848
8,587
7,425
2,461
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
10
Kills
24
24
Deaths
10
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Auggi Dogg
Ix Chel
1
5
8
1
W
Bakasura
BoJangles3129
Bakasura
9
3
9
4.5
L
5
5
4
1.4
W
Achilles
Ghostlymma
Achilles
3
1
11
8.5
L
Tiamat
GoodSoup97
Tiamat
2
5
7
1.1
W
6
3
12
4
W
2
2
10
3.5
L
Chronos
bookielyn
Chronos
1
1
4
3
L
Persephone
iLcHaKaL
Persephone
1
8
1
0.19
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
44,182
48,456
Taken
69,734
20,513
Mitigated
54,263
12,591
Healing
37,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Auggi Dogg
Ix Chel
12,347
440
2,319
3,130
11,561
4,337
0
2,823
8,687
21,139
0
W
Bakasura
BoJangles3129
Bakasura
12,927
7,972
1,020
6,093
15,809
8,923
2,913
5,638
10,171
0
26,056
L
15,650
12,918
410
1,789
10,096
3,691
0
4,016
6,047
0
28,872
W
Achilles
Ghostlymma
Achilles
9,213
1,087
3,083
5,459
17,304
20,442
623
6,645
10,659
1,903
19,669
L
Tiamat
GoodSoup97
Tiamat
7,370
747
142
1,129
9,566
6,032
0
3,169
6,397
10,920
0
W
8,838
794
46
4,019
18,773
18,004
0
8,498
10,275
14,421
804
W
4,617
526
10,883
5,174
10,423
4,433
130
6,311
4,112
13,778
0
L
Chronos
bookielyn
Chronos
2,223
159
297
1,088
3,720
1,404
0
1,169
2,551
8,236
0
L
Persephone
iLcHaKaL
Persephone
8,203
860
132
2,155
13,513
5,049
0
3,422
9,950
25,578
0
W
8,587
2,665
1,164
369
7,425
2,461
2,719
3,051
2,922
0
30,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
51,027
101
Minions Killed
144
0
Camps Cleared
0
862,977
Distance Traveled
1,187,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,135
678
15
1
0
185,326
0
W
Bakasura
11,607
967
50
4
0
242,409
0
L
Rama
10,355
863
32
3
0
182,802
0
W
Achilles
9,865
822
20
2
0
262,184
0
L
Tiamat
8,304
692
11
1
0
188,393
0
W
Ymir
10,371
864
16
1
0
229,719
0
W
Chang'e
9,007
751
11
1
0
258,018
0
L
Chronos
7,318
610
4
0
0
130,404
0
L
Persephone
8,000
667
39
3
0
176,052
0
W
Hou Yi
10,177
848
47
4
0
195,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role