Player Matchup

Khepri
Khepri
DexNicolas203
Khepri
Level 109
God Stats
10W - 7L
1,605 SR
Queue Stats
172W - 166L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
Foxelaa
Baron Samedi
Level 85
God Stats
10W - 4L
1,729 SR
Queue Stats
78W - 66L
1,551 Elo+
Solo
Apollo
Apollo
Heavi26
Apollo
Level 157
God Stats
9W - 13L
1,495 SR
Queue Stats
152W - 147L
1,497 Elo+
Party 2
Thor
Thor
TheRevelation
Thor
Level 170
God Stats
14W - 14L
1,472 SR
Queue Stats
182W - 157L
1,529 Elo+
Party 2
Hercules
Hercules
YanoStark
Hercules
Level 250
God Stats
12W - 16L
1,564 SR
Queue Stats
476W - 444L
1,511 Elo+
Party 2
Team Averages
Level 154
1,573 SR
1,518 Elo+

VS

Team Averages
Level 108
1,471 SR
1,534 Elo+
Surtr
Surtr
NemesisPrime343
Surtr
Level 127
God Stats
3W - 1L
1,834 SR
Queue Stats
299W - 273L
1,510 Elo+
Solo
Eset
Eset
Sulto5590
Eset
Level 108
God Stats
5W - 5L
1,661 SR
Queue Stats
492W - 426L
1,663 Elo+
Solo
Poseidon
Poseidon
TimFluffin
Poseidon
Level 64
God Stats
3W - 4L
1,224 SR
Queue Stats
192W - 168L
1,513 Elo+
Party 1
Bakasura
Bakasura
phaophao
Bakasura
Level 111
God Stats
3W - 7L
1,191 SR
Queue Stats
87W - 74L
1,507 Elo+
Solo
Horus
Horus
spacecowboy42000
Horus
Level 132
God Stats
4W - 6L
1,445 SR
Queue Stats
209W - 211L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,763
576
3,481
10,107
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Foxelaa
Baron Samedi
10
1 / 3 / 1
5,499
550
3,523
6,827
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Heavi26
Apollo
10
1 / 1 / 0
5,751
575
2,492
5,625
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 2
5,852
585
4,244
9,119
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
YanoStark
Hercules
11
1 / 0 / 3
6,843
684
7,861
7,904
4,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,333
433
2,822
7,208
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Eset
11
2 / 2 / 1
5,897
590
8,361
5,100
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TimFluffin
Poseidon
12
2 / 1 / 0
6,376
638
6,840
4,233
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
phaophao
Bakasura
11
2 / 1 / 0
5,598
560
4,327
10,653
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
5,082
508
1,956
7,205
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
6
6
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Baron Samedi
Foxelaa
Baron Samedi
1
3
1
0.5
W
Apollo
Heavi26
Apollo
1
1
0
1
L
0
2
0
0
L
Eset
2
2
1
1.25
W
3
2
2
2
L
Poseidon
TimFluffin
Poseidon
2
1
0
2
W
Hercules
YanoStark
Hercules
1
0
3
2.5
L
Bakasura
phaophao
Bakasura
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
24,306
39,582
Taken
34,399
17,547
Mitigated
15,065
15,864
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,481
659
0
3,596
10,107
6,318
0
4,005
5,298
11,851
0
W
Baron Samedi
Foxelaa
Baron Samedi
3,523
352
687
1,510
6,827
2,046
0
2,980
3,084
35,302
639
W
Apollo
Heavi26
Apollo
2,492
1,300
0
1,449
5,625
1,643
0
2,427
2,796
0
35,690
L
2,822
925
0
2,090
7,208
3,045
0
98
7,110
346
13,163
L
Eset
8,361
556
0
619
5,100
2,108
0
2,357
2,743
36,614
731
W
4,244
1,079
0
3,546
9,119
2,621
0
2,877
5,617
0
34,947
L
Poseidon
TimFluffin
Poseidon
6,840
1,438
0
1,171
4,233
1,120
0
514
3,719
49,349
2,531
W
Hercules
YanoStark
Hercules
7,861
3,595
0
5,076
7,904
4,919
374
1,434
6,204
0
52,339
L
Bakasura
phaophao
Bakasura
4,327
2,870
0
5,534
10,653
3,546
0
2,244
8,409
0
27,270
L
1,956
761
286
2,352
7,205
5,246
0
1,749
5,456
0
11,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
27,286
330
Minions Killed
304
0
Camps Cleared
0
1,057,499
Distance Traveled
989,640
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,763
576
15
2
0
226,013
4
W
Baron Samedi
5,499
550
68
7
0
166,417
0
W
Apollo
5,751
575
82
8
0
220,243
0
L
Surtr
4,333
433
26
3
0
129,508
0
L
Eset
5,897
590
75
8
0
210,633
2
W
Thor
5,852
585
63
6
0
219,795
0
L
Poseidon
6,376
638
108
11
0
204,136
1
W
Hercules
6,843
684
102
10
0
225,031
2
L
Bakasura
5,598
560
79
8
0
230,551
0
L
Horus
5,082
508
16
2
0
214,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role