Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JasonVoorHoosy
Erlang Shen
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,522 Elo+
Party 2
Awilix
Awilix
Meez_Folarin
Awilix
Level 158
God Stats
4W - 2L
1,904 SR
Queue Stats
295W - 301L
1,437 Elo+
Party 1
Loki
Loki
Polo_Falorin
Loki
Level 158
God Stats
13W - 16L
1,451 SR
Queue Stats
394W - 409L
1,528 Elo+
Party 1
Khepri
Khepri
SpaghettiSlurper
Khepri
Level 23
God Stats
2W - 2L
1,501 SR
Queue Stats
35W - 37L
1,510 Elo+
Party 2
Team Averages
Level 101
1,571 SR
1,499 Elo+

VS

Team Averages
Level 139
1,637 SR
1,521 Elo+
Anubis
Anubis
Askingbolande118
Anubis
Level 147
God Stats
5W - 1L
1,960 SR
Queue Stats
311W - 309L
1,522 Elo+
Solo
Achilles
Achilles
MiiStoO
Achilles
Level 68
God Stats
3W - 3L
1,573 SR
Queue Stats
142W - 152L
1,526 Elo+
Solo
Chiron
Chiron
MovingStairs
Chiron
Level 164
God Stats
31W - 19L
1,652 SR
Queue Stats
769W - 777L
1,534 Elo+
Solo
Cabrakan
Cabrakan
poIock93
Cabrakan
Level 163
God Stats
4W - 1L
1,509 SR
Queue Stats
159W - 152L
1,480 Elo+
Solo
Guan Yu
Guan Yu
ziirkii
Guan Yu
Level 154
God Stats
4W - 1L
1,493 SR
Queue Stats
186W - 181L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 3 / 1
5,345
1,069
947
6,306
2,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
JasonVoorHoosy
Erlang Shen
8
0 / 2 / 1
4,817
963
1,779
5,526
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
11
1 / 2 / 2
5,392
1,078
1,942
5,131
1,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 3 / 2
5,272
1,054
3,306
3,566
583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
4,657
931
3,399
5,158
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
6,605
1,321
4,117
3,739
1,399
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
MiiStoO
Achilles
11
3 / 2 / 11
6,443
1,289
4,508
5,872
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
11
3 / 1 / 9
6,468
1,294
6,583
3,073
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
poIock93
Cabrakan
11
2 / 1 / 11
6,290
1,258
5,738
5,068
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
ziirkii
Guan Yu
12
4 / 1 / 8
6,843
1,369
3,830
5,136
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
14
14
Deaths
6
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
1
0.5
W
2
1
11
7.5
L
Erlang Shen
JasonVoorHoosy
Erlang Shen
0
2
1
0.25
L
Awilix
1
2
2
1
W
Achilles
MiiStoO
Achilles
3
2
11
4.25
W
Chiron
3
1
9
7.5
L
1
3
2
0.67
L
1
4
0
0.25
W
Cabrakan
poIock93
Cabrakan
2
1
11
7.5
W
Guan Yu
ziirkii
Guan Yu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,373
Damage
24,776
25,687
Taken
22,888
10,009
Mitigated
17,624
6,318
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
947
19
985
1,235
6,306
2,825
0
2,191
4,044
0
1,150
W
4,117
449
1,072
1,010
3,739
1,399
322
648
3,091
12,485
0
L
Erlang Shen
JasonVoorHoosy
Erlang Shen
1,779
559
975
1,348
5,526
3,960
0
2,932
2,374
0
3,525
L
Awilix
1,942
883
59
1,085
5,131
1,488
0
1,519
3,572
0
3,581
W
Achilles
MiiStoO
Achilles
4,508
1,063
242
717
5,872
6,392
112
778
5,094
0
5,959
W
Chiron
6,583
2,341
549
273
3,073
1,078
1,855
259
2,814
0
17,049
L
3,306
146
0
218
3,566
583
0
865
2,596
0
7,890
L
3,399
131
156
257
5,158
1,153
0
2,084
2,946
7,553
0
W
Cabrakan
poIock93
Cabrakan
5,738
694
0
532
5,068
5,969
834
1,328
3,740
7,624
0
W
Guan Yu
ziirkii
Guan Yu
3,830
458
2,631
1,642
5,136
2,786
246
386
4,750
0
9,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
32,649
24
Minions Killed
65
0
Camps Cleared
0
406,755
Distance Traveled
500,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,345
1,069
0
0
0
75,516
0
W
Anubis
6,605
1,321
14
3
0
94,361
0
L
Erlang Shen
4,817
963
4
1
0
77,236
0
L
Awilix
5,392
1,078
5
1
0
96,493
0
W
Achilles
6,443
1,289
13
3
0
111,087
0
W
Chiron
6,468
1,294
22
4
0
103,394
0
L
Loki
5,272
1,054
6
1
0
76,700
0
L
Khepri
4,657
931
9
2
0
80,810
0
W
Cabrakan
6,290
1,258
4
1
0
84,389
0
W
Guan Yu
6,843
1,369
12
2
0
107,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role