Player Matchup

Sol
Sol
CeeDeezHandz
Sol
Level 66
God Stats
80W - 75L
1,503 SR
Queue Stats
343W - 384L
1,386 Elo+
Party 1
Medusa
Medusa
Qu3eNGoaT
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,201 Elo+
Party 1
Hercules
Hercules
twisteggoat
Hercules
Level 43
God Stats
20W - 23L
1,496 SR
Queue Stats
222W - 243L
1,388 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,325 Elo+

VS

Team Averages
Level 68
1,557 SR
1,372 Elo+
Ganesha
Ganesha
DrayvynZse
Ganesha
Level 49
God Stats
4W - 0L
1,804 SR
Queue Stats
134W - 155L
1,362 Elo+
Solo
Scylla
Scylla
Monee OM
Scylla
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
338W - 326L
1,464 Elo+
Solo
Neith
Neith
VadiusHendrix
Neith
Level 36
God Stats
54W - 58L
1,366 SR
Queue Stats
57W - 64L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,957
830
10,658
14,045
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Qu3eNGoaT
Medusa
13
0 / 9 / 1
7,888
657
2,656
12,520
4,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Hercules
twisteggoat
Hercules
15
3 / 5 / 1
9,558
797
4,475
13,333
11,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrayvynZse
Ganesha
17
0 / 4 / 18
10,244
854
8,638
14,456
8,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Monee OM
Scylla
18
9 / 1 / 8
11,566
964
14,746
6,575
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 1 / 6
11,424
952
11,221
7,017
2,354
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
19
19
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Ganesha
DrayvynZse
Ganesha
0
4
18
2.25
W
Scylla
Monee OM
Scylla
9
1
8
13
L
Medusa
Qu3eNGoaT
Medusa
0
9
1
0.06
W
10
1
6
13
L
Hercules
twisteggoat
Hercules
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,789
Damage
34,605
39,898
Taken
28,048
20,542
Mitigated
13,472
5,498
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,658
4,302
0
3,799
14,045
4,683
0
8,743
5,280
30,708
2,946
W
Ganesha
DrayvynZse
Ganesha
8,638
388
236
4,189
14,456
8,831
113
3,730
10,726
20,984
425
W
Scylla
Monee OM
Scylla
14,746
760
0
1,569
6,575
2,287
878
2,836
3,739
48,788
353
L
Medusa
Qu3eNGoaT
Medusa
2,656
1,642
0
221
12,520
4,351
0
6,864
5,557
0
14,364
W
11,221
5,823
0
1,728
7,017
2,354
3,011
3,524
3,487
0
43,306
L
Hercules
twisteggoat
Hercules
4,475
1,045
0
1,478
13,333
11,508
0
7,610
5,679
0
23,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
33,234
106
Minions Killed
152
0
Camps Cleared
0
496,483
Distance Traveled
638,804
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,957
830
48
4
0
176,684
0
W
Ganesha
10,244
854
12
1
0
221,541
0
W
Scylla
11,566
964
81
7
0
222,706
5
L
Medusa
7,888
657
21
2
0
134,472
0
W
Neith
11,424
952
59
5
0
194,557
0
L
Hercules
9,558
797
37
3
0
185,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role