Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ewqlz
Geb
Level 55
God Stats
2W - 5L
1,480 SR
Queue Stats
60W - 81L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
marconeggro1980
Zhong Kui
Level 98
God Stats
5W - 1L
1,472 SR
Queue Stats
268W - 264L
1,375 Elo+
Solo
Team Averages
Level 90
1,490 SR
1,454 Elo+

VS

Team Averages
Level 100
1,524 SR
1,506 Elo+
Horus
Horus
ElHerrero1324
Horus
Level 105
God Stats
2W - 2L
1,228 SR
Queue Stats
465W - 438L
1,507 Elo+
Solo
Kali
Kali
Lenzo777
Kali
Level 184
God Stats
2W - 2L
1,594 SR
Queue Stats
250W - 253L
1,465 Elo+
Solo
Neith
Neith
SOSABABY04
Neith
Level 8
God Stats
1W - 2L
1,775 SR
Queue Stats
15W - 14L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
pimppsyduck
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wyd_stepbro699
Kumbhakarna
Level 157
God Stats
15W - 18L
1,525 SR
Queue Stats
1,125W - 1,111L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 0 / 0
7,455
678
7,145
3,933
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
13
3 / 0 / 5
6,912
628
4,855
8,381
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
 
Medusa
10
1 / 2 / 4
5,702
518
8,944
5,715
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
Ewqlz
Geb
9
1 / 5 / 1
5,030
457
4,692
10,306
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
marconeggro1980
Zhong Kui
10
0 / 6 / 2
5,661
515
4,173
9,177
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,010
637
7,006
8,793
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
11
2 / 2 / 2
5,682
517
2,969
8,790
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
9
5 / 3 / 2
5,778
525
8,818
8,679
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
4,647
422
2,137
6,818
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
wyd_stepbro699
Kumbhakarna
9
2 / 1 / 5
5,992
545
3,657
9,801
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
12
Kills
13
13
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
0
7
W
Mercury
 
Mercury
3
0
5
5.5
W
Medusa
 
Medusa
1
2
4
1.5
L
4
1
2
5
W
Geb
Ewqlz
Geb
1
5
1
0.3
L
Kali
2
2
2
1.5
L
Neith
5
3
2
2
W
Zhong Kui
marconeggro1980
Zhong Kui
0
6
2
0.17
L
0
5
0
0
L
Kumbhakarna
wyd_stepbro699
Kumbhakarna
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
24,587
37,512
Taken
42,881
14,738
Mitigated
18,563
10,254
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,145
179
0
540
3,933
1,013
530
775
3,158
55,763
0
W
Mercury
 
Mercury
4,855
1,673
0
2,079
8,381
3,017
0
1,276
7,105
0
58,309
W
Medusa
 
Medusa
8,944
4,337
0
2,040
5,715
1,512
0
1,517
4,198
0
35,386
L
7,006
2,321
40
2,985
8,793
4,442
0
3,651
4,434
0
40,081
W
Geb
Ewqlz
Geb
4,692
844
153
3,044
10,306
5,093
0
1,519
8,787
17,512
486
L
Kali
2,969
1,779
0
845
8,790
3,570
0
534
8,182
0
36,592
L
Neith
8,818
3,329
0
2,492
8,679
2,529
0
3,518
5,115
0
35,323
W
Zhong Kui
marconeggro1980
Zhong Kui
4,173
250
0
2,398
9,177
4,103
0
78
9,099
27,237
0
L
2,137
1,003
0
550
6,818
1,409
0
3,888
2,557
21,148
0
L
Kumbhakarna
wyd_stepbro699
Kumbhakarna
3,657
338
0
2,497
9,801
6,613
0
2,962
6,752
11,599
2,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
29,109
337
Minions Killed
228
0
Camps Cleared
0
1,066,576
Distance Traveled
1,060,685
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,455
678
101
9
0
200,763
0
W
Mercury
6,912
628
108
10
0
257,395
0
W
Medusa
5,702
518
51
5
0
230,365
1
L
Horus
7,010
637
69
6
0
220,372
2
W
Geb
5,030
457
25
2
0
203,646
0
L
Kali
5,682
517
59
5
0
230,559
0
L
Neith
5,778
525
62
6
0
193,174
0
W
Zhong Kui
5,661
515
52
5
0
174,407
0
L
Nu Wa
4,647
422
24
2
0
192,676
4
L
Kumbhakarna
5,992
545
14
1
0
223,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role