Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AllFatherDiego
Vamana
Level 85
God Stats
9W - 5L
1,731 SR
Queue Stats
285W - 253L
1,487 Elo+
Solo
Da Ji
Da Ji
NingendoXX
Da Ji
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,519 Elo+
Party 2
Anubis
Anubis
SkelingtonSr
Anubis
Level 143
God Stats
19W - 10L
1,673 SR
Queue Stats
380W - 356L
1,496 Elo+
Solo
Danzaburou
Danzaburou
l HXTR3D l
Danzaburou
Level 109
God Stats
3W - 3L
1,584 SR
Queue Stats
122W - 111L
1,474 Elo+
Party 2
Team Averages
Level 113
1,598 SR
1,495 Elo+

VS

Team Averages
Level 114
1,602 SR
1,493 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GAYtorade20
Thanatos
Level 83
God Stats
14W - 14L
1,521 SR
Queue Stats
21W - 24L
1,455 Elo+
Party 1
Apollo
Apollo
Ignite30
Apollo
Level 114
God Stats
15W - 8L
1,590 SR
Queue Stats
66W - 55L
1,514 Elo+
Solo
Vamana
Vamana
coolbe1999
Vamana
Level 146
God Stats
7W - 5L
1,806 SR
Queue Stats
578W - 554L
1,546 Elo+
Solo
Hades
Hades
notrefraged
Hades
Level 103
God Stats
3W - 4L
1,594 SR
Queue Stats
25W - 30L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 0
6,852
685
2,106
6,419
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,438
344
0
0
0
Da Ji
9
1 / 2 / 0
5,070
507
2,681
6,444
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
10
1 / 4 / 0
5,748
575
3,199
6,501
2,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
l HXTR3D l
Danzaburou
11
1 / 1 / 1
6,312
631
4,884
5,714
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 2
4,945
495
1,570
6,966
5,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
GAYtorade20
Thanatos
12
5 / 1 / 1
6,152
615
4,053
7,229
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Ignite30
Apollo
11
1 / 0 / 1
5,845
585
3,116
3,031
873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
coolbe1999
Vamana
11
0 / 1 / 0
5,373
537
2,207
5,621
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 2
6,395
640
4,298
6,531
2,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
8
8
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Bacchus
 
Bacchus
0
1
2
1
L
0
0
0
0
W
Thanatos
GAYtorade20
Thanatos
5
1
1
5.5
W
Apollo
Ignite30
Apollo
1
0
1
1.5
L
Da Ji
1
2
0
0.5
L
Anubis
1
4
0
0.25
W
Vamana
coolbe1999
Vamana
0
1
0
0
L
Danzaburou
l HXTR3D l
Danzaburou
1
1
1
1.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,870
Damage
15,244
25,078
Taken
29,378
9,873
Mitigated
13,999
7,942
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,106
587
0
3,181
6,419
3,292
90
0
6,419
34,845
13,171
W
Bacchus
 
Bacchus
1,570
296
0
2,036
6,966
5,849
0
0
6,966
17,313
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
GAYtorade20
Thanatos
4,053
791
0
5,552
7,229
2,267
0
684
6,545
0
25,448
W
Apollo
Ignite30
Apollo
3,116
1,589
0
1,748
3,031
873
0
0
3,031
0
43,511
L
Da Ji
2,681
611
0
1,436
6,444
2,475
0
1,667
4,777
0
23,615
L
Anubis
3,199
242
0
1,334
6,501
2,107
0
2,855
3,646
35,189
334
W
Vamana
coolbe1999
Vamana
2,207
1,674
0
1,446
5,621
2,980
0
1,921
3,700
0
37,047
L
Danzaburou
l HXTR3D l
Danzaburou
4,884
1,450
0
1,991
5,714
1,999
0
1,163
4,551
0
42,139
W
4,298
224
531
3,630
6,531
2,030
112
2,518
4,013
43,477
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
28,710
288
Minions Killed
311
0
Camps Cleared
0
841,893
Distance Traveled
1,083,541
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,852
685
100
10
0
189,771
1
W
Bacchus
4,945
495
21
2
0
222,556
4
L
Vamana
3,438
344
0
0
0
0
0
W
Thanatos
6,152
615
45
5
0
240,065
0
W
Apollo
5,845
585
87
9
0
198,176
2
L
Da Ji
5,070
507
43
4
0
253,709
0
L
Anubis
5,748
575
77
8
0
190,028
0
W
Vamana
5,373
537
66
7
0
216,505
6
L
Danzaburou
6,312
631
68
7
0
208,385
1
W
Hades
6,395
640
92
9
0
206,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role