Player Matchup

Ymir
Ymir
Diamond IV
Edward0122
Ymir
Diamond IV
Level 159
God Stats
2W - 2L
1,734 SR
Queue Stats
260W - 240L
2,349 MMR
Solo
Ra
Ra
Diamond I
Fiolner
Ra
Diamond I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 160L
2,354 MMR
Solo
Loki
Loki
Masters
L0LXDDDDDDDD
Loki
Masters
Level 158
God Stats
221W - 125L
1,741 SR
Queue Stats
361W - 333L
2,596 MMR
Solo
Set
Set
Diamond II
Qulnorolf
Set
Diamond II
Level 126
God Stats
9W - 9L
1,463 SR
Queue Stats
122W - 79L
2,348 MMR
Solo
Anhur
Anhur
Masters
pudgepug
Anhur
Masters
Level 167
God Stats
2W - 6L
1,686 SR
Queue Stats
363W - 309L
2,472 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,625 SR
2,424 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 198
1,686 SR
2,278 MMR
Chiron
Chiron
Grandmaster
 
Chiron
Grandmaster
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Masters
Cοbrah
Xbalanque
Masters
Level 213
God Stats
26W - 21L
1,654 SR
Queue Stats
185W - 180L
2,338 MMR
Party 1
Agni
Agni
Grandmaster
JustínBieber
Agni
Grandmaster
Level 156
God Stats
40W - 37L
1,674 SR
Queue Stats
514W - 417L
2,945 MMR
Party 2
Hercules
Hercules
Diamond I
Pcparts
Hercules
Diamond I
Level 210
God Stats
7W - 7L
1,731 SR
Queue Stats
126W - 75L
2,330 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Tylisseus
Gilgamesh
Masters
Level 196
God Stats
1W - 0L
1,869 SR
Queue Stats
263W - 201L
2,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,101
464
2,846
9,029
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 5 / 2
6,614
601
1,986
7,220
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 2
6,253
568
5,596
7,453
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
5,426
493
2,162
6,588
3,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Anhur
pudgepug
Anhur
10
3 / 4 / 2
5,694
518
4,497
7,692
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
CabrakanCthulhuBake KujiraGeb

VS

Bans
He BoHeimdallrAphroditeKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 1 / 8
7,737
703
5,855
4,769
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xbalanque
Cοbrah
Xbalanque
11
2 / 3 / 7
6,709
610
5,256
6,061
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
8 / 0 / 7
7,707
701
7,419
5,899
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Pcparts
Hercules
12
3 / 1 / 0
7,374
670
4,367
7,636
8,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Tylisseus
Gilgamesh
11
2 / 3 / 4
5,974
543
7,261
9,116
3,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
18
18
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
8
7
W
Xbalanque
Cοbrah
Xbalanque
2
3
7
1.83
L
0
3
4
0.67
L
2
5
2
0.6
W
8
0
7
11.5
L
3
4
2
1
W
Hercules
Pcparts
Hercules
3
1
0
3
L
0
2
1
0.25
W
Gilgamesh
Tylisseus
Gilgamesh
2
3
4
1.33
L
Anhur
pudgepug
Anhur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
30,158
37,982
Taken
33,481
16,018
Mitigated
15,399
9,380
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,855
2,130
288
1,174
4,769
1,314
0
1,320
3,309
0
54,014
W
Xbalanque
Cοbrah
Xbalanque
5,256
2,556
0
1,908
6,061
1,474
941
908
5,153
0
41,787
L
2,846
857
0
1,816
9,029
5,472
0
560
8,469
7,674
0
L
1,986
43
267
1,428
7,220
2,250
0
2,377
4,843
53,298
0
W
7,419
992
0
2,388
5,899
1,417
0
994
4,799
51,532
0
L
5,596
1,804
0
1,632
7,453
2,197
0
2,518
4,935
0
40,793
W
Hercules
Pcparts
Hercules
4,367
1,437
0
4,003
7,636
8,029
29
400
7,236
0
43,827
L
2,162
885
0
2,343
6,588
3,886
0
1,602
4,986
771
30,606
W
Gilgamesh
Tylisseus
Gilgamesh
7,261
2,879
0
542
9,116
3,165
0
1,780
7,252
0
33,335
L
Anhur
pudgepug
Anhur
4,497
2,356
0
1,894
7,692
2,213
0
362
7,330
0
34,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
35,501
331
Minions Killed
383
0
Camps Cleared
0
1,073,391
Distance Traveled
1,141,440
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,737
703
92
8
0
223,368
0
W
Xbalanque
6,709
610
72
7
0
211,726
1
L
Ymir
5,101
464
14
1
0
194,741
2
L
Ra
6,614
601
129
12
0
226,483
2
W
Agni
7,707
701
86
8
0
269,491
0
L
Loki
6,253
568
70
6
0
239,211
0
W
Hercules
7,374
670
89
8
0
209,784
0
L
Set
5,426
493
58
5
0
211,957
0
W
Gilgamesh
5,974
543
44
4
0
227,071
1
L
Anhur
5,694
518
60
5
0
200,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role