Player Matchup

Cernunnos
Cernunnos
Gold III
Gear2389635
Cernunnos
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,464 MMR
Party 1
Charon
Charon
Gold IV
NeededCarcass41
Charon
Gold IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,391 MMR
Party 1
Scylla
Scylla
Gold II
juanPM117
Scylla
Gold II
Level 156
God Stats
0W - 1L
1,777 SR
Queue Stats
26W - 19L
1,467 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,592 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,484 SR
1,338 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
ThatWRBSti
Baron Samedi
Silver III
Level 109
God Stats
8W - 11L
1,556 SR
Queue Stats
17W - 32L
1,352 MMR
Solo
Hachiman
Hachiman
Silver II
TheSabage1
Hachiman
Silver II
Level 146
God Stats
14W - 30L
1,397 SR
Queue Stats
172W - 246L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gear2389635
Cernunnos
16
1 / 6 / 2
9,959
766
13,540
14,019
5,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 1
8,640
665
5,091
16,840
14,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
juanPM117
Scylla
16
2 / 3 / 1
10,292
792
10,420
9,409
4,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
GebBacchusKumbhakarnaSerqetKuzenbo

VS

Bans
CthulhuMedusaIx ChelCupidVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
10 / 0 / 5
11,655
897
7,910
15,209
19,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ThatWRBSti
Baron Samedi
17
3 / 1 / 9
10,614
816
14,909
10,340
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TheSabage1
Hachiman
17
2 / 2 / 10
10,655
820
9,867
11,538
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
10
0
5
12.5
L
Cernunnos
Gear2389635
Cernunnos
1
6
2
0.33
L
0
6
1
0.08
W
Baron Samedi
ThatWRBSti
Baron Samedi
3
1
9
7.5
W
Hachiman
TheSabage1
Hachiman
2
2
10
3.5
L
Scylla
juanPM117
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,051
Damage
32,686
40,268
Taken
37,087
24,138
Mitigated
28,386
4,991
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,910
213
0
2,809
15,209
19,303
945
5,987
9,222
17,818
0
L
Cernunnos
Gear2389635
Cernunnos
13,540
7,537
0
3,122
14,019
5,619
740
8,094
5,903
0
49,436
L
5,091
367
0
645
16,840
14,070
97
10,141
6,654
9,915
517
W
Baron Samedi
ThatWRBSti
Baron Samedi
14,909
993
3,236
3,912
10,340
5,164
872
4,247
6,093
52,109
0
W
Hachiman
TheSabage1
Hachiman
9,867
5,165
0
2,350
11,538
3,919
1,622
4,521
7,017
0
43,183
L
Scylla
juanPM117
Scylla
10,420
804
0
1,224
9,409
4,449
351
4,610
4,764
37,047
1,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
32,924
148
Minions Killed
140
0
Camps Cleared
0
654,072
Distance Traveled
724,150
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,655
897
14
1
0
277,405
0
L
Cernunnos
9,959
766
66
5
0
216,491
0
L
Charon
8,640
665
12
1
0
213,931
0
W
Baron Samedi
10,614
816
74
6
0
225,633
4
W
Hachiman
10,655
820
52
4
0
221,112
0
L
Scylla
10,292
792
70
5
0
223,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role