Player Matchup

Anubis
Anubis
J-_-Robalino-_-F
Anubis
Level 159
God Stats
2W - 0L
1,369 SR
Queue Stats
75W - 67L
1,575 Elo+
Party 1
Fenrir
Fenrir
Julibal02
Fenrir
Level 128
God Stats
3W - 3L
1,490 SR
Queue Stats
14W - 11L
1,607 Elo+
Party 1
Baba Yaga
Baba Yaga
da candy hustla
Baba Yaga
Level 22
God Stats
5W - 4L
1,410 SR
Queue Stats
35W - 26L
1,531 Elo+
Solo
Shiva
Shiva
giovannijim221
Shiva
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,571 Elo+
Party 1
Nut
Nut
pipe18056
Nut
Level 126
God Stats
1W - 1L
1,322 SR
Queue Stats
12W - 13L
1,499 Elo+
Party 1
Team Averages
Level 118
1,418 SR
1,557 Elo+

VS

Team Averages
Level 115
1,549 SR
1,453 Elo+
Shiva
Shiva
ElBangLIT
Shiva
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Sol
Sol
FatedAragami
Sol
Level 125
God Stats
0W - 6L
1,425 SR
Queue Stats
44W - 57L
1,417 Elo+
Solo
He Bo
He Bo
Sknnr
He Bo
Level 22
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 4L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ministeri0
Ah Muzen Cab
Level 147
God Stats
5W - 6L
1,515 SR
Queue Stats
161W - 156L
1,468 Elo+
Solo
Charon
Charon
xWargamer5x
Charon
Level 163
God Stats
3W - 5L
1,560 SR
Queue Stats
480W - 466L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,033
1,007
3,379
2,811
1,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
Julibal02
Fenrir
10
1 / 0 / 1
4,950
990
943
2,248
1,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baba Yaga
da candy hustla
Baba Yaga
9
0 / 0 / 1
4,760
952
1,881
2,449
1,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 2
4,816
963
4,085
4,222
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 3
5,401
1,080
2,060
2,675
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ElBangLIT
Shiva
9
0 / 0 / 1
4,756
951
1,683
3,977
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 3 / 1
4,718
944
1,758
4,059
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
Sknnr
He Bo
10
2 / 0 / 0
5,120
1,024
2,313
3,591
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ministeri0
Ah Muzen Cab
7
0 / 0 / 0
4,236
847
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
9
0 / 1 / 0
4,761
952
3,760
4,449
2,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
4
Kills
2
2
Deaths
4
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
ElBangLIT
Shiva
0
0
1
0.5
L
0
3
1
0.17
W
1
0
2
2
W
Fenrir
Julibal02
Fenrir
1
0
1
1.5
L
He Bo
Sknnr
He Bo
2
0
0
2
W
Baba Yaga
da candy hustla
Baba Yaga
0
0
1
0.5
W
1
2
2
1
L
Ah Muzen Cab
ministeri0
Ah Muzen Cab
0
0
0
0
W
1
0
3
2.5
L
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,348
Damage
9,514
14,405
Taken
16,076
6,886
Mitigated
6,802
4,253
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
ElBangLIT
Shiva
1,683
227
0
1,530
3,977
2,858
0
2,075
1,880
0
5,750
L
1,758
465
0
1,196
4,059
895
0
1,347
2,582
8,290
685
W
3,379
162
0
1,449
2,811
1,042
0
1,832
979
14,680
0
W
Fenrir
Julibal02
Fenrir
943
45
0
405
2,248
1,137
0
888
1,323
0
8,195
L
He Bo
Sknnr
He Bo
2,313
0
0
250
3,591
843
0
717
2,731
9,849
110
W
Baba Yaga
da candy hustla
Baba Yaga
1,881
195
0
563
2,449
1,382
0
1,084
1,240
6,042
0
W
4,085
435
0
974
4,222
2,536
0
2,337
1,827
0
7,798
L
Ah Muzen Cab
ministeri0
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
2,060
1,094
0
862
2,675
789
168
1,653
991
0
12,820
L
Charon
3,760
1,009
0
1,683
4,449
2,206
0
1,121
3,165
12,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
23,591
88
Minions Killed
66
0
Camps Cleared
0
532,684
Distance Traveled
412,542
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,756
951
9
2
0
106,408
0
L
Sol
4,718
944
15
3
0
96,587
4
W
Anubis
5,033
1,007
22
4
0
102,274
0
W
Fenrir
4,950
990
19
4
0
118,834
0
L
He Bo
5,120
1,024
17
3
0
107,720
0
W
Baba Yaga
4,760
952
9
2
0
95,133
0
W
Shiva
4,816
963
6
1
0
106,668
0
L
Ah Muzen Cab
4,236
847
0
0
0
0
0
W
Nut
5,401
1,080
32
6
0
109,775
0
L
Charon
4,761
952
25
5
0
101,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role