Player Matchup

Hades
Hades
 
Hades
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Da_Real_302
Xbalanque
Level 154
God Stats
2W - 2L
1,711 SR
Queue Stats
287W - 275L
1,499 Elo+
Party 1
Ares
Ares
JsMxxn
Ares
Level 152
God Stats
2W - 2L
1,609 SR
Queue Stats
229W - 212L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Raptor Ya
Gilgamesh
Level 78
God Stats
11W - 14L
1,460 SR
Queue Stats
187W - 199L
1,515 Elo+
Party 2
Cerberus
Cerberus
kevin70076
Cerberus
Level 88
God Stats
8W - 5L
1,656 SR
Queue Stats
38W - 45L
1,491 Elo+
Party 2
Team Averages
Level 128
1,587 SR
1,502 Elo+

VS

Team Averages
Level 151
1,551 SR
1,463 Elo+
Hercules
Hercules
 
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
FreakiG95
Martichoras
Level 181
God Stats
2W - 1L
1,580 SR
Queue Stats
89W - 115L
1,449 Elo+
Party 3
Hera
Hera
NobuNikko
Hera
Level 108
God Stats
39W - 20L
1,662 SR
Queue Stats
168W - 142L
1,560 Elo+
Solo
Maui
Maui
XShaman6
Maui
Level 158
God Stats
6W - 4L
1,472 SR
Queue Stats
168W - 251L
1,393 Elo+
Party 3
Set
Set
xAdcScrub
Set
Level 198
God Stats
2W - 1L
1,542 SR
Queue Stats
31W - 45L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 2 / 4
6,406
582
3,602
8,516
3,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Da_Real_302
Xbalanque
10
2 / 7 / 1
6,069
552
3,886
9,086
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
JsMxxn
Ares
10
4 / 2 / 1
5,908
537
5,775
7,563
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Raptor Ya
Gilgamesh
11
1 / 3 / 0
6,225
566
3,856
9,655
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
kevin70076
Cerberus
8
0 / 4 / 1
5,113
465
2,077
8,877
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 1 / 0
7,467
679
5,628
8,011
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Martichoras
FreakiG95
Martichoras
12
7 / 1 / 2
7,314
665
9,848
7,228
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
10
1 / 5 / 3
5,957
542
5,112
6,305
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
11
4 / 1 / 6
7,068
643
3,811
8,836
5,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 2 / 4
6,778
616
4,587
8,219
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
18
18
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
4
2
W
Hercules
 
Hercules
3
1
0
3
L
Xbalanque
Da_Real_302
Xbalanque
2
7
1
0.36
W
Martichoras
FreakiG95
Martichoras
7
1
2
8
L
Ares
JsMxxn
Ares
4
2
1
2.25
W
Hera
1
5
3
0.5
L
Gilgamesh
Raptor Ya
Gilgamesh
1
3
0
0.33
W
Maui
4
1
6
7
L
Cerberus
kevin70076
Cerberus
0
4
1
0.13
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
28,986
43,697
Taken
38,599
18,056
Mitigated
17,334
11,518
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,602
78
161
4,392
8,516
3,336
0
4,294
4,222
41,204
1,489
W
Hercules
 
Hercules
5,628
3,663
0
5,459
8,011
4,139
0
0
8,011
0
47,399
L
Xbalanque
Da_Real_302
Xbalanque
3,886
1,908
0
1,231
9,086
2,936
0
1,226
7,860
0
34,573
W
Martichoras
FreakiG95
Martichoras
9,848
4,073
0
3,256
7,228
2,603
521
2,363
4,865
0
57,971
L
Ares
JsMxxn
Ares
5,775
416
0
2,645
7,563
3,569
0
1,544
6,019
30,164
0
W
Hera
5,112
764
0
290
6,305
1,984
0
4,510
1,795
37,889
0
L
Gilgamesh
Raptor Ya
Gilgamesh
3,856
1,248
0
1,101
9,655
3,468
0
0
9,655
0
38,142
W
Maui
3,811
1,545
1,576
2,310
8,836
5,194
0
2,054
6,782
12,311
2,192
L
Cerberus
kevin70076
Cerberus
2,077
137
0
1,988
8,877
4,747
0
1,347
7,530
9,478
0
W
4,587
1,993
0
1,550
8,219
3,414
0
2,394
5,825
0
60,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
34,584
295
Minions Killed
355
0
Camps Cleared
0
1,077,704
Distance Traveled
1,089,016
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,406
582
68
6
0
211,699
6
W
Hercules
7,467
679
87
8
0
226,727
0
L
Xbalanque
6,069
552
59
5
0
196,612
0
W
Martichoras
7,314
665
92
8
0
201,657
0
L
Ares
5,908
537
68
6
0
243,644
0
W
Hera
5,957
542
59
5
0
206,657
0
L
Gilgamesh
6,225
566
84
8
0
219,705
2
W
Maui
7,068
643
22
2
0
225,353
4
L
Cerberus
5,113
465
16
1
0
206,044
2
W
Set
6,778
616
95
9
0
228,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role