Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
Druskii400
Kukulkan
Gold III
Level 194
God Stats
20W - 22L
1,534 SR
Queue Stats
168W - 172L
1,629 MMR
Solo
Arachne
Arachne
Platinum IV
MessyMatt
Arachne
Platinum IV
Level 146
God Stats
29W - 28L
1,623 SR
Queue Stats
353W - 343L
1,683 MMR
Party 2
Skadi
Skadi
Platinum III
healinghalo
Skadi
Platinum III
Level 127
God Stats
16W - 20L
1,487 SR
Queue Stats
342W - 344L
1,705 MMR
Party 2
Bacchus
Bacchus
Platinum II
zTheGod_Of_War-x
Bacchus
Platinum II
Level 198
God Stats
7W - 8L
1,468 SR
Queue Stats
137W - 131L
1,680 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 178
1,523 SR
1,639 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 169
1,579 SR
1,582 MMR
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Shiva
Shiva
Gold II
Chinobsc205
Shiva
Gold II
Level 182
God Stats
44W - 51L
1,593 SR
Queue Stats
360W - 365L
1,624 MMR
Solo
Hercules
Hercules
Gold I
Kieon8
Hercules
Gold I
Level 188
God Stats
62W - 58L
1,552 SR
Queue Stats
166W - 172L
1,725 MMR
Party 1
Sol
Sol
Gold II
PURPL3N0V4
Sol
Gold II
Level 128
God Stats
14W - 7L
1,704 SR
Queue Stats
89W - 81L
1,524 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
zLuver
Ne Zha
Platinum I
Level 190
God Stats
2W - 3L
1,545 SR
Queue Stats
161W - 144L
1,538 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 5 / 0
6,318
527
5,280
11,259
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Druskii400
Kukulkan
11
1 / 3 / 3
6,074
506
3,963
6,651
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MessyMatt
Arachne
11
1 / 5 / 2
5,812
484
6,914
13,154
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
0 / 2 / 3
6,390
533
3,850
4,639
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
5 / 0 / 1
6,785
565
5,942
7,522
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HeraAgniAo Kuang

VS

Bans
Bake KujiraKumbhakarnaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 2 / 3
7,799
650
8,860
7,568
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
5 / 1 / 3
8,371
698
12,039
11,681
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Kieon8
Hercules
12
1 / 2 / 3
6,809
567
3,667
10,363
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 0 / 2
6,638
553
3,338
4,077
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
zLuver
Ne Zha
13
5 / 3 / 0
7,405
617
4,623
9,745
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
15
15
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
0
0.2
W
Ra
 
Ra
3
2
3
2.25
W
5
1
3
6.5
L
Kukulkan
Druskii400
Kukulkan
1
3
3
0.83
W
Hercules
Kieon8
Hercules
1
2
3
1.25
L
Arachne
MessyMatt
Arachne
1
5
2
0.4
W
1
0
2
2
L
0
2
3
0.75
W
Ne Zha
zLuver
Ne Zha
5
3
0
1.67
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,949
Damage
32,527
43,225
Taken
43,434
20,366
Mitigated
24,616
9,660
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,280
1,030
0
2,397
11,259
6,805
0
424
10,023
0
43,080
W
Ra
 
Ra
8,860
599
462
3,345
7,568
2,877
0
2,827
4,443
56,397
0
W
12,039
1,733
0
3,064
11,681
10,826
0
0
11,681
3,906
56,384
L
Kukulkan
Druskii400
Kukulkan
3,963
405
0
965
6,651
2,168
0
4,230
1,918
34,248
195
W
Hercules
Kieon8
Hercules
3,667
895
0
3,503
10,363
5,884
24
3,138
6,689
0
25,146
L
Arachne
MessyMatt
Arachne
6,914
4,946
0
3,942
13,154
4,209
0
3,255
9,253
0
41,197
W
3,338
907
0
2,689
4,077
997
627
864
3,077
41,068
3,637
L
3,850
925
0
546
4,639
1,256
0
1,124
3,384
0
53,892
W
Ne Zha
zLuver
Ne Zha
4,623
1,591
0
2,313
9,745
4,032
0
1,897
7,676
0
57,260
L
5,942
1,104
0
1,810
7,522
5,928
0
2,492
4,638
19,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
37,022
367
Minions Killed
463
0
Camps Cleared
0
1,190,662
Distance Traveled
1,285,746
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,318
527
78
7
0
205,097
0
W
Ra
7,799
650
122
10
0
263,692
2
W
Shiva
8,371
698
95
8
0
260,143
4
L
Kukulkan
6,074
506
81
7
0
232,623
0
W
Hercules
6,809
567
50
4
0
238,662
6
L
Arachne
5,812
484
64
5
0
259,707
0
W
Sol
6,638
553
98
8
0
243,689
1
L
Skadi
6,390
533
110
9
0
238,148
0
W
Ne Zha
7,405
617
98
8
0
279,560
2
L
Bacchus
6,785
565
34
3
0
255,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role