Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DANIELBANGTEORY
Nu Wa
Level 148
God Stats
1W - 1L
1,712 SR
Queue Stats
20W - 15L
1,561 Elo+
Solo
Hades
Hades
LuvaLuek
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
665W - 675L
1,467 Elo+
Solo
Artemis
Artemis
isha1220
Artemis
Level 96
God Stats
10W - 3L
1,686 SR
Queue Stats
339W - 303L
1,582 Elo+
Solo
Atlas
Atlas
raygen_shi
Atlas
Level 146
God Stats
5W - 3L
1,687 SR
Queue Stats
430W - 457L
1,550 Elo+
Solo
Team Averages
Level 134
1,617 SR
1,532 Elo+

VS

Team Averages
Level 141
1,477 SR
1,594 Elo+
Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Joss0418
Bastet
Level 130
God Stats
4W - 1L
1,571 SR
Queue Stats
199W - 191L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
MetrooBoominn
Cthulhu
Level 148
God Stats
2W - 2L
1,271 SR
Queue Stats
223W - 235L
1,596 Elo+
Solo
Ah Puch
Ah Puch
WarlChyld
Ah Puch
Level 157
God Stats
2W - 0L
1,691 SR
Queue Stats
102W - 44L
1,634 Elo+
Party 2
Fafnir
Fafnir
thekevbar
Fafnir
Level 145
God Stats
1W - 0L
1,354 SR
Queue Stats
28W - 8L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
4 / 3 / 6
9,360
780
10,986
18,001
15,198
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 4 / 5
9,713
809
12,426
11,415
4,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
LuvaLuek
Hades
1
0 / 1 / 0
3,472
289
0
776
87
Artemis
isha1220
Artemis
15
1 / 4 / 6
8,733
728
12,118
11,361
4,259
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
17
3 / 5 / 7
9,780
815
8,922
15,662
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 2 / 7
9,235
770
9,876
9,100
3,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Joss0418
Bastet
14
2 / 3 / 7
9,087
757
6,036
7,909
2,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
19
6 / 3 / 7
11,523
960
16,878
17,702
20,871
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
WarlChyld
Ah Puch
17
5 / 3 / 4
10,961
913
14,976
11,021
4,777
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
thekevbar
Fafnir
17
3 / 2 / 13
10,834
903
5,518
14,226
16,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
12
Kills
17
17
Deaths
13
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
3
6
2.33
W
Thoth
 
Thoth
1
2
7
2.25
L
4
4
5
1.63
W
Bastet
Joss0418
Bastet
2
3
7
1.83
L
Hades
LuvaLuek
Hades
0
1
0
0
W
Cthulhu
6
3
7
3.17
W
Ah Puch
WarlChyld
Ah Puch
5
3
4
2.33
L
Artemis
isha1220
Artemis
1
4
6
1
L
Atlas
3
5
7
1.3
W
Fafnir
thekevbar
Fafnir
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,452
Damage
53,284
57,215
Taken
59,958
40,055
Mitigated
48,312
19,266
Healing
21,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,986
3,322
1,432
6,758
18,001
15,198
159
13,342
4,659
19,196
1,579
W
Thoth
 
Thoth
9,876
509
1,245
1,520
9,100
3,335
2,656
4,630
4,470
29,105
573
L
12,426
3,124
2,554
2,010
11,415
4,560
196
9,518
1,897
30,488
0
W
Bastet
Joss0418
Bastet
6,036
1,758
1,215
1,278
7,909
2,713
1,409
4,776
3,133
0
16,250
L
Hades
LuvaLuek
Hades
0
0
0
0
776
87
0
600
176
0
0
W
Cthulhu
16,878
672
1,386
4,551
17,702
20,871
354
8,651
9,051
38,441
3,865
W
Ah Puch
WarlChyld
Ah Puch
14,976
276
528
2,557
11,021
4,777
1,657
7,277
3,744
43,699
637
L
Artemis
isha1220
Artemis
12,118
3,193
587
1,844
11,361
4,259
1,129
8,894
2,467
0
23,296
L
Atlas
8,922
2,592
1,305
2,776
15,662
15,951
0
11,498
4,164
19,943
0
W
Fafnir
thekevbar
Fafnir
5,518
1,667
1,791
5,770
14,226
16,616
1,670
5,944
8,282
17,241
1,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
51,640
138
Minions Killed
203
0
Camps Cleared
0
900,852
Distance Traveled
1,089,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,360
780
30
3
0
251,345
0
W
Thoth
9,235
770
49
4
0
221,171
0
L
Nu Wa
9,713
809
40
3
0
237,380
0
W
Bastet
9,087
757
23
2
0
225,260
0
L
Hades
3,472
289
0
0
0
0
0
W
Cthulhu
11,523
960
40
3
0
224,032
0
W
Ah Puch
10,961
913
66
6
0
209,030
0
L
Artemis
8,733
728
45
4
0
202,868
0
L
Atlas
9,780
815
23
2
0
209,259
0
W
Fafnir
10,834
903
25
2
0
209,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role