Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CyaKash
Aphrodite
Level 114
God Stats
25W - 13L
1,643 SR
Queue Stats
709W - 725L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
Faustino9501
Cernunnos
Level 115
God Stats
4W - 5L
1,426 SR
Queue Stats
266W - 286L
1,417 Elo+
Solo
Janus
Janus
Sharonnee
Janus
Level 99
God Stats
7W - 13L
1,360 SR
Queue Stats
836W - 862L
1,393 Elo+
Solo
Amaterasu
Amaterasu
iitsTooExplicit
Amaterasu
Level 192
God Stats
49W - 38L
1,425 SR
Queue Stats
990W - 1,006L
1,517 Elo+
Party 1
Team Averages
Level 140
1,471 SR
1,462 Elo+

VS

Team Averages
Level 92
1,516 SR
1,474 Elo+
Athena
Athena
Cosimil
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,471 Elo+
Solo
Yemoja
Yemoja
Jwill313rd1625
Yemoja
Level 85
God Stats
4W - 1L
1,853 SR
Queue Stats
305W - 349L
1,455 Elo+
Solo
Thanatos
Thanatos
Lululipes
Thanatos
Level 121
God Stats
0W - 1L
1,212 SR
Queue Stats
7W - 6L
1,541 Elo+
Solo
Charybdis
Charybdis
RICH BOY WALTER
Charybdis
Level 103
God Stats
2W - 3L
1,514 SR
Queue Stats
121W - 126L
1,475 Elo+
Solo
Poseidon
Poseidon
SillyRac
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 2 / 11
11,538
888
13,378
29,123
18,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
CyaKash
Aphrodite
17
1 / 2 / 12
9,904
762
10,424
15,674
14,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
Faustino9501
Cernunnos
17
1 / 2 / 6
10,306
793
12,088
8,875
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Sharonnee
Janus
18
7 / 4 / 4
11,297
869
17,715
11,077
4,223
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
iitsTooExplicit
Amaterasu
17
4 / 5 / 11
10,774
829
19,506
20,674
18,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cosimil
Athena
16
2 / 4 / 8
9,057
697
14,069
27,328
18,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 3 / 7
9,592
738
7,002
18,001
12,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Lululipes
Thanatos
16
5 / 6 / 6
9,691
745
17,564
20,292
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Charybdis
RICH BOY WALTER
Charybdis
18
5 / 4 / 8
9,745
750
20,945
15,664
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SillyRac
Poseidon
1
0 / 0 / 0
3,358
258
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
17
Kills
13
15
Deaths
17
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
11
4.75
L
Athena
Cosimil
Athena
2
4
8
1.5
W
Aphrodite
CyaKash
Aphrodite
1
2
12
3.5
W
Cernunnos
Faustino9501
Cernunnos
1
2
6
2
L
1
3
7
1.5
L
Thanatos
Lululipes
Thanatos
5
6
6
1.33
L
Charybdis
RICH BOY WALTER
Charybdis
5
4
8
2.25
W
Janus
Sharonnee
Janus
7
4
4
2.25
L
Poseidon
SillyRac
Poseidon
0
0
0
0
W
Amaterasu
iitsTooExplicit
Amaterasu
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,111
Damage
59,580
85,423
Taken
81,285
59,832
Mitigated
47,196
50,131
Healing
42,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,378
1,092
4,263
13,908
29,123
18,750
506
5,507
23,616
26,561
5
L
Athena
Cosimil
Athena
14,069
2,657
855
8,313
27,328
18,601
0
16,002
11,326
20,191
634
W
Aphrodite
CyaKash
Aphrodite
10,424
970
11,119
9,905
15,674
14,168
400
4,216
11,458
22,085
0
W
Cernunnos
Faustino9501
Cernunnos
12,088
3,246
611
1,512
8,875
4,116
3,914
2,394
6,481
0
29,708
L
7,002
2,261
13,598
6,122
18,001
12,531
0
9,638
8,363
14,791
0
L
Thanatos
Lululipes
Thanatos
17,564
4,042
1,561
9,260
20,292
9,861
0
8,089
12,203
0
31,085
L
Charybdis
RICH BOY WALTER
Charybdis
20,945
9,624
285
2,031
15,664
6,203
0
7,302
8,362
0
41,341
W
Janus
Sharonnee
Janus
17,715
656
909
2,949
11,077
4,223
1,003
4,232
6,845
40,980
666
L
Poseidon
SillyRac
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
iitsTooExplicit
Amaterasu
19,506
8,235
72
4,883
20,674
18,575
652
4,233
16,441
0
25,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,819
Gold Earned
41,443
180
Minions Killed
106
0
Camps Cleared
0
1,227,507
Distance Traveled
931,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,538
888
53
4
0
244,456
0
L
Athena
9,057
697
20
2
0
249,257
0
W
Aphrodite
9,904
762
27
2
0
270,017
0
W
Cernunnos
10,306
793
34
3
0
224,648
0
L
Yemoja
9,592
738
9
1
0
225,519
0
L
Thanatos
9,691
745
28
2
0
248,538
0
L
Charybdis
9,745
750
49
4
0
207,757
0
W
Janus
11,297
869
57
4
0
243,037
0
L
Poseidon
3,358
258
0
0
0
0
0
W
Amaterasu
10,774
829
9
1
0
245,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role