Player Matchup

Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Assassin W3R0
Arachne
Level 146
God Stats
4W - 2L
1,654 SR
Queue Stats
112W - 112L
1,510 Elo+
Solo
Poseidon
Poseidon
C0mpassi0n
Poseidon
Level 148
God Stats
7W - 4L
1,778 SR
Queue Stats
346W - 356L
1,552 Elo+
Solo
Danzaburou
Danzaburou
DJ To Nasty5260
Danzaburou
Level 131
God Stats
33W - 44L
1,543 SR
Queue Stats
546W - 541L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrPT98
Kumbhakarna
Level 156
God Stats
4W - 5L
1,488 SR
Queue Stats
154W - 159L
1,519 Elo+
Solo
Team Averages
Level 145
1,593 SR
1,507 Elo+

VS

Team Averages
Level 123
1,488 SR
1,492 Elo+
Mulan
Mulan
KimSSunny
Mulan
Level 128
God Stats
19W - 11L
1,656 SR
Queue Stats
352W - 311L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
Magic_Corvo
Zhong Kui
Level 113
God Stats
4W - 7L
1,259 SR
Queue Stats
211W - 205L
1,477 Elo+
Party 1
Geb
Geb
Magic_Volpe
Geb
Level 125
God Stats
2W - 1L
1,461 SR
Queue Stats
243W - 236L
1,493 Elo+
Party 1
Cupid
Cupid
bigjimboy1989
Cupid
Level 101
God Stats
3W - 1L
1,612 SR
Queue Stats
5W - 8L
1,445 Elo+
Solo
Ganesha
Ganesha
tyoo8047
Ganesha
Level 146
God Stats
7W - 10L
1,451 SR
Queue Stats
512W - 521L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 0
4,639
464
1,417
5,132
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
9
0 / 5 / 0
4,601
460
1,576
8,635
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
C0mpassi0n
Poseidon
12
2 / 2 / 0
6,447
645
6,243
4,900
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
DJ To Nasty5260
Danzaburou
10
0 / 1 / 0
5,343
534
5,239
3,907
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
DrPT98
Kumbhakarna
9
0 / 0 / 1
5,300
530
3,742
6,531
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KimSSunny
Mulan
12
4 / 0 / 1
7,554
755
7,162
8,082
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Magic_Corvo
Zhong Kui
10
2 / 2 / 0
6,073
607
3,723
5,213
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 0 / 4
5,782
578
4,145
7,019
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 0
5,582
558
2,527
6,712
2,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
tyoo8047
Ganesha
9
0 / 0 / 1
5,405
541
1,159
7,630
3,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
L
Arachne
0
5
0
0
L
Poseidon
C0mpassi0n
Poseidon
2
2
0
1
L
Danzaburou
DJ To Nasty5260
Danzaburou
0
1
0
0
L
Kumbhakarna
DrPT98
Kumbhakarna
0
0
1
0.5
W
Mulan
KimSSunny
Mulan
4
0
1
4.5
W
Zhong Kui
Magic_Corvo
Zhong Kui
2
2
0
1
W
2
0
4
4
W
1
0
0
1
W
Ganesha
tyoo8047
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
18,716
29,105
Taken
34,656
13,349
Mitigated
16,183
6,506
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,417
99
0
700
5,132
1,954
0
850
4,282
27,605
1,001
L
Arachne
1,576
1,136
0
1,924
8,635
4,803
0
812
7,823
0
15,475
L
Poseidon
C0mpassi0n
Poseidon
6,243
1,513
0
499
4,900
1,344
0
2,994
1,906
56,105
0
L
Danzaburou
DJ To Nasty5260
Danzaburou
5,239
2,023
0
1,709
3,907
1,273
392
1,978
1,929
0
46,865
L
Kumbhakarna
DrPT98
Kumbhakarna
3,742
532
0
1,674
6,531
3,975
0
2,119
4,412
21,886
2,249
W
Mulan
KimSSunny
Mulan
7,162
1,885
0
3,586
8,082
4,527
0
1,017
7,065
0
56,545
W
Zhong Kui
Magic_Corvo
Zhong Kui
3,723
338
0
1,254
5,213
3,342
0
3,642
1,571
33,660
1,883
W
4,145
785
0
3,466
7,019
2,466
0
1,892
5,127
31,908
863
W
2,527
1,474
222
3,324
6,712
2,042
0
1,430
5,282
0
37,686
W
Ganesha
tyoo8047
Ganesha
1,159
29
1,957
2,495
7,630
3,806
0
3,124
4,506
15,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
30,396
297
Minions Killed
358
0
Camps Cleared
0
1,037,637
Distance Traveled
1,061,176
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,639
464
43
4
0
236,598
1
L
Arachne
4,601
460
37
4
0
196,242
0
L
Poseidon
6,447
645
121
12
0
197,058
0
L
Danzaburou
5,343
534
70
7
0
190,583
0
L
Kumbhakarna
5,300
530
26
3
0
217,156
0
W
Mulan
7,554
755
117
12
0
196,586
4
W
Zhong Kui
6,073
607
77
8
0
186,038
0
W
Geb
5,782
578
67
7
0
253,999
0
W
Cupid
5,582
558
92
9
0
194,401
2
W
Ganesha
5,405
541
5
1
0
230,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role