Player Matchup

Atlas
Atlas
PrimalWeest
Atlas
Level 119
God Stats
23W - 17L
1,601 SR
Queue Stats
98W - 88L
1,619 Elo+
Party 1
Hercules
Hercules
kronickyphosis
Hercules
Level 140
God Stats
7W - 4L
1,557 SR
Queue Stats
92W - 90L
1,441 Elo+
Party 1
Agni
Agni
notgeycom
Agni
Level 13
God Stats
16W - 7L
1,776 SR
Queue Stats
34W - 23L
1,695 Elo+
Party 1
Team Averages
Level 91
1,645 SR
1,585 Elo+

VS

Team Averages
Level 125
1,655 SR
1,612 Elo+
Arachne
Arachne
ANGELJULIAN
Arachne
Level 154
God Stats
7W - 4L
1,706 SR
Queue Stats
73W - 57L
1,599 Elo+
Party 2
Neith
Neith
MINK00100001
Neith
Level 148
God Stats
6W - 1L
1,990 SR
Queue Stats
88W - 45L
1,629 Elo+
Party 2
Aphrodite
Aphrodite
MoistNakedMoose
Aphrodite
Level 73
God Stats
9W - 7L
1,267 SR
Queue Stats
42W - 25L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,382
938
10,012
10,596
8,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
16
5 / 1 / 5
9,664
966
6,626
12,736
14,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
14
2 / 5 / 7
8,460
846
7,649
7,263
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANGELJULIAN
Arachne
15
6 / 4 / 3
9,625
963
11,577
13,654
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 5
9,169
917
10,326
7,949
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
MoistNakedMoose
Aphrodite
13
0 / 6 / 7
8,163
816
4,821
8,632
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
11
Kills
9
9
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
ANGELJULIAN
Arachne
6
4
3
1.88
L
3
1
5
5.5
L
Aphrodite
MoistNakedMoose
Aphrodite
0
6
7
0.58
W
4
3
6
2.33
W
Hercules
5
1
5
7.5
W
Agni
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
26,724
30,595
Taken
30,235
25,258
Mitigated
15,865
3,112
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ANGELJULIAN
Arachne
11,577
7,796
0
3,321
13,654
9,384
0
6,097
6,806
0
27,111
L
10,326
4,649
0
1,718
7,949
2,491
0
5,512
2,016
0
39,129
L
Aphrodite
MoistNakedMoose
Aphrodite
4,821
588
1,847
2,255
8,632
3,990
0
5,153
3,299
18,370
790
W
10,012
2,565
0
500
10,596
8,577
0
1,565
8,514
27,434
364
W
Hercules
6,626
1,071
0
2,076
12,736
14,149
0
1,581
10,492
1,349
27,147
W
Agni
7,649
603
0
536
7,263
2,532
143
767
6,063
28,001
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
26,957
160
Minions Killed
134
0
Camps Cleared
0
555,708
Distance Traveled
576,833
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,625
963
31
3
0
217,733
0
L
Neith
9,169
917
59
6
0
188,087
0
L
Aphrodite
8,163
816
44
4
0
171,013
7
W
Atlas
9,382
938
56
6
0
202,741
1
W
Hercules
9,664
966
41
4
0
192,167
0
W
Agni
8,460
846
63
6
0
160,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role