Player Matchup

Ra
Ra
BigBurr29
Ra
Level 128
God Stats
4W - 6L
1,446 SR
Queue Stats
747W - 772L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dani_Rei_Delas
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,457 Elo+
Party 2
Arachne
Arachne
Falcis_2000
Arachne
Level 129
God Stats
1W - 1L
1,658 SR
Queue Stats
43W - 45L
1,524 Elo+
Party 2
Bacchus
Bacchus
PhysicalCat
Bacchus
Level 60
God Stats
1W - 1L
1,733 SR
Queue Stats
70W - 70L
1,504 Elo+
Solo
Nox
Nox
ToquinhoFelpudo
Nox
Level 117
God Stats
0W - 2L
1,168 SR
Queue Stats
61W - 45L
1,581 Elo+
Party 2
Team Averages
Level 108
1,501 SR
1,517 Elo+

VS

Team Averages
Level 125
1,500 SR
1,496 Elo+
Horus
Horus
AlduinOnIce
Horus
Level 151
God Stats
1W - 0L
1,679 SR
Queue Stats
40W - 39L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Cosimil
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,460 Elo+
Solo
Freya
Freya
Glorified_Donkey
Freya
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
THEDEADMAN2700
Jormungandr
Level 127
God Stats
1W - 1L
1,267 SR
Queue Stats
61W - 56L
1,555 Elo+
Party 1
Fenrir
Fenrir
idontflush
Fenrir
Level 121
God Stats
12W - 8L
1,554 SR
Queue Stats
323W - 336L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
7,093
1,182
6,614
7,978
4,388
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
Dani_Rei_Delas
Cu Chulainn
1
0 / 0 / 0
1,664
277
0
0
0
Arachne
Falcis_2000
Arachne
6
0 / 0 / 0
4,698
783
0
182
65
Bacchus
PhysicalCat
Bacchus
15
7 / 3 / 0
7,585
1,264
5,794
9,723
11,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 0 / 0
4,664
777
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,142
1,024
2,225
6,644
4,736
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Cosimil
Kukulkan
12
1 / 1 / 2
7,233
1,206
4,459
3,413
1,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 3
7,181
1,197
2,625
4,048
1,806
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
THEDEADMAN2700
Jormungandr
13
2 / 2 / 2
7,550
1,258
2,561
5,770
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
idontflush
Fenrir
11
0 / 0 / 3
6,496
1,083
2,609
3,913
3,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
5
5
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
0
2
4
1
W
Kukulkan
Cosimil
Kukulkan
1
1
2
2
L
Cu Chulainn
Dani_Rei_Delas
Cu Chulainn
0
0
0
0
L
Arachne
Falcis_2000
Arachne
0
0
0
0
W
2
2
3
1.75
L
Bacchus
PhysicalCat
Bacchus
7
3
0
2.33
W
Jormungandr
THEDEADMAN2700
Jormungandr
2
2
2
1.5
L
0
0
0
0
W
Fenrir
idontflush
Fenrir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,408
Damage
14,479
17,883
Taken
23,788
16,130
Mitigated
16,391
6,978
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,225
949
712
2,281
6,644
4,736
348
2,760
3,795
0
3,709
L
6,614
299
1,560
4,255
7,978
4,388
0
4,734
3,016
24,829
0
W
Kukulkan
Cosimil
Kukulkan
4,459
522
242
384
3,413
1,484
92
2,818
595
11,319
1,286
L
Cu Chulainn
Dani_Rei_Delas
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Falcis_2000
Arachne
0
0
0
0
182
65
0
140
0
0
0
W
2,625
1,105
0
467
4,048
1,806
992
2,990
966
10,006
0
L
Bacchus
PhysicalCat
Bacchus
5,794
463
0
1,163
9,723
11,677
0
3,956
5,594
10,689
0
W
Jormungandr
THEDEADMAN2700
Jormungandr
2,561
291
265
660
5,770
5,073
462
1,646
4,036
14,146
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
idontflush
Fenrir
2,609
172
1,266
1,609
3,913
3,292
108
1,878
1,988
0
7,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
34,602
45
Minions Killed
78
0
Camps Cleared
0
328,959
Distance Traveled
610,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,142
1,024
4
1
0
127,324
0
L
Ra
7,093
1,182
34
6
0
122,295
0
W
Kukulkan
7,233
1,206
18
3
0
103,737
0
L
Cu Chulainn
1,664
277
0
0
0
0
0
L
Arachne
4,698
783
0
0
0
88,018
0
W
Freya
7,181
1,197
23
4
0
110,285
0
L
Bacchus
7,585
1,264
11
2
0
118,646
0
W
Jormungandr
7,550
1,258
22
4
0
118,394
0
L
Nox
4,664
777
0
0
0
0
0
W
Fenrir
6,496
1,083
11
2
0
150,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role