Player Matchup

Da Ji
Da Ji
Ace-Kyng253
Da Ji
Level 87
God Stats
11W - 5L
1,552 SR
Queue Stats
177W - 196L
1,424 Elo+
Party 1
Fafnir
Fafnir
B0B_Th3_3at3er
Fafnir
Level 67
God Stats
1W - 1L
1,713 SR
Queue Stats
131W - 147L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
SkyeFrost22
Danzaburou
Level 46
God Stats
4W - 0L
1,541 SR
Queue Stats
93W - 94L
1,458 Elo+
Solo
Janus
Janus
TheRyzen
Janus
Level 56
God Stats
1W - 2L
1,235 SR
Queue Stats
87W - 104L
1,491 Elo+
Solo
Bellona
Bellona
jayIizzIe
Bellona
Level 145
God Stats
19W - 9L
1,694 SR
Queue Stats
198W - 159L
1,524 Elo+
Solo
Team Averages
Level 80
1,547 SR
1,463 Elo+

VS

Team Averages
Level 115
1,548 SR
1,452 Elo+
Olorun
Olorun
 
Olorun
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DownPainter181
Bacchus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 204L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
GhostKhalifuh
Erlang Shen
Level 144
God Stats
0W - 2L
1,411 SR
Queue Stats
33W - 39L
1,444 Elo+
Solo
Nike
Nike
Xeroanima
Nike
Level 106
God Stats
3W - 1L
1,807 SR
Queue Stats
10W - 15L
1,391 Elo+
Solo
Nu Wa
Nu Wa
xBUSH WOOKIEo
Nu Wa
Level 67
God Stats
72W - 67L
1,522 SR
Queue Stats
180W - 181L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,186
553
5,241
9,991
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 0 / 4
8,131
625
3,114
7,559
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SkyeFrost22
Danzaburou
14
3 / 1 / 2
7,935
610
6,125
6,999
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
TheRyzen
Janus
12
0 / 3 / 2
7,377
567
3,105
7,326
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
jayIizzIe
Bellona
15
4 / 0 / 0
9,281
714
8,868
10,641
6,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 3 / 0
6,842
526
4,226
8,009
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 1
5,790
445
2,076
7,050
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
GhostKhalifuh
Erlang Shen
13
1 / 3 / 2
6,546
504
3,973
15,493
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
11
0 / 4 / 0
6,242
480
3,375
11,080
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 1
7,887
607
8,856
3,877
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
0
0.33
W
2
1
1
2.5
W
2
0
4
4
L
0
1
1
0.5
L
Erlang Shen
GhostKhalifuh
Erlang Shen
1
3
2
0.67
W
Danzaburou
SkyeFrost22
Danzaburou
3
1
2
4
W
Janus
TheRyzen
Janus
0
3
2
0.33
L
Nike
0
4
0
0
W
Bellona
jayIizzIe
Bellona
4
0
0
4
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
22,506
42,516
Taken
45,509
20,778
Mitigated
19,568
15,778
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,226
2,142
663
2,516
8,009
2,834
1,076
1,680
6,329
44,671
4,641
W
5,241
773
0
2,874
9,991
2,952
0
3,082
6,665
0
51,717
W
3,114
1,149
0
3,697
7,559
6,800
300
3,646
3,726
20,916
0
L
2,076
247
0
1,956
7,050
6,001
0
1,784
5,266
16,398
0
L
Erlang Shen
GhostKhalifuh
Erlang Shen
3,973
1,432
0
8,572
15,493
6,460
0
2,095
13,398
0
50,362
W
Danzaburou
SkyeFrost22
Danzaburou
6,125
2,324
0
4,432
6,999
2,442
1,965
3,890
2,955
0
70,119
W
Janus
TheRyzen
Janus
3,105
327
0
956
7,326
2,051
0
2,280
4,735
52,423
1,128
L
Nike
3,375
165
0
1,510
11,080
3,211
0
0
11,080
0
37,691
W
Bellona
jayIizzIe
Bellona
8,868
1,605
0
3,819
10,641
6,533
0
1,041
9,462
0
76,423
L
8,856
1,697
0
614
3,877
1,062
0
623
3,254
54,686
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
33,307
488
Minions Killed
380
0
Camps Cleared
0
1,391,390
Distance Traveled
1,150,708
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,842
526
98
8
0
248,917
2
W
Da Ji
7,186
553
83
6
0
323,998
0
W
Fafnir
8,131
625
36
3
0
280,372
6
L
Bacchus
5,790
445
17
1
0
158,957
3
L
Erlang Shen
6,546
504
83
6
0
256,583
0
W
Danzaburou
7,935
610
117
9
0
282,192
0
W
Janus
7,377
567
115
9
0
251,839
2
L
Nike
6,242
480
70
5
0
228,420
1
W
Bellona
9,281
714
137
11
0
252,989
5
L
Nu Wa
7,887
607
112
9
0
257,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role