Player Matchup

Thor
Thor
Beatie
Thor
Level 129
God Stats
2W - 8L
1,380 SR
Queue Stats
196W - 190L
1,562 Elo+
Party 2
Hera
Hera
KingCST
Hera
Level 157
God Stats
1W - 1L
1,711 SR
Queue Stats
48W - 55L
1,497 Elo+
Party 2
Sol
Sol
QueenOfQueens95
Sol
Level 164
God Stats
4W - 8L
1,526 SR
Queue Stats
144W - 156L
1,454 Elo+
Party 3
Shiva
Shiva
oMEGATONo
Shiva
Level 182
God Stats
3W - 6L
1,381 SR
Queue Stats
308W - 331L
1,438 Elo+
Party 3
Ares
Ares
opticgrim
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,490 Elo+
Party 3
Team Averages
Level 151
1,500 SR
1,488 Elo+

VS

Team Averages
Level 145
1,591 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlexisALH
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
BryanIzKiko
Baba Yaga
Level 89
God Stats
3W - 0L
1,723 SR
Queue Stats
61W - 71L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
Chimes24
Ne Zha
Level 228
God Stats
4W - 3L
1,471 SR
Queue Stats
277W - 296L
1,505 Elo+
Solo
Bacchus
Bacchus
PlasticMacca
Bacchus
Level 124
God Stats
2W - 3L
1,445 SR
Queue Stats
208W - 207L
1,475 Elo+
Party 4
Agni
Agni
TBP Deathwish
Agni
Level 144
God Stats
3W - 0L
1,817 SR
Queue Stats
223W - 212L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Beatie
Thor
17
4 / 3 / 8
9,899
660
15,923
13,042
5,121
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
KingCST
Hera
20
8 / 2 / 5
11,826
788
13,050
8,496
3,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

17
3 / 4 / 8
9,877
658
11,341
14,522
5,141
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
oMEGATONo
Shiva
15
1 / 5 / 11
9,406
627
9,631
15,987
14,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
10
1 / 1 / 4
8,383
559
1,248
5,501
3,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexisALH
Ah Muzen Cab
19
5 / 3 / 6
11,839
789
14,589
13,121
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
BryanIzKiko
Baba Yaga
18
4 / 3 / 8
11,881
792
8,279
8,936
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Chimes24
Ne Zha
20
3 / 2 / 9
11,074
738
16,204
15,827
14,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
PlasticMacca
Bacchus
16
2 / 5 / 5
10,646
710
6,386
17,589
25,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 9
10,561
704
8,567
9,090
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
17
Kills
15
15
Deaths
17
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlexisALH
Ah Muzen Cab
5
3
6
2.67
L
Thor
Beatie
Thor
4
3
8
2.67
W
Baba Yaga
BryanIzKiko
Baba Yaga
4
3
8
2.67
W
Ne Zha
Chimes24
Ne Zha
3
2
9
3.75
L
Hera
KingCST
Hera
8
2
5
5.25
W
Bacchus
PlasticMacca
Bacchus
2
5
5
0.9
L
3
4
8
1.75
W
1
4
9
1.38
L
Shiva
oMEGATONo
Shiva
1
5
11
1.3
L
Ares
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
54,025
57,548
Taken
64,563
31,448
Mitigated
52,150
18,437
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlexisALH
Ah Muzen Cab
14,589
4,018
1,812
3,158
13,121
5,699
4,517
6,069
7,052
0
39,780
L
Thor
Beatie
Thor
15,923
70
278
977
13,042
5,121
0
4,965
8,077
0
24,697
W
Baba Yaga
BryanIzKiko
Baba Yaga
8,279
739
579
2,509
8,936
3,650
304
4,730
4,206
36,770
463
W
Ne Zha
Chimes24
Ne Zha
16,204
1,330
721
4,061
15,827
14,026
355
6,053
9,774
0
31,931
L
Hera
KingCST
Hera
13,050
2,639
1,457
2,230
8,496
3,159
0
3,349
5,147
42,213
0
W
Bacchus
PlasticMacca
Bacchus
6,386
458
219
2,302
17,589
25,343
492
5,675
11,914
10,277
2,154
L
11,341
3,439
726
5,436
14,522
5,141
0
5,508
9,014
35,144
0
W
8,567
179
0
390
9,090
3,432
549
3,112
5,978
24,628
0
L
Shiva
oMEGATONo
Shiva
9,631
1,019
3,459
1,824
15,987
14,258
0
5,993
9,994
0
11,598
L
Ares
1,248
96
457
1,593
5,501
3,769
0
1,848
3,653
1,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
56,001
159
Minions Killed
182
0
Camps Cleared
0
1,100,505
Distance Traveled
1,372,122
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,839
789
60
4
0
274,706
0
L
Thor
9,899
660
20
1
0
264,024
0
W
Baba Yaga
11,881
792
55
4
0
257,552
0
W
Ne Zha
11,074
738
23
2
0
331,544
3
L
Hera
11,826
788
65
4
0
299,007
0
W
Bacchus
10,646
710
14
1
0
246,387
0
L
Sol
9,877
658
53
4
0
203,835
0
W
Agni
10,561
704
30
2
0
261,933
0
L
Shiva
9,406
627
18
1
0
221,082
0
L
Ares
8,383
559
3
0
0
112,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role